C# 无边界形阴影
因此,我有以下代码:C# 无边界形阴影,c#,winforms,C#,Winforms,因此,我有以下代码: #region Dropshadow [DllImport("Gdi32.dll", EntryPoint = "CreateRoundRectRgn")] private static extern IntPtr CreateRoundRectRgn ( int nLeftRect, int nTopRect, int nRightRect, int nBottomRect, int nWidthEllipse, int n
#region Dropshadow
[DllImport("Gdi32.dll", EntryPoint = "CreateRoundRectRgn")]
private static extern IntPtr CreateRoundRectRgn
(
int nLeftRect,
int nTopRect,
int nRightRect,
int nBottomRect,
int nWidthEllipse,
int nHeightEllipse
);
[DllImport("dwmapi.dll")]
public static extern int DwmExtendFrameIntoClientArea(IntPtr hWnd, ref MARGINS pMarInset);
[DllImport("dwmapi.dll")]
public static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, ref int attrValue, int attrSize);
[DllImport("dwmapi.dll")]
public static extern int DwmIsCompositionEnabled(ref int pfEnabled);
private bool m_aeroEnabled;
public struct MARGINS
{
public int leftWidth;
public int rightWidth;
public int topHeight;
public int bottomHeight;
}
protected override CreateParams CreateParams {
get {
m_aeroEnabled = CheckAeroEnabled();
CreateParams cp = base.CreateParams;
if (!m_aeroEnabled) {
cp.ClassStyle |= 0x00020000;
}
return cp;
}
}
private bool CheckAeroEnabled()
{
if (Environment.OSVersion.Version.Major >= 6) {
int enabled = 0;
DwmIsCompositionEnabled(ref enabled);
return (enabled == 1) ? true : false;
}
return false;
}
protected override void WndProc(ref Message m)
{
switch (m.Msg) {
case 0x0085:
if (m_aeroEnabled) {
int v = 2;
DwmSetWindowAttribute(Handle, 2, ref v, 4);
MARGINS margins = new MARGINS() {
bottomHeight = 1,
leftWidth = 0,
rightWidth = 0,
topHeight = 0
};
DwmExtendFrameIntoClientArea(Handle, ref margins);
}
break;
default:
break;
}
base.WndProc(ref m);
}
#endregion
这将使用GDI生成Dropshadow。
然而,唯一的问题是,我必须让它在顶部保持一个1像素高的边框,它可以是任何边缘,只是在我的应用程序上最难注意到顶部
这使得我的应用程序在顶部的一行基本上降低了观看体验
有没有可能在没有边界的情况下做到这一点
bottomHeight=1代码就是它的全部内容。如果我将其设置为0,将topHeight设置为1,则该行将位于底部。将它们全部设置为0,则完全不显示dropshadow
事实证明,这与我的填充有关,我需要在至少1条边上留出1个像素线空白,Dropshadow才能工作。我选择使用填充来生成1像素的线条,并将顶部填充设置为1。这将在顶部设置线。底部高度=1根本不重要。它就在那里,因为它要求其中至少有一个非0
如果我删除了填充和顶行等,并且在CreateParams overide中,如果我删除了启用aero的复选框,它将显示类似以下内容的dropshadow:
这是一个表单类,它使用DWM渲染其边框/阴影 如上所述,您需要注册一个属性以及相关的策略设置,将其值设置为Enabled。 然后使用设置属性和所需效果,依此类推 所有需要的声明都在这里 这是一个名为Borderless的表单类,它激发了创造力。 我试图让它看起来像你已经发布的一样,以尽量减少影响 该表单是FormBorderStyle=None的标准WinForms表单 这些是所有需要的声明,以及其他可能有用的声明。 请注意,我只使用内部属性表单Win32 API,它们是使用helpr方法调用的 它是一个分部类,因为Winapi类是一个扩展类库。你可以把它改成你习惯的任何东西 我建议保留[SuppressUnmanagedCodeSecurity属性] Win32 API声明的属性 我将bottomHeight设置为3,发现边框高度包含在表单大小中,表单大小没有改变。
所以我给这个表单设置了一个背景图像,图像中隐藏了边框。我真的不知道。但是你试过负边际-1吗?这应该会触发玻璃片效果。@nigelwhatting在这里产生一条透明线,你可以看到聚焦和非聚焦的不透明度变化/顺便说一句,我必须把填充1放在顶部,这样它才能工作。如果我的CEFSharp浏览器UI覆盖了整个表单,则它无法工作。您需要注册窗口设置,使用表单中启用的DWMNCRENDERINGPOLICY值调用DwmSetWindowAttribute。Load事件,您还必须第一次调用DwmExtendFrameIntoClientArea,指定页边距。然后,你应该处理,而不是WM_绘画。您只需将边距设置为0,1,0,1=>Right,将Bottom设置为1即可启用阴影。或全部设置为-1以启用特殊的玻璃板功能。DWMNCRENDERINGPOLICY为已设置的int 2。我不认为它需要设置为Form.Load。它被称为WndProc。DwmExtendFrameIntoClientArea我已经尝试将all设置为-1。它不工作,因为我的控件覆盖了整个表单,它需要一个边为空,因为它出于某种原因做了一个dropshadow。
