C# 使用不同的键声明IsolatedStorage对象
我正在windows phone 8中为我的应用程序创建配置文件页面 我需要为每个配置文件存储数据 所以我使用的是C# 使用不同的键声明IsolatedStorage对象,c#,windows-phone-8,C#,Windows Phone 8,我正在windows phone 8中为我的应用程序创建配置文件页面 我需要为每个配置文件存储数据 所以我使用的是IsolatedStorage IsolatedStorageSettings Profile = IsolatedStorageSettings.ApplicationSettings; 当然还有一个列表,用于存储它们 List<IsolatedStorageSettings> Profiles = new List<IsolatedStorageSetting
IsolatedStorage
IsolatedStorageSettings Profile = IsolatedStorageSettings.ApplicationSettings;
当然还有一个列表
,用于存储它们
List<IsolatedStorageSettings> Profiles = new List<IsolatedStorageSettings>();
因此,如果用户想要添加配置文件,我需要执行profile.add(“profile(CurrentIndex)”,player)代码>
就像:
“player1”“player2”“player3”。“游乐场”
如何编写一个代码来完成所有这些工作?您不必使用列表
,因为隔离存储设置
提供了一个字典
,它将键值对存储在隔离存储中
这是我的代码,我尝试了一下,效果很好
public void SavePlayer()
{
IsolatedStorageSettings profile = IsolatedStorageSettings.ApplicationSettings;
string key = string.Format("player{0}", GetCurrentIndex());
profile.Add(key, player);
profile.Save();
}
public object GetPlayer(string Key)
{
object obj = null;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains(Key))
{
obj = settings[Key];
}
return obj;
}
public int GetCurrentIndex()
{
int index = 1;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains("CurrentIndex"))
{
index = (int)settings["CurrentIndex"];
index++;
settings["CurrentIndex"] = index;
}
else
{
settings.Add("CurrentIndex", (int)1);
}
settings.Save();
return index;
}
您不必使用列表
,因为隔离存储设置
提供了一个字典
,它将键值对存储在隔离存储中
这是我的代码,我尝试了一下,效果很好
public void SavePlayer()
{
IsolatedStorageSettings profile = IsolatedStorageSettings.ApplicationSettings;
string key = string.Format("player{0}", GetCurrentIndex());
profile.Add(key, player);
profile.Save();
}
public object GetPlayer(string Key)
{
object obj = null;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains(Key))
{
obj = settings[Key];
}
return obj;
}
public int GetCurrentIndex()
{
int index = 1;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains("CurrentIndex"))
{
index = (int)settings["CurrentIndex"];
index++;
settings["CurrentIndex"] = index;
}
else
{
settings.Add("CurrentIndex", (int)1);
}
settings.Save();
return index;
}
您不必使用列表
,因为隔离存储设置
提供了一个字典
,它将键值对存储在隔离存储中
这是我的代码,我尝试了一下,效果很好
public void SavePlayer()
{
IsolatedStorageSettings profile = IsolatedStorageSettings.ApplicationSettings;
string key = string.Format("player{0}", GetCurrentIndex());
profile.Add(key, player);
profile.Save();
}
public object GetPlayer(string Key)
{
object obj = null;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains(Key))
{
obj = settings[Key];
}
return obj;
}
public int GetCurrentIndex()
{
int index = 1;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains("CurrentIndex"))
{
index = (int)settings["CurrentIndex"];
index++;
settings["CurrentIndex"] = index;
}
else
{
settings.Add("CurrentIndex", (int)1);
}
settings.Save();
return index;
}
您不必使用列表
,因为隔离存储设置
提供了一个字典
,它将键值对存储在隔离存储中
这是我的代码,我尝试了一下,效果很好
public void SavePlayer()
{
IsolatedStorageSettings profile = IsolatedStorageSettings.ApplicationSettings;
string key = string.Format("player{0}", GetCurrentIndex());
profile.Add(key, player);
profile.Save();
}
public object GetPlayer(string Key)
{
object obj = null;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains(Key))
{
obj = settings[Key];
}
return obj;
}
public int GetCurrentIndex()
{
int index = 1;
IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;
if (settings.Contains("CurrentIndex"))
{
index = (int)settings["CurrentIndex"];
index++;
settings["CurrentIndex"] = index;
}
else
{
settings.Add("CurrentIndex", (int)1);
}
settings.Save();
return index;
}
这可能对你有帮助。给出一个如何实现你所尝试的目标的想法
public class Profile
{
public string Datakey{get; set;}
public ProfileData Data{get; set;}
}
public class ProfileData
{
public string Name{get;set;}
//define all your profile properties
...
