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C# 动态调出或切换控件的可见性_C#_Winforms_Controls - Fatal编程技术网

C# 动态调出或切换控件的可见性

C# 动态调出或切换控件的可见性,c#,winforms,controls,C#,Winforms,Controls,我在表单中有一个TreeView,它被填充到一个groupbox中。要解决的问题是,有一个在任务上运行的操作,它从服务器应用程序加载数据。运行此操作时,TreeView的位置应显示一个进度指示器。也就是说,应该显示它而不是TreeView,并完全取代它的位置。下面是此操作的代码: private async void preload_data(object sender, System.EventArgs args) { try { // the treeView

我在表单中有一个
TreeView
,它被填充到一个groupbox中。要解决的问题是,有一个在
任务
上运行的操作,它从服务器应用程序加载数据。运行此操作时,
TreeView
的位置应显示一个进度指示器。也就是说,应该显示它而不是
TreeView
,并完全取代它的位置。下面是此操作的代码:

private async void preload_data(object sender, System.EventArgs args)
{
    try
    {
        // the treeView should be disabled/invisible at this point
        // make the CircularProgressBar enabled/visible

        // get the information from the server
        await Configuration.network.fetch_stuff();
    }
    catch (Exception ex)
    {
        // something bad happened
    }
    finally
    {
        // whatever happened, the treeView should be back 
    }
}
CircularProgressBar
(第三方控件)应如上述代码所示出现,并应替换
TreeView
。它应该填充与
TreeView
完全相同的空间,即dock-filled。以下是此操作的屏幕截图:


这个表单及其所有控件都是在设计器中设计的,我不想在那里做,我想用编程的方式来做。最好的办法是什么?我看过
控件.Remove()
控件.Add()
的示例,但不清楚这是否符合此目的。

使用
控件的可见属性解决。

使用
控件的可见属性解决。

在操作运行时更改视觉输出是很常见的,就像你一样。考虑禁用按钮,以阻止操作员再次按下按钮,或以视觉方式显示某些内容,以通知操作员进度

为简单起见,无需尝试捕捉

private async Task PreloadDataAsync()
{
    this.ShowFetchingData(true);

    // start fetching data, do not await:
    var taskFetchData = Configuration.network.fetch_stuff();

    // while taskFetchData not completed, await some time
    TimeSpan updateTime = TimeSpan.FromSeconds(0.250);
    int progressCounter = 0;
    while (!taskFetchData.IsCompleted)
    {
        this.ShowProgress(progressCounter);
        var taskWait = Task.Delay(updateTime);
        await Task.WhenAny(new Task[] {taskFetchData, taskWait};
        // either taskFetchData.IsCompleted, or Delay time waited
        ++progressCounter;
    }

    this.ShowFetchingData(false);
}

private void ShowFetchindData(bool show)
{
    // disable/enable certain buttons, menu items, show progressbar?
    this.ButtonFetchData.Enabled = !show;
    this.MenuFetchData.Enabled = !show;
    this.ProgressBarFetchData.Visible = show;
}   

private bool IsFetchingData => this.ProgressBarFetchData.Visible;

private void ShowProgress(int progress)
{
    this.ProgressBarFetchData.Position = progress;
}
为简单起见,我在进度条中省略了位置检查,但您可以了解要点

用法:

private async void OnButtonFetchData(object sender, EventArgs e)
{
    await this.PreloadDataAsync();
}
private async Task PreloadDataAsync()
{
    // preloading should be finished within 30 seconds
    // let the cancellationTokenSource request cancel after 30 seconds
    TimeSpan maxPreloadTime = TimeSpan.FromSeconds(30);
    using (var cancellationTokenSource = new CancellationTokenSource(maxPreloadTime))
    {
         await PreloadDataAsync(cancellationTokenSource.Token);
    }
}
有待改进的地方 问题是根本没有超时:如果FetchStuff没有完成,您将处于无休止的等待中。microsoft提出的方法是使用CancellationToken。几乎每个异步方法都有一个带有CancellationToken的重载。考虑创建一个自己:

