vs10 c#功能在单击后运行
我想让功能正常工作: int a=Convert.ToInt32(tb[0].Text) 点击后: 按钮1 单击按钮1后如何更新文本框值vs10 c#功能在单击后运行,c#,winforms,C#,Winforms,我想让功能正常工作: int a=Convert.ToInt32(tb[0].Text) 点击后: 按钮1 单击按钮1后如何更新文本框值 //My Code private void somefunction(){ TextBox[] tb = new TextBox[2]; for (int i = 0; i <= 1; i++) { tb[i] = new TextBox(); tb[i].Name = "textBox" + i;
//My Code
private void somefunction(){
TextBox[] tb = new TextBox[2];
for (int i = 0; i <= 1; i++)
{
tb[i] = new TextBox();
tb[i].Name = "textBox" + i;
tb[i].Location = new Point(50 * i, 10);
tb[i].Size = new System.Drawing.Size(20, 15);
this.Controls.Add(tb[i]);
}
//this code is static, how to make it update on click?
int a, b;
a = Convert.ToInt32(tb[0].Text);
b = Convert.ToInt32(tb[1].Text);
}
// click event
private void button1_Click(object sender, EventArgs e){}
//我的代码
私有函数(){
TextBox[]tb=新的TextBox[2];
对于(inti=0;i,这是非常错误的,这个本地化的东西。这是一个静态的例子。如果我想添加一些动态事件处理程序,我会这样写:button1.click+=eventHandlerType(方法名称);
public partial class Form1 : Form
{
TextBox[] tb;
public Form1()
{
InitializeComponent();
tb = new TextBox[2];
//...
}
private void button1_Click(object sender, EventArgs e)
{
int a = Convert.ToInt32(tb[0].Text);
}
}