C# ESP32:将广播发送到本地网络,并通过Android应用程序接收广播
我写了一个小草图,让ESP建立了自己的网络:C# ESP32:将广播发送到本地网络,并通过Android应用程序接收广播,c#,android,arduino,broadcast,esp32,C#,Android,Arduino,Broadcast,Esp32,我写了一个小草图,让ESP建立了自己的网络: #include <WiFi.h> void setup() { Serial.begin(115200); WiFi.softAP("MyWiFiSSID", "MyWifiPW"); IPAddress IP = WiFi.softAPIP(); Serial.print("AP IP address: "); Serial.println(IP
#include <WiFi.h>
void setup() {
Serial.begin(115200);
WiFi.softAP("MyWiFiSSID", "MyWifiPW");
IPAddress IP = WiFi.softAPIP();
Serial.print("AP IP address: ");
Serial.println(IP);
}
谁能帮我一下,或者告诉我为什么我不能接收这个广播?ESP32代码中是否有错误?或者在我的应用程序代码中(但当在网络中播放另一个C#广播时,应用程序会显示它,没问题)?还是怎么了
我真的很高兴得到每一个答案
致以最诚挚的问候您是否已将带有应用程序的手机连接到ESP的WiFi网络,还是仍在您的家庭WiFi网络上?您好@ocrdu,非常感谢您的回答,没有,我已将带有应用程序的手机连接到ESP的WiFi网络,我非常确定^^
#include <AsyncUDP.h>
AsyncUDP udp;
void loop() {
String testString = "test";
udp.broadcastTo(testString.c_str(), 55559);
delay(5000);
}
BroadcastReceiver broadcastReceiver;
private void OnButtonClick(object sender, EventArgs e){
broadcastReceiver = new BroadcastReceiver();
broadcastReceiver.ConnectSocket();
string ip = "";
while (!broadcastReceiver.GetBroadcast(ref ip)){ }
FindViewById<TextView>(Resource.Id.txt).Text = broadcastReceiver.BroadcastData;
}
class BroadcastReceiver{
public string BroadcastData{
get{
if (broadcastdatastring == ""){
return "";
}
return broadcastdatastring;
}
}
private IPEndPoint ipe;
private Socket socket;
private byte[] Broadcastdata = new byte[110];
private string broadcastdatastring;
public void ConnectSocket(){
ipe = new IPEndPoint(IPAddress.Any, 55559);
socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp){
ReceiveBufferSize = 100 * 110
};
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, 1000);
socket.Bind(ipe);
return;
}
public bool GetBroadcast(ref string ip){
ip = "";
broadcastdatastring = "";
if (socket?.Available > 0){
var ep = (EndPoint)ipe;
int received = socket.ReceiveFrom(Broadcastdata, ref ep);
broadcastdatastring = Encoding.ASCII.GetString(Broadcastdata);
ip = ((IPEndPoint)ep).Address.ToString();
}
return ip != "";
}
}