// existing method:
private async Task<MyData> fetch_Stuff()
{
    await this.fetch_stuff(CancellationToken.None);
}

// added method with CancellationToken
private async Task<MyData> fetch_Stuff(CancellationToken token)
{
    // Call async function overloads with the token,
    // Regularly check if cancellation requested

    while (!token.IsCancellationRequested)
    {
        ... // fetch some more data, without waiting too long
    }
}
CancellationToken的重载:

private async Task PreloadDataAsync(CancellationToken token)
{
    this.ShowFetchingData(true);

    // execute code similar to above, use overloads that accept token:
    try
    {
        var taskFetchData = Configuration.network.fetch_stuff(token);
        TimeSpan updateTime = TimeSpan.FromSeconds(0.250);
        int progressCounter = 0;
        while (!taskFetchData.IsCompleted)
        {
            token.ThrowIfCancellationRequested();
            this.ShowProgress(progressCounter);
            var taskWait = Task.Delay(updateTime, token);
            await Task.WhenAny(new Task[] {taskFetchData, taskWait};
            // either taskFetchData.IsCompleted, or Delay time waited
            ++progressCounter;
        }
    }
    catch (TaskCancelledException exc)
    {
         this.ReportPreloadTimeout();
    }
    finally
    {
        this.ShowFetchingData(false);
    }
}
或者,如果需要取消任务的按钮:

private CancellationTokenSource cancellationTokenSource = null;

private book IsPreloading => this.CancellationTokenSource != null;

private async Task StartStopPreload()
{
    if (!this.IsPreloading)
       StartPreload();
    else
       CancelPreload();
}

private async Task StartPreload()
{
    // preload not started yet; start it without timeout;
    try
        {
            this.cancellationTokenSource = new CancellationTokenSource();
            await PreloadDataAsync(this.cancellationTokenSource.Token);
        }
        catch (TaskCancelledException exc)
        {
            this.ReportPreloadCancelled();
        }
        finally
        {
            this.cancellationTokenSource.Dispose();
            this.cancellationTokenSource = null;
        }
    }
}
操作员可以停止预加载的方法:

private async void StopPreload()
{
    this.cancellationTokenSource.Cancel();
    // the method that created this source will Dispose it and assign null
}

您所要做的就是创建按钮/菜单项来启动/停止预加载

在操作运行时更改视觉输出是很常见的,就像您所做的那样。考虑禁用按钮,以阻止操作员再次按下按钮,或以视觉方式显示某些内容,以通知操作员进度

为简单起见,无需尝试捕捉

private async Task PreloadDataAsync()
{
    this.ShowFetchingData(true);

    // start fetching data, do not await:
    var taskFetchData = Configuration.network.fetch_stuff();

    // while taskFetchData not completed, await some time
    TimeSpan updateTime = TimeSpan.FromSeconds(0.250);
    int progressCounter = 0;
    while (!taskFetchData.IsCompleted)
    {
        this.ShowProgress(progressCounter);
        var taskWait = Task.Delay(updateTime);
        await Task.WhenAny(new Task[] {taskFetchData, taskWait};
        // either taskFetchData.IsCompleted, or Delay time waited
        ++progressCounter;
    }

    this.ShowFetchingData(false);
}

private void ShowFetchindData(bool show)
{
    // disable/enable certain buttons, menu items, show progressbar?
    this.ButtonFetchData.Enabled = !show;
    this.MenuFetchData.Enabled = !show;
    this.ProgressBarFetchData.Visible = show;
}   

private bool IsFetchingData => this.ProgressBarFetchData.Visible;

private void ShowProgress(int progress)
{
    this.ProgressBarFetchData.Position = progress;
}
为简单起见,我在进度条中省略了位置检查,但您可以了解要点