public partial class Borderless : Form
{
public Borderless() => InitializeComponent();
protected override void OnHandleCreated(EventArgs e) {
base.OnHandleCreated(e);
WinApi.Dwm.DWMNCRENDERINGPOLICY Policy = WinApi.Dwm.DWMNCRENDERINGPOLICY.Enabled;
WinApi.Dwm.WindowSetAttribute(this.Handle, WinApi.Dwm.DWMWINDOWATTRIBUTE.NCRenderingPolicy, (int)Policy);
if (DWNCompositionEnabled()) { WinApi.Dwm.WindowBorderlessDropShadow(this.Handle, 2); }
//if (DWNCompositionEnabled()) { WinApi.Dwm.WindowEnableBlurBehind(this.Handle); }
//if (DWNCompositionEnabled()) { WinApi.Dwm.WindowSheetOfGlass(this.Handle); }
}
private bool DWNCompositionEnabled() => (Environment.OSVersion.Version.Major >= 6)
? WinApi.Dwm.IsCompositionEnabled()
: false;
protected override void WndProc(ref Message m)
{
switch (m.Msg)
{
case (int)WinApi.WinMessage.WM_DWMCOMPOSITIONCHANGED:
{
WinApi.Dwm.DWMNCRENDERINGPOLICY Policy = WinApi.Dwm.DWMNCRENDERINGPOLICY.Enabled;
WinApi.Dwm.WindowSetAttribute(this.Handle, WinApi.Dwm.DWMWINDOWATTRIBUTE.NCRenderingPolicy, (int)Policy);
WinApi.Dwm.WindowBorderlessDropShadow(this.Handle, 2);
m.Result = (IntPtr)0;
}
break;
default:
break;
}
base.WndProc(ref m);
}
}
public partial class WinApi
{
public enum WinMessage : int
{
WM_DWMCOMPOSITIONCHANGED = 0x031E, //The system will send a window the WM_DWMCOMPOSITIONCHANGED message to indicate that the availability of desktop composition has changed.
WM_DWMNCRENDERINGCHANGED = 0x031F, //WM_DWMNCRENDERINGCHANGED is called when the non-client area rendering status of a window has changed. Only windows that have set the flag DWM_BLURBEHIND.fTransitionOnMaximized to true will get this message.
WM_DWMCOLORIZATIONCOLORCHANGED = 0x0320, //Sent to all top-level windows when the colorization color has changed.
WM_DWMWINDOWMAXIMIZEDCHANGE = 0x0321 //WM_DWMWINDOWMAXIMIZEDCHANGE will let you know when a DWM composed window is maximized. You also have to register for this message as well. You'd have other windowd go opaque when this message is sent.
}
public class Dwm
public enum DWMWINDOWATTRIBUTE : uint
{
NCRenderingEnabled = 1, //Get only atttribute
NCRenderingPolicy, //Enable or disable non-client rendering
TransitionsForceDisabled,
AllowNCPaint,
CaptionButtonBounds,
NonClientRtlLayout,
ForceIconicRepresentation,
Flip3DPolicy,
ExtendedFrameBounds,
HasIconicBitmap,
DisallowPeek,
ExcludedFromPeek,
Cloak,
Cloaked,
FreezeRepresentation
}
public enum DWMNCRENDERINGPOLICY : uint
{
UseWindowStyle, // Enable/disable non-client rendering based on window style
Disabled, // Disabled non-client rendering; window style is ignored
Enabled, // Enabled non-client rendering; window style is ignored
};
// Values designating how Flip3D treats a given window.
enum DWMFLIP3DWINDOWPOLICY : uint
{
Default, // Hide or include the window in Flip3D based on window style and visibility.
ExcludeBelow, // Display the window under Flip3D and disabled.
ExcludeAbove, // Display the window above Flip3D and enabled.