...
}
//Now in code
IsolatedStorageSettings ProfileSettings = IsolatedStorageSettings.ApplicationSettings;
List<Profile> ProfileList = new List<Profile>();
//Add data in ProfileList instead of IsolatedStorageSettings
Profile profileData = new Profile();
ProfileData data = new ProfileData ();
//Add properties
data.Name ="PlayerOne";
.....
...
profileData.Datakey="PlayerOneKey";
profileData.Data = data;
ProfileList.Add(profileData);
ProfileSettings.Add("AllProfile",ProfileList);
ProfileSettings.Save();
//If you want save another profile in IsolatedStorageSettings
if(ProfileSettings.Contains("AllProfile"))
{
List<Profile> ProfileList = ProfileSettings["AllProfile"] as List<Profile> ();
// Add new item in profileList
}
公共类配置文件
{
公共字符串数据键{get;set;}
公共配置文件数据{get;set;}
}
公共类概要数据
{
公共字符串名称{get;set;}
//定义所有配置文件属性
...
...
}
//现在编码
IsolatedStorageSettings ProfileSettings=IsolatedStorageSettings.ApplicationSettings;
List ProfileList=新列表();
//在ProfileList中添加数据,而不是在IsolatedStorageSettings中添加数据
Profile profileData=新的Profile();
ProfileData=新的ProfileData();
//添加属性
data.Name=“PlayerOne”;
.....
...
profileData.Datakey=“playernekey”;
profileData.Data=Data;
ProfileList.Add(profileData);
ProfileSettings.Add(“AllProfile”,ProfileList);
ProfileSettings.Save();
//如果要在IsolatedStorage设置中保存另一个配置文件
if(ProfileSettings.Contains(“AllProfile”))
{
将ProfileList=ProfileSettings[“AllProfile”]列为列表();
//在配置文件列表中添加新项
}
这可能会对您有所帮助。给出一个如何实现你所尝试的目标的想法
public class Profile
{
public string Datakey{get; set;}
public ProfileData Data{get; set;}
}
public class ProfileData
{
public string Name{get;set;}
//define all your profile properties
...
...
}
//Now in code
IsolatedStorageSettings ProfileSettings = IsolatedStorageSettings.ApplicationSettings;
List<Profile> ProfileList = new List<Profile>();
//Add data in ProfileList instead of IsolatedStorageSettings
Profile profileData = new Profile();
ProfileData data = new ProfileData ();
//Add properties
data.Name ="PlayerOne";
.....
...
profileData.Datakey="PlayerOneKey";
profileData.Data = data;
ProfileList.Add(profileData);
ProfileSettings.Add("AllProfile",ProfileList);
ProfileSettings.Save();
//If you want save another profile in IsolatedStorageSettings
if(ProfileSettings.Contains("AllProfile"))
{
List<Profile> ProfileList = ProfileSettings["AllProfile"] as List<Profile> ();
// Add new item in profileList
}
公共类配置文件
{
公共字符串数据键{get;set;}
公共配置文件数据{get;set;}
}
公共类概要数据
{
公共字符串名称{get;set;}
//定义所有配置文件属性
...
...
}
//现在编码
IsolatedStorageSettings ProfileSettings=IsolatedStorageSettings.ApplicationSettings;
List ProfileList=新列表();
//在ProfileList中添加数据,而不是在IsolatedStorageSettings中添加数据
Profile profileData=新的Profile();
ProfileData=新的ProfileData();
//添加属性
data.Name=“PlayerOne”;
.....
...
profileData.Datakey=“playernekey”;
profileData.Data=Data;
ProfileList.Add(profileData);
ProfileSettings.Add(“AllProfile”,ProfileList);
ProfileSettings.Save();
//如果要在IsolatedStorage设置中保存另一个配置文件
if(ProfileSettings.Contains(“AllProfile”))
{
将ProfileList=ProfileSettings[“AllProfile”]列为列表();
//在配置文件列表中添加新项
}
这可能会对您有所帮助。给出一个如何实现你所尝试的目标的想法
public class Profile
{
public string Datakey{get; set;}
public ProfileData Data{get; set;}
}
public class ProfileData
{
public string Name{get;set;}
//define all your profile properties
...
