C# 如何动态生成必须放置在动态生成的GroupBox中的切换按钮 我是C++开发人员,最近搬到C。我正在开发WPF应用程序,它处理GroupBox的动态生成。各个groupbox中存在的RadioButton、togglebutton等UI组件必须动态生成
目前我有两个xaml文件C# 如何动态生成必须放置在动态生成的GroupBox中的切换按钮 我是C++开发人员,最近搬到C。我正在开发WPF应用程序,它处理GroupBox的动态生成。各个groupbox中存在的RadioButton、togglebutton等UI组件必须动态生成,c#,.net,wpf,mvvm,toggle,C#,.net,Wpf,Mvvm,Toggle,目前我有两个xaml文件CodecView.xaml和CodecWidgetView.xaml,这两个xaml文件都有一个单独的viewmodel类。这个充满活力的一代人很有趣,但对我来说肯定是个棘手的问题。让我向您展示动态生成一组GroupBox的代码 CodecView.xaml: <UserControl.Resources> <DataTemplate x:Key="CWDataTemplate"> <StackPanel>
CodecView.xaml
和CodecWidgetView.xaml
,这两个xaml文件都有一个单独的viewmodel类。这个充满活力的一代人很有趣,但对我来说肯定是个棘手的问题。让我向您展示动态生成一组GroupBox的代码
CodecView.xaml:
<UserControl.Resources>
<DataTemplate x:Key="CWDataTemplate">
<StackPanel>
<TextBlock Text="{Binding Description}" Margin="5,5,0,0"/>
<local:CodecWidgetView Margin="5,10,5,5"/>
</StackPanel>
</DataTemplate>
</UserControl.Resources>
<Grid Grid.Row="0" Style="{DynamicResource styleBackground}">
<Grid Name="NumberofCodecs" >
<ItemsControl ItemTemplate="{StaticResource CWDataTemplate}" ItemsSource="{Binding CodecWidgets}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</Grid>
</Grid>
<Grid>
<GroupBox Height="Auto" HorizontalAlignment="Stretch" Margin="5,5,5,5" Name="groupBox1" VerticalAlignment="Stretch" Width="Auto">
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ToggleButton Name="MasterBox" Content="Master" Command="{Binding MasterCommand}" IsChecked="{Binding MasterCheck}" Grid.Column="1" Height="25" Width="50" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="0" />
<ComboBox Grid.Column="2" ItemsSource="{Binding ModesList}" SelectedItem="{Binding SelectedModesList, Mode=OneWayToSource}" SelectedIndex="2" Height="23" HorizontalAlignment="Center" Margin="0,0,0,0" Name="comboBox2" VerticalAlignment="Center" Width="80" />
<ComboBox Grid.Column="0" ItemsSource="{Binding FrequencyList}" SelectedItem="{Binding SelectedFrequencyList, Mode=OneWayToSource}" SelectedIndex="0" Height="23" HorizontalAlignment="Center" Margin="0,0,0,0" Name="comboBox1" VerticalAlignment="Center" Width="80" />
</Grid>
<Grid Grid.Row="1">
//Here I want to dynamically generate 4 radio buttons
</Grid>
<Grid Grid.Row="2">
<Label Name="BitDelay" Content="Bit Delay" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="0,0,205,0" Height="25" Width="55" />
<Slider Height="23" HorizontalAlignment="Center" Value="{Binding BitDelayValue, Mode=TwoWay}" Minimum="0.0" Maximum="255.0" TickFrequency="1.0" Margin="95,0,0,0" Name="bitdelayslider" VerticalAlignment="Center" Width="160" />
<TextBox Name="BitDelayValue" IsReadOnly="True" Text="{Binding ElementName=bitdelayslider,Path=Value, StringFormat=0.0}" Width="40" Height="20" Margin="0,0,110,0" HorizontalAlignment="Center" VerticalAlignment="Center" />
</Grid>
<Grid Grid.Row="3">
<Label Name="DBGain" Content="DB Gain" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="0,0,205,0" Height="25" Width="55" />
<TextBox Name="DBGainValue" IsReadOnly="True" Text="{Binding ElementName=dbgainslider,Path=Value, StringFormat=0.0}" Width="40" Height="20" Margin="0,0,110,0" HorizontalAlignment="Center" VerticalAlignment="Center" />
