C# 使用RotateTransform从中心旋转绘图刷
我有一个用户控制的罗盘,我希望旋转。我试着从中心旋转它,谷歌找到了大量使用C# 使用RotateTransform从中心旋转绘图刷,c#,wpf,xaml,user-controls,C#,Wpf,Xaml,User Controls,我有一个用户控制的罗盘,我希望旋转。我试着从中心旋转它,谷歌找到了大量使用renderTransferMorigin=“0.5,0.5”来实现这一点的参考资料。但出于某种原因,这是行不通的。它只是以角为原点旋转UserControl 如果我在UserControl内设置了CenterX=“150”和CenterY=“150”,它就会工作。但是我还要将主窗口中UserControl的高度和宽度设置为300 调用UserControl时,如何使UserControl从其中心点旋转,而不考虑设置的高度
renderTransferMorigin=“0.5,0.5”
来实现这一点的参考资料。但出于某种原因,这是行不通的。它只是以角为原点旋转UserControl
如果我在UserControl内设置了CenterX=“150”
和CenterY=“150”
,它就会工作。但是我还要将主窗口中UserControl的高度和宽度设置为300
调用UserControl时,如何使UserControl从其中心点旋转,而不考虑设置的高度和宽度设置?我还希望在UserControl内部设置RenderTransferMorigin,而不是在调用它时
(简化)用户控制XAML:
<UserControl x:Class="Poseidon.Views.CompassUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Poseidon.Views"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid>
<Grid.Resources>
<DrawingBrush x:Key="Compass_ver1">
<DrawingBrush.Drawing>
<DrawingGroup>
<DrawingGroup.Children>
<GeometryDrawing Brush="#FF000000" Geometry="M 375.286,151.366C 486.487,151.366 576.634,241.513 576.634,352.714C 576.634,463.915 486.487,554.061 375.286,554.061C 264.085,554.061 173.939,463.915 173.939,352.714C 173.939,241.513 264.085,151.366 375.286,151.366 Z "/>
<GeometryDrawing Geometry="M 375.286,151.366C 486.487,151.366 576.634,241.513 576.634,352.714C 576.634,463.915 486.487,554.061 375.286,554.061C 264.085,554.061 173.939,463.915 173.939,352.714C 173.939,241.513 264.085,151.366 375.286,151.366 Z ">
<GeometryDrawing.Pen>
<Pen Thickness="0.755907" LineJoin="Round" Brush="#FF000000"/>
</GeometryDrawing.Pen>
</GeometryDrawing>
<GeometryDrawing Brush="#FFFFFFFF" Geometry="M 382.484,188.872C 472.971,192.847 543.103,269.425 539.128,359.912C 535.153,450.399 458.575,520.531 368.088,516.556C 277.601,512.58 207.469,436.003 211.444,345.516C 215.42,255.029 291.997,184.897 382.484,188.872 Z "/>
<GeometryDrawing Geometry="M 382.484,188.872C 472.971,192.847 543.103,269.425 539.128,359.912C 535.153,450.399 458.575,520.531 368.088,516.556C 277.601,512.58 207.469,436.003 211.444,345.516C 215.42,255.029 291.997,184.897 382.484,188.872 Z ">
<GeometryDrawing.Pen>
<Pen Thickness="0.755907" LineJoin="Round" Brush="#FF000000"/>
</GeometryDrawing.Pen>
</GeometryDrawing>
<GeometryDrawing Brush="#FF000000" Geometry="M 375.286,227.352L 389.511,202.805L 403.736,178.258L 375.286,178.258L 346.836,178.258L 361.061,202.805L 375.286,227.352 Z "/>
<GeometryDrawing Geometry="M 375.286,227.352L 389.511,202.805L 403.736,178.258L 375.286,178.258L 346.836,178.258L 361.061,202.805L 375.286,227.352 Z ">
<GeometryDrawing.Pen>
<Pen Thickness="0.755907" LineJoin="Round" Brush="#FF000000"/>
</GeometryDrawing.Pen>
</GeometryDrawing>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingBrush.Drawing>
</DrawingBrush>
</Grid.Resources>
<Rectangle Fill="{StaticResource Compass_ver1}">
<Rectangle.RenderTransform>
<RotateTransform Angle="{Binding FlightData.Value.Heading}" />
</Rectangle.RenderTransform>
</Rectangle>
</Grid>
</UserControl>
主窗口XAML:
<local:CompassUserControl DataContext="{Binding Rov}" Height="100" Width="100" RenderTransformOrigin="0.5,0.5"/>
属性
RenderTransform
获取或设置由RenderTransform
属性声明的任何转换的中心点,该中心点相对于已应用转换的元素的边界:
因此-正如@Maxim所建议的那样-您应该在UserControl
中设置Rectangle
元素的renderTransferMorigin
属性:
<Rectangle Fill="{StaticResource Compass_ver1}" RenderTransformOrigin="0.5, 0.5">
<Rectangle.RenderTransform>
<RotateTransform Angle="{Binding FlightData.Value.Heading}" />
</Rectangle.RenderTransform>
</Rectangle>
您的旋转变换
设置在控件内的矩形
上,那么为什么您要在CompassUserControl
上而不是在该矩形上设置RenderTransferMorigin
?将renderTransformorMorigin
移动到Rectangle
,或将RotateTransform
移动到CompassUserControl
。感谢您的反馈。又一个“啊哈!”时刻…-)感谢您的反馈和信息。它就像一个符咒。