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C# windows窗体应用程序发送字符串_C#_Winforms_Networking_Asynchronous_Tcp - Fatal编程技术网

C# windows窗体应用程序发送字符串

C# windows窗体应用程序发送字符串,c#,winforms,networking,asynchronous,tcp,C#,Winforms,Networking,Asynchronous,Tcp,我制作了一个tcp/ip聊天windows窗体应用程序,它工作正常,但我想让应用程序自动发送文本,我不希望用户像实时流媒体一样单击发送按钮 我使用的是异步连接 using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.T

我制作了一个tcp/ip聊天windows窗体应用程序,它工作正常,但我想让应用程序自动发送文本,我不希望用户像实时流媒体一样单击发送按钮

我使用的是异步连接

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;


using System.Net;
using System.Net.Sockets;

namespace Chat
{
    public partial class Form1 : Form
    {
        Socket sck;
        EndPoint epLocal, epRemote;


        public Form1()
        {
            InitializeComponent();

            sck = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            sck.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
            textBox1.Text = GetLocalIP();//this is where the application is running IP address
            //textBox5.Text = GetLocalIP();
        }

        private string GetLocalIP()
        { 
            IPHostEntry host;
            host = Dns.GetHostEntry(Dns.GetHostName());
            foreach (IPAddress ip in host.AddressList)
            {
                if(ip.AddressFamily == AddressFamily.InterNetwork)
                {  
                    return ip.ToString();
                }
            }

            return "127.0.0.1"; //here we put the android device's IP

        }

        private void MessageCallBack(IAsyncResult aResult)
        {
            try {

                int size = sck.EndReceiveFrom(aResult, ref epRemote);

                if(size>0)
                {
                    byte[] receivedData = new byte[1464];
                    receivedData = (byte[])aResult.AsyncState;

                    ASCIIEncoding eEncoding = new ASCIIEncoding();
                    string receivedMessage = eEncoding.GetString(receivedData);
                    //b3deen bntba3 el msg bs b7aletna bdna n5li el touch active.
                    listBox1.Items.Add("Sender:" + receivedMessage);
                }

                byte[] buffer = new byte[1500];
                sck.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref epRemote, new AsyncCallback(MessageCallBack), buffer);

            }
            catch (Exception exp)
            {
                MessageBox.Show(exp.ToString());
            }
        }


        private void button1_Click(object sender, EventArgs e)
        {

                try
                {
                    //binding the message
                    epLocal = new IPEndPoint(IPAddress.Parse("192.168.1.9"), Convert.ToInt32("80"));
                    sck.Bind(epLocal);
                    //hoon el address ta3 el mobile 
                    epRemote = new IPEndPoint(IPAddress.Parse("192.168.1.9"), Convert.ToInt32("81"));//texbox5 bn7at el ip ta3 el android wl txt el tani ta3 le port
                    //hoon bn3ml connect network
                    sck.Connect(epRemote);

                    byte[] buffer = new byte[1500];
                    sck.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref epRemote, new AsyncCallback(MessageCallBack), buffer);

                    button1.Text = "Connected";
                    button1.Enabled = false;
                    button2.Enabled = true;
                    textBox3.Focus();

                    //trying to live sending




                }


                catch (Exception exp)
                {
                    MessageBox.Show(exp.ToString());
                }

        }
       private void button2_Click(object sender, EventArgs e)
        {
          try
            {
                System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
                byte[] msg = new byte[1500];
                msg = enc.GetBytes(textBox3.Text);

                sck.Send(msg);
                listBox1.Items.Add("YOU:" + textBox3.Text);


            }catch (Exception exp)
            {
                MessageBox.Show(exp.ToString());
            }
           // Close();

        }
    }
}

我假设您希望发送用户在完成键入时输入的文本。即使我认为这是一个坏主意,因为它会让你的用户感到困惑,你也可以添加一个计时器来计算用户上一次击键后的时间,如果给定的时间过去了(比如说5秒),它也会调用您的按钮单击所调用的方法来发送字符串。

嘿,我只是想知道该怎么做,我想在编写每个字符串时发送,所以我所做的只是处理文本框的事件,它自己这样做,所以当它发生更改时,它会立即发送:D祝您好运:)

发布一些代码。你想在用户输入时发送文本吗?是:D我会添加代码,只需一秒钟@AbhishekI想在输入时发送字符串,它不是用于发送传感器数据的普通聊天应用程序。