<Slider Height="23" HorizontalAlignment="Center" Value="{Binding DBGainValue, Mode=TwoWay}" Minimum="0.0" Maximum="59.5" TickFrequency="0.5" Margin="95,0,0,0" Name="dbgainslider" VerticalAlignment="Center" Width="160" />
</Grid>
</Grid>
</GroupBox>
</Grid>
public ObservableCollection<CodecWidgetViewModel> CodecWidgets { get; set; }
public CodecViewModel()
{
CodecWidgets = new ObservableCollection<CodecWidgetViewModel>();
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 8 - Dig Mic A" });
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 9 - Dig Mic B" });
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 10 - PCM A 3P3V" });
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 11 - PCM B 3P3V" });
}
private string _description;
public string Description
{
get
{
return _description;
}
set
{
_description = value;
OnPropertyChanged("Description");
}
}
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ToggleButton Grid.Column="0" Content="16Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="16"/>
<ToggleButton Grid.Column="1" Content="20Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="20"/>
<ToggleButton Grid.Column="2" Content="24Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="24"/>
<ToggleButton Grid.Column="3" Content="32Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="32"/>
</Grid>
RelayCommand _toogleButtonCommand;
public ICommand ToogleButtonCommand
{
get
{
if (_toogleButtonCommand == null)
{
_toogleButtonCommand = new RelayCommand(this.DoSomethingExecute,
this.DoSomethingCanExecute);
}
return _toogleButtonCommand;
}
}
public void DoSomethingExecute(object param)
{
int result = Convert.ToInt32(param);
if (result == 16)
{
//To this and so on for example
}
}
这在启动时给了我4个GroupBox。以下是要求:
codewidgetview.xaml
,您会发现我添加了组合框、滑块等,但在Grid.Row=2
中,我想动态生成4个切换按钮,内容如下:16位、20位、24位和32位李>
一旦发生这种情况,此按钮上必须只有一个单击事件,它设置togglestate并执行一些语句
这就是我在C++中所做的:
//In Constructor
for(int jj = 0; jj < 4; jj++)
{
m_codecBitLengthButton[jj] = new ToggleButton(bitLengthes[jj]); //Here bitlength consists of 16Bit, 20Bit, 24Bit and 32Bit
m_codecBitLengthButton[jj]->setRadioGroupId(55); // make a custom group ID
addAndMakeVisible(m_codecBitLengthButton[jj]);
m_codecBitLengthButton[jj]->addButtonListener(this);
m_codecBitLengthButton[jj]->setToggleState(false, false);
}
// check which button should be pressed
cmd = (0x9400 | (m_slot & 0xFF));
m_msp430->ReadInternalCommand(cmd, 1, readBuf); //This returns some value in readBuf
m_bitLength = readBuf[0];
m_codecBitLengthButton[readBuf[0]]->setToggleState(true, false); //Togglestate set to true on startup based on readBuf[0]
//Gets called when any of the toggle button is clicked
while(jj < 4)
{
if(button == m_codecBitLengthButton[jj])
{
// add code for bit length support
cmd = ((CODEC_LENGTH_CMD & 0x7F00) | (m_slot & 0xFF));
sendBuf[numBytes++] = jj; // this should represent the proper number of bits
m_bitLength = jj;
break;
}
jj++;
}
//在构造函数中
对于(intjj=0;jj<4;jj++)
{
m_codecBitLengthButton[jj]=new ToggleButton(bitLengthes[jj]);//此处位长由16位、20位、24位和32位组成
m_codeBitLengthButton[jj]->setRadioGroupId(55);//创建自定义组ID
