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C# 在C语言中将消息分块成更小的块_C#_Messages - Fatal编程技术网

C# 在C语言中将消息分块成更小的块

C# 在C语言中将消息分块成更小的块,c#,messages,C#,Messages,我有一个C类来创建消息 public class ExMessage { private UInt16 m_SendingId = 123; private byte m_control_byte_1; private enum destination_service : byte { serv_1 = 0x0, serv_2 = 0x1 };

我有一个C类来创建消息

    public class ExMessage
    {
        private UInt16 m_SendingId = 123;
        private byte m_control_byte_1;
        private enum destination_service : byte
        {
          serv_1 = 0x0,
          serv_2 = 0x1
        };
        private byte m_pd;
        private byte m_filler_bytes;
        private byte[] m_payload;

        public byte[] Payload
        {
            get
            {
                return m_payload;
            }
        }


        /// <summary>
        /// Constructor.
        /// </summary>
        public ExMessage(byte[] payload)
        {
            m_pd = 0x0;
            m_control_byte_1 = 0xA5;
            m_payload = payload;
            m_filler_bytes = 0xF;

        }

        protected void WriteBody(Stream stream)
        {
            stream.WriteByte(m_control_byte_1); 
            stream.WriteByte(0x0); 

            stream.WriteWordLittleEndian(m_SendingId); 
            stream.WriteByte((byte)destination_service.serv_2); 

            stream.WriteByte((byte)m_pd); // payload details

            stream.WriteByte((byte)m_payload.Length); //write the payload length

            var count = 0;
            while (count < m_payload.Length)  //copy over the actual payload.
            {
                stream.WriteByte((byte)m_payload[count]);
                count++;
            }

            var len = 48 - (5 + m_payload.Length);
            count = 0;
            while (count < len) //copy over spare bytes 0x3
            {
                stream.WriteByte(m_filler_bytes);
                count++;
            }
        }

        public byte[] ToBytes()
        {
            MemoryStream stream = new MemoryStream();
            WriteBody(stream);

            return stream.ToArray();
        }
现在我的使用场景如下

1我使用的协议对有效负载施加了40字节的大小限制。如果我传递的有效负载中的字节数大于40字节,则应将其拆分为两条消息

2.构造器是否有方法根据传入的字节数组的大小返回ExMessage对象列表


3如果没有,处理这种情况的最佳方法是什么

var size = 4;
var messages =
    Encoding.UTF8.GetBytes("HelloWorld") //48 65 6C 6C 6F 57 6F 72 6C 64
        .Select((b, i) => new { b, i }) // Enumerable of byte and index
        .GroupBy(x => x.i / size, x => x.b) // group by index divide by block size
        .Select(x => new ExMessage(x.ToArray())); // create messages
这给了我:

您可以这样实现它:

public class ExMessage
{
    private const int __size = 4;
    public static ExMessage[] Create(byte[] payload)
    {
        return payload
            .Select((b, i) => new { b, i })
              .GroupBy(x => x.i / __size, x => x.b)
              .Select(x => new ExMessage(x.ToArray()))
              .ToArray();
    }
    /* rest of class */
}
var messages = ExMessage.Create(Encoding.UTF8.GetBytes("HelloWorld"));
class ExMessage
{
   ...
   public static List<ExMessage> CreateMessages(byte[] payload)
   {
      List<byte[]> chunks = ... split payload into 40byte chunks...
      return chunks.Select(p => new ExMessage(p).ToList();     
   }
   ...
}
然后你会这样称呼它:

public class ExMessage
{
    private const int __size = 4;
    public static ExMessage[] Create(byte[] payload)
    {
        return payload
            .Select((b, i) => new { b, i })
              .GroupBy(x => x.i / __size, x => x.b)
              .Select(x => new ExMessage(x.ToArray()))
              .ToArray();
    }
    /* rest of class */
}
var messages = ExMessage.Create(Encoding.UTF8.GetBytes("HelloWorld"));
class ExMessage
{
   ...
   public static List<ExMessage> CreateMessages(byte[] payload)
   {
      List<byte[]> chunks = ... split payload into 40byte chunks...
      return chunks.Select(p => new ExMessage(p).ToList();     
   }
   ...
}

我会这样做:

var size = 4;
var messages =
    Encoding.UTF8.GetBytes("HelloWorld") //48 65 6C 6C 6F 57 6F 72 6C 64
        .Select((b, i) => new { b, i }) // Enumerable of byte and index
        .GroupBy(x => x.i / size, x => x.b) // group by index divide by block size
        .Select(x => new ExMessage(x.ToArray())); // create messages
这给了我:

