C# Unity 3D游戏修补工具?
我正在用Unity3D编写一个游戏,我想知道是否有任何工具可用于检查服务器的更新,如果有,请下载并安装更新。 我一直试图写我自己的,但我被困在“下载和安装”部分 这就是我所拥有的:C# Unity 3D游戏修补工具?,c#,unity3d,C#,Unity3d,我正在用Unity3D编写一个游戏,我想知道是否有任何工具可用于检查服务器的更新,如果有,请下载并安装更新。 我一直试图写我自己的,但我被困在“下载和安装”部分 这就是我所拥有的: //Unity3D Patching Tool v0.1 using UnityEngine; using System.Collections; public class Patcher : MonoBehaviour { public const string VERSION = "1.0"; // The
//Unity3D Patching Tool v0.1
using UnityEngine;
using System.Collections;
public class Patcher : MonoBehaviour {
public const string VERSION = "1.0"; // The version of the program that is running
private string patchUrl = "http://yoursite.com/patchversion.html"; //a website with the current build number
//a template to find the current build for windows
private const string UPDATE_WINDOWS_URL_TEMPLATE = "http://yoursite.com/release/build[[[BUILD_NUMBER]]].exe";
//a template to find the current build for mac
private const string UPDATE_MAC_URL_TEMPLATE = "http://yoursite.com/release/build[[[BUILD_NUMBER]]].app";
IEnumerator Start() {
/*
* Check for patch
*/
WWW patchwww = new WWW(patchUrl); //create new web connection to the build number site
yield return patchwww; // wait for download to finish
if (patchwww.text == VERSION){ //check version
Debug.Log("Up To Date");
}
else {
Debug.Log("Download New Update");
WWW downloadwww = new WWW(DownloadUpdate(patchwww.text)); // generates link to current build and downloads
yield return downloadwww;
}
}
private string DownloadUpdate(string version){
string versionNumber = version.Replace(".", ""); //remove periods in version number
string buildToDownload = "";
/*
* Check Platform and Set URL
*/
switch (Application.platform){
case RuntimePlatform.WindowsEditor:
case RuntimePlatform.WindowsPlayer:
Debug.Log("Windows " + Application.platform);
buildToDownload = UPDATE_WINDOWS_URL_TEMPLATE.Replace("[[[BUILD_NUMBER]]]", versionNumber);
break;
case RuntimePlatform.OSXEditor:
case RuntimePlatform.OSXPlayer:
Debug.Log("Mac " + Application.platform);
buildToDownload = UPDATE_MAC_URL_TEMPLATE.Replace("[[[BUILD_NUMBER]]]", versionNumber);
break;
}
Debug.Log(buildToDownload);
return buildToDownload;
}
}
我有类似的东西,我让http下载一个文本文件,其中包含最新版本,如果他们的版本低于这个,他们可以选择下载安装程序 如果你在windows上使用这个,你可以让unity运行一个外部进程(一个简单的c#表单,更新你的文件,或者下载一个安装程序,等待它完成,然后执行它)[可能在unity内部也可以,但这对我来说很好] (您也可以将过程指向web浏览器,并链接到最新版本,这样浏览器或其默认文件下载程序将负责下载程序并处理通信错误)这样,他们将知道一旦安装完成,他们需要打开已安装的应用程序
import System.Diagnostics;
var path:String = "somewhere";
var foo:Process = new Process();
function Start()
{
foo.StartInfo.FileName = "someprogram";
foo.StartInfo.Arguments = path;
foo.Start();
}