...
}
//Now in code
IsolatedStorageSettings ProfileSettings = IsolatedStorageSettings.ApplicationSettings;
List<Profile> ProfileList = new List<Profile>();
//Add data in ProfileList instead of IsolatedStorageSettings
Profile profileData = new Profile();
ProfileData data = new ProfileData ();
//Add properties
data.Name ="PlayerOne";
.....
...
profileData.Datakey="PlayerOneKey";
profileData.Data = data;
ProfileList.Add(profileData);
ProfileSettings.Add("AllProfile",ProfileList);
ProfileSettings.Save();
//If you want save another profile in IsolatedStorageSettings
if(ProfileSettings.Contains("AllProfile"))
{
List<Profile> ProfileList = ProfileSettings["AllProfile"] as List<Profile> ();
// Add new item in profileList
}
公共类配置文件
{
公共字符串数据键{get;set;}
公共配置文件数据{get;set;}
}
公共类概要数据
{
公共字符串名称{get;set;}
//定义所有配置文件属性
...
...
}
//现在编码
IsolatedStorageSettings ProfileSettings=IsolatedStorageSettings.ApplicationSettings;
List ProfileList=新列表();
//在ProfileList中添加数据,而不是在IsolatedStorageSettings中添加数据
Profile profileData=新的Profile();
ProfileData=新的ProfileData();
//添加属性
data.Name=“PlayerOne”;
.....
...
profileData.Datakey=“playernekey”;
profileData.Data=Data;
ProfileList.Add(profileData);
ProfileSettings.Add(“AllProfile”,ProfileList);
ProfileSettings.Save();
//如果要在IsolatedStorage设置中保存另一个配置文件
if(ProfileSettings.Contains(“AllProfile”))
{
将ProfileList=ProfileSettings[“AllProfile”]列为列表();
//在配置文件列表中添加新项
}
这可能会对您有所帮助。给出一个如何实现你所尝试的目标的想法
public class Profile
{
public string Datakey{get; set;}
public ProfileData Data{get; set;}
}
public class ProfileData
{
public string Name{get;set;}
//define all your profile properties
...
...
}
//Now in code
IsolatedStorageSettings ProfileSettings = IsolatedStorageSettings.ApplicationSettings;
List<Profile> ProfileList = new List<Profile>();
//Add data in ProfileList instead of IsolatedStorageSettings
Profile profileData = new Profile();
ProfileData data = new ProfileData ();
//Add properties
data.Name ="PlayerOne";
.....
...
profileData.Datakey="PlayerOneKey";
profileData.Data = data;
ProfileList.Add(profileData);
ProfileSettings.Add("AllProfile",ProfileList);
ProfileSettings.Save();
//If you want save another profile in IsolatedStorageSettings
if(ProfileSettings.Contains("AllProfile"))
{
List<Profile> ProfileList = ProfileSettings["AllProfile"] as List<Profile> ();
// Add new item in profileList
}
公共类配置文件
{
公共字符串数据键{get;set;}
公共配置文件数据{get;set;}
}
公共类概要数据
{
公共字符串名称{get;set;}
//定义所有配置文件属性
...
...
}
//现在编码
IsolatedStorageSettings ProfileSettings=IsolatedStorageSettings.ApplicationSettings;
List ProfileList=新列表();
//在ProfileList中添加数据,而不是在IsolatedStorageSettings中添加数据
Profile profileData=新的Profile();
ProfileData=新的ProfileData();
//添加属性
data.Name=“PlayerOne”;
.....
...
profileData.Datakey=“playernekey”;
profileData.Data=Data;
ProfileList.Add(profileData);
ProfileSettings.Add(“AllProfile”,ProfileList);
ProfileSettings.Save();
//如果要在IsolatedStorage设置中保存另一个配置文件
if(ProfileSettings.Contains(“AllProfile”))
{
将ProfileList=ProfileSettings[“AllProfile”]列为列表();
//在配置文件列表中添加新项
}
还有一件事,为什么每次都要用“1”初始化索引?还有一件事,为什么每次都要用“1”初始化索引?还有一件事,为什么每次都要用“1”初始化索引?还有一件事,为什么每次都要用“1”初始化索引?