用法:

private async void OnButtonFetchData(object sender, EventArgs e)
{
    await this.PreloadDataAsync();
}
private async Task PreloadDataAsync()
{
    // preloading should be finished within 30 seconds
    // let the cancellationTokenSource request cancel after 30 seconds
    TimeSpan maxPreloadTime = TimeSpan.FromSeconds(30);
    using (var cancellationTokenSource = new CancellationTokenSource(maxPreloadTime))
    {
         await PreloadDataAsync(cancellationTokenSource.Token);
    }
}
有待改进的地方 问题是根本没有超时:如果FetchStuff没有完成,您将处于无休止的等待中。microsoft提出的方法是使用CancellationToken。几乎每个异步方法都有一个带有CancellationToken的重载。考虑创建一个自己:

// existing method:
private async Task<MyData> fetch_Stuff()
{
    await this.fetch_stuff(CancellationToken.None);
}

// added method with CancellationToken
private async Task<MyData> fetch_Stuff(CancellationToken token)
{
    // Call async function overloads with the token,
    // Regularly check if cancellation requested

    while (!token.IsCancellationRequested)
    {
        ... // fetch some more data, without waiting too long
    }
}
CancellationToken的重载:

private async Task PreloadDataAsync(CancellationToken token)
{
    this.ShowFetchingData(true);

    // execute code similar to above, use overloads that accept token:
    try
    {
        var taskFetchData = Configuration.network.fetch_stuff(token);
        TimeSpan updateTime = TimeSpan.FromSeconds(0.250);
        int progressCounter = 0;
        while (!taskFetchData.IsCompleted)
        {
            token.ThrowIfCancellationRequested();
            this.ShowProgress(progressCounter);
            var taskWait = Task.Delay(updateTime, token);
            await Task.WhenAny(new Task[] {taskFetchData, taskWait};
            // either taskFetchData.IsCompleted, or Delay time waited
            ++progressCounter;
        }
    }
    catch (TaskCancelledException exc)
    {
         this.ReportPreloadTimeout();
    }
    finally
    {
        this.ShowFetchingData(false);
    }
}
或者,如果需要取消任务的按钮:

private CancellationTokenSource cancellationTokenSource = null;

private book IsPreloading => this.CancellationTokenSource != null;

private async Task StartStopPreload()
{
    if (!this.IsPreloading)
       StartPreload();
    else
       CancelPreload();
}

private async Task StartPreload()
{
    // preload not started yet; start it without timeout;
    try
        {
            this.cancellationTokenSource = new CancellationTokenSource();
            await PreloadDataAsync(this.cancellationTokenSource.Token);
        }
        catch (TaskCancelledException exc)
        {
            this.ReportPreloadCancelled();
        }
        finally
        {
            this.cancellationTokenSource.Dispose();
            this.cancellationTokenSource = null;
        }
    }
}
操作员可以停止预加载的方法:

private async void StopPreload()
{
    this.cancellationTokenSource.Cancel();
    // the method that created this source will Dispose it and assign null
}

您所要做的就是创建按钮/菜单项来启动/停止预加载

,那么这里有什么问题?首先忘记删除然后重新添加TreeView。隐藏TreeView并在
wait
行之前显示进度,然后在
finally
块中反转进度?@JQSOFT是的,我同时玩过它,它似乎起作用了。但是,我已经意识到,调整窗口大小时,不应该对
CircularProgressBar
进行停靠填充或调整大小,因为它会扭曲。如何将其居中放置在
TreeView
所在的空间中?例如:
progress.Location=新点((itsParent.Width-progress.Width)/2,(itsParentHeight-progress.Height)/2)
或将进度集中在设计器中,并将其
锚定
属性设置为
。那么这里有什么问题?首先忘记删除然后重新添加TreeView。隐藏TreeView并在
wait
行之前显示进度,然后在
finally
块中反转进度?@JQSOFT是的,我同时玩过它,它似乎起作用了。但是,我已经意识到,调整窗口大小时,不应该对
CircularProgressBar
进行停靠填充或调整大小,因为它会扭曲。如何将其居中放置在
TreeView
所在的空间中?例如:
progress.Location=新点((itsParent.Width-progress.Width)/2,(itsParentHeight-progress.Height)/2)
或将进度集中在设计器中,并将其
锚定
属性设置为