您可以这样实现它:

public class ExMessage
{
    private const int __size = 4;
    public static ExMessage[] Create(byte[] payload)
    {
        return payload
            .Select((b, i) => new { b, i })
              .GroupBy(x => x.i / __size, x => x.b)
              .Select(x => new ExMessage(x.ToArray()))
              .ToArray();
    }
    /* rest of class */
}
var messages = ExMessage.Create(Encoding.UTF8.GetBytes("HelloWorld"));
class ExMessage
{
   ...
   public static List<ExMessage> CreateMessages(byte[] payload)
   {
      List<byte[]> chunks = ... split payload into 40byte chunks...
      return chunks.Select(p => new ExMessage(p).ToList();     
   }
   ...
}
然后你会这样称呼它:

public class ExMessage
{
    private const int __size = 4;
    public static ExMessage[] Create(byte[] payload)
    {
        return payload
            .Select((b, i) => new { b, i })
              .GroupBy(x => x.i / __size, x => x.b)
              .Select(x => new ExMessage(x.ToArray()))
              .ToArray();
    }
    /* rest of class */
}
var messages = ExMessage.Create(Encoding.UTF8.GetBytes("HelloWorld"));
class ExMessage
{
   ...
   public static List<ExMessage> CreateMessages(byte[] payload)
   {
      List<byte[]> chunks = ... split payload into 40byte chunks...
      return chunks.Select(p => new ExMessage(p).ToList();     
   }
   ...
}
没有

我会在ExMessage上使用静态函数,如下所示:

public class ExMessage
{
    private const int __size = 4;
    public static ExMessage[] Create(byte[] payload)
    {
        return payload
            .Select((b, i) => new { b, i })
              .GroupBy(x => x.i / __size, x => x.b)
              .Select(x => new ExMessage(x.ToArray()))
              .ToArray();
    }
    /* rest of class */
}
var messages = ExMessage.Create(Encoding.UTF8.GetBytes("HelloWorld"));
class ExMessage
{
   ...
   public static List<ExMessage> CreateMessages(byte[] payload)
   {
      List<byte[]> chunks = ... split payload into 40byte chunks...
      return chunks.Select(p => new ExMessage(p).ToList();     
   }
   ...
}
没有

我会在ExMessage上使用静态函数,如下所示:

public class ExMessage
{
    private const int __size = 4;
    public static ExMessage[] Create(byte[] payload)
    {
        return payload
            .Select((b, i) => new { b, i })
              .GroupBy(x => x.i / __size, x => x.b)
              .Select(x => new ExMessage(x.ToArray()))
              .ToArray();
    }
    /* rest of class */
}
var messages = ExMessage.Create(Encoding.UTF8.GetBytes("HelloWorld"));
class ExMessage
{
   ...
   public static List<ExMessage> CreateMessages(byte[] payload)
   {
      List<byte[]> chunks = ... split payload into 40byte chunks...
      return chunks.Select(p => new ExMessage(p).ToList();     
   }
   ...
}

一些与问题无关的评论:-如果您事先不知道内存流的大小,那么以增量方式写入内存流是低效的。这是因为调整了内部缓冲区的大小。看来你会知道的。有鉴于此,预先调整流的大小,以确保流足够长,可以容纳整个块,即使您以增量方式写入流。-注意不要让单个内存流变得太大。查看.net中大型对象上的文档-不要增量地从m_有效负载写入,而是使用一个写调用一次写入整个数据块和一些注释,这多少与问题无关:-如果事先不知道内存流的大小,则增量写入内存流是低效的。这是因为调整了内部缓冲区的大小。看来你会知道的。有鉴于此,预先调整流的大小,以确保流足够长,可以容纳整个块,即使您以增量方式写入流。-注意不要让单个内存流变得太大。在.net中查看大型对象上的文档-不要增量地从m_有效负载写入,而是使用单个写调用一次性写入整个块上面的解决方案需要什么包。它需要C反应式扩展吗?如果是这样的话,我宁愿避免它。@liv2hak-不,这只是标准的LINQ。我不太明白其中的逻辑。请再给我解释一下,我需要把区块号传给我的构造函数ExMessage@liv2hak-您在ExMessage的构造函数中没有区块号,但如果需要添加它,则它将如下所示:.Selectx=>new ExMessagex.Key,x.ToArray。上述解决方案需要什么包。它需要C反应式扩展吗?如果是这样的话,我宁愿避免它。@liv2hak-不,这只是标准的LINQ。我不太明白其中的逻辑。请再给我解释一下,我需要把区块号传给我的构造函数ExMessage@liv2hak-您在ExMessage的构造函数中没有区块编号,但如果需要添加它,则它将如下所示:.Selectx=>new ExMessagex.Key,x.ToArray。