addAndMakeVisible(m_codecBitLength按钮[jj]);
m_codecBitLengthButton[jj]->addButtonListener(此);
m_codecBitLengthButton[jj]->setToggleState(假,假);
}
//检查应按下哪个按钮
cmd=(0x9400 |(m|U插槽和0xFF));
m_msp430->ReadInternalCommand(cmd,1,readBuf)//这将在readBuf中返回一些值
m_bitLength=readBuf[0];
m_codeCBitLength按钮[readBuf[0]]->setToggleState(真、假)//基于readBuf[0]启动时将Togglestate设置为true
//在单击任何切换按钮时调用
而(jj<4)
{
if(button==m_codecBitLengthButton[jj])
{
//为位长度支持添加代码
cmd=((编解码器长度cmd&0x7F00);(m_插槽&0xFF));
sendBuf[numBytes++]=jj;//这应该表示正确的位数
m_bitLength=jj;
打破
}
jj++;
}
我怎样才能在C中实现同样的目标 您可以通过以下命令执行此操作:
codeWidgetView.xaml:
<UserControl.Resources>
<DataTemplate x:Key="CWDataTemplate">
<StackPanel>
<TextBlock Text="{Binding Description}" Margin="5,5,0,0"/>
<local:CodecWidgetView Margin="5,10,5,5"/>
</StackPanel>
</DataTemplate>
</UserControl.Resources>
<Grid Grid.Row="0" Style="{DynamicResource styleBackground}">
<Grid Name="NumberofCodecs" >
<ItemsControl ItemTemplate="{StaticResource CWDataTemplate}" ItemsSource="{Binding CodecWidgets}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</Grid>
</Grid>
<Grid>
<GroupBox Height="Auto" HorizontalAlignment="Stretch" Margin="5,5,5,5" Name="groupBox1" VerticalAlignment="Stretch" Width="Auto">
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ToggleButton Name="MasterBox" Content="Master" Command="{Binding MasterCommand}" IsChecked="{Binding MasterCheck}" Grid.Column="1" Height="25" Width="50" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="0" />
<ComboBox Grid.Column="2" ItemsSource="{Binding ModesList}" SelectedItem="{Binding SelectedModesList, Mode=OneWayToSource}" SelectedIndex="2" Height="23" HorizontalAlignment="Center" Margin="0,0,0,0" Name="comboBox2" VerticalAlignment="Center" Width="80" />
<ComboBox Grid.Column="0" ItemsSource="{Binding FrequencyList}" SelectedItem="{Binding SelectedFrequencyList, Mode=OneWayToSource}" SelectedIndex="0" Height="23" HorizontalAlignment="Center" Margin="0,0,0,0" Name="comboBox1" VerticalAlignment="Center" Width="80" />
</Grid>
<Grid Grid.Row="1">
//Here I want to dynamically generate 4 radio buttons
</Grid>
<Grid Grid.Row="2">
<Label Name="BitDelay" Content="Bit Delay" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="0,0,205,0" Height="25" Width="55" />
<Slider Height="23" HorizontalAlignment="Center" Value="{Binding BitDelayValue, Mode=TwoWay}" Minimum="0.0" Maximum="255.0" TickFrequency="1.0" Margin="95,0,0,0" Name="bitdelayslider" VerticalAlignment="Center" Width="160" />
<TextBox Name="BitDelayValue" IsReadOnly="True" Text="{Binding ElementName=bitdelayslider,Path=Value, StringFormat=0.0}" Width="40" Height="20" Margin="0,0,110,0" HorizontalAlignment="Center" VerticalAlignment="Center" />
</Grid>
<Grid Grid.Row="3">
<Label Name="DBGain" Content="DB Gain" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="0,0,205,0" Height="25" Width="55" />
<TextBox Name="DBGainValue" IsReadOnly="True" Text="{Binding ElementName=dbgainslider,Path=Value, StringFormat=0.0}" Width="40" Height="20" Margin="0,0,110,0" HorizontalAlignment="Center" VerticalAlignment="Center" />