};
public struct MARGINS
{
public int leftWidth;
public int rightWidth;
public int topHeight;
public int bottomHeight;
public MARGINS(int LeftWidth, int RightWidth, int TopHeight, int BottomHeight)
{
leftWidth = LeftWidth;
rightWidth = RightWidth;
topHeight = TopHeight;
bottomHeight = BottomHeight;
}
public void NoMargins()
{
leftWidth = 0;
rightWidth = 0;
topHeight = 0;
bottomHeight = 0;
}
public void SheetOfGlass()
{
leftWidth = -1;
rightWidth = -1;
topHeight = -1;
bottomHeight = -1;
}
}
[SuppressUnmanagedCodeSecurityAttribute]
internal static class SafeNativeMethods
{
//https://msdn.microsoft.com/en-us/library/windows/desktop/aa969508(v=vs.85).aspx
[DllImport("dwmapi.dll")]
internal static extern int DwmEnableBlurBehindWindow(IntPtr hwnd, ref DWM_BLURBEHIND blurBehind);
//https://msdn.microsoft.com/it-it/library/windows/desktop/aa969512(v=vs.85).aspx
[DllImport("dwmapi.dll")]
internal static extern int DwmExtendFrameIntoClientArea(IntPtr hWnd, ref MARGINS pMarInset);
//https://msdn.microsoft.com/en-us/library/windows/desktop/aa969515(v=vs.85).aspx
[DllImport("dwmapi.dll")]
internal static extern int DwmGetWindowAttribute(IntPtr hwnd, DWMWINDOWATTRIBUTE attr, ref int attrValue, int attrSize);
//https://msdn.microsoft.com/en-us/library/windows/desktop/aa969524(v=vs.85).aspx
[DllImport("dwmapi.dll")]
internal static extern int DwmSetWindowAttribute(IntPtr hwnd, DWMWINDOWATTRIBUTE attr, ref int attrValue, int attrSize);
[DllImport("dwmapi.dll")]
internal static extern int DwmIsCompositionEnabled(ref int pfEnabled);
}
public static bool IsCompositionEnabled()
{
int pfEnabled = 0;
int result = SafeNativeMethods.DwmIsCompositionEnabled(ref pfEnabled);
return (pfEnabled == 1) ? true : false;
}
public static bool IsNonClientRenderingEnabled(IntPtr hWnd)
{
int gwaEnabled = 0;
int result = SafeNativeMethods.DwmGetWindowAttribute(hWnd, DWMWINDOWATTRIBUTE.NCRenderingEnabled, ref gwaEnabled, sizeof(int));
return (gwaEnabled == 1) ? true : false;
}
public static bool WindowSetAttribute(IntPtr hWnd, DWMWINDOWATTRIBUTE Attribute, int AttributeValue)
{
int result = SafeNativeMethods.DwmSetWindowAttribute(hWnd, Attribute, ref AttributeValue, sizeof(int));
return (result == 0);
}
public static bool WindowEnableBlurBehind(IntPtr hWnd)
{
//Create and populate the Blur Behind structure
DWM_BLURBEHIND Dwm_BB = new DWM_BLURBEHIND(true);
int result = SafeNativeMethods.DwmEnableBlurBehindWindow(hWnd, ref Dwm_BB);
return (result == 0);
}
public static bool WindowExtendIntoClientArea(IntPtr hWnd, WinApi.Dwm.MARGINS Margins)
{
// Extend frame on the bottom of client area
int result = SafeNativeMethods.DwmExtendFrameIntoClientArea(hWnd, ref Margins);
return (result == 0);
}
public static bool WindowBorderlessDropShadow(IntPtr hWnd, int ShadowSize)
{
MARGINS Margins = new MARGINS(0, ShadowSize, 0, ShadowSize);
int result = SafeNativeMethods.DwmExtendFrameIntoClientArea(hWnd, ref Margins);
return (result == 0);
}
public static bool WindowSheetOfGlass(IntPtr hWnd)
{
MARGINS Margins = new MARGINS();
Margins.SheetOfGlass();
//Margins set to All:-1 - Sheet Of Glass effect
int result = SafeNativeMethods.DwmExtendFrameIntoClientArea(hWnd, ref Margins);
return (result == 0);
}
public static bool WindowDisableRendering(IntPtr hWnd)
{
DWMNCRENDERINGPOLICY NCRP = DWMNCRENDERINGPOLICY.Disabled;
int ncrp = (int)NCRP;
// Disable non-client area rendering on the window.
int result = SafeNativeMethods.DwmSetWindowAttribute(hWnd, DWMWINDOWATTRIBUTE.NCRenderingPolicy, ref ncrp, sizeof(int));
return (result == 0);
}
}
}