<Slider Height="23" HorizontalAlignment="Center" Value="{Binding DBGainValue, Mode=TwoWay}" Minimum="0.0" Maximum="59.5" TickFrequency="0.5" Margin="95,0,0,0" Name="dbgainslider" VerticalAlignment="Center" Width="160" />
</Grid>
</Grid>
</GroupBox>
</Grid>
public ObservableCollection<CodecWidgetViewModel> CodecWidgets { get; set; }
public CodecViewModel()
{
CodecWidgets = new ObservableCollection<CodecWidgetViewModel>();
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 8 - Dig Mic A" });
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 9 - Dig Mic B" });
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 10 - PCM A 3P3V" });
CodecWidgets.Add(new CodecWidgetViewModel { Description = "Location 11 - PCM B 3P3V" });
}
private string _description;
public string Description
{
get
{
return _description;
}
set
{
_description = value;
OnPropertyChanged("Description");
}
}
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ToggleButton Grid.Column="0" Content="16Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="16"/>
<ToggleButton Grid.Column="1" Content="20Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="20"/>
<ToggleButton Grid.Column="2" Content="24Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="24"/>
<ToggleButton Grid.Column="3" Content="32Bit" Command="{Binding Path=ToogleButtonCommand}" CommandParameter="32"/>
</Grid>
RelayCommand _toogleButtonCommand;
public ICommand ToogleButtonCommand
{
get
{
if (_toogleButtonCommand == null)
{
_toogleButtonCommand = new RelayCommand(this.DoSomethingExecute,
this.DoSomethingCanExecute);
}
return _toogleButtonCommand;
}
}
public void DoSomethingExecute(object param)
{
int result = Convert.ToInt32(param);
if (result == 16)
{
//To this and so on for example
}
}
希望这有帮助
编辑:
要定义随时检查哪个按钮,请绑定ViewModel中的ToogleButtons IsChecked属性和ToogleButton值的属性
private bool _isCheckedToogle1;
public bool IsCheckedToogle1
{
get { return _isCheckedToogle1; }
set
{
_isCheckedToogle1 = value;
OnPropertyChanged("IsCheckedToogle1");
}
}
private int _toogleButton1Value = 16;
public int ToogleButton1Value
{
get { return _toogleButton1Value; }
set
{
_toogleButton1Value = value;
OnPropertyChanged("ToogleButton1Value");
}
}
XAML:
还有你的新CommandLogik
public void DoSomethingExecute(object param)
{
ToggleValue result = param as ToggleValue;
if (result.Value == 16)
{
result.View.IsCheckedToogle1 = true;
result.View.IsCheckedToogle2 = false;
result.View.IsCheckedToogle3 = false;
result.View.IsCheckedToogle4 = false;
}
}
这些按钮上的内容是动态的吗?或者你所说的动态生成是什么意思?如果始终有4个按钮,只需将它们添加到xaml@Mark:You's back mate:)只有4个按钮,所有按钮都执行几乎相同的一组语句,只是做了一些小改动。请注意,这些按钮的内容必须动态生成。我的意思是Btn1的名称是16位,Btn2的名称是20位,依此类推。基于for循环,我只想以这样一种方式生成它们,我可以使用一个单击方法来处理切换状态等等,而不是重复4次。好吧,兄弟,你的代码总是工作得很好:)现在,我希望所有4个按钮都像单选按钮一样工作,即一次只检查一个按钮。其次,如果您检查代码:cmd=(0x9400 |(m_slot&0xFF));m_msp430->ReadInternalCommand(cmd,1,readBuf)//这将返回readBuf m_bitLength=readBuf[0]中的某个值;m_codeCBitLength按钮[readBuf[0]]->setToggleState(真、假)
在我的示例中,您会发现`readBuf[0]在启动时将一个按钮设置为选中状态,因为此代码存在于构造函数中。我如何在您的方法中实现它?有一些可能性可以做到这一点,请给我几分钟时间,我将在
更新行异常,因为在“System.Windows.StaticResourceExtension”上提供值时引发了异常。
是的,当然。。。您必须将转换器添加到资源中。例如,虽然它现在运行,但如果(result.Value==16)
对象引用未设置为对象的实例,则会在处引发异常。
每当我单击任何按钮时。