C#:重定向控制台应用程序输出:如何刷新输出?
我正在生成外部控制台应用程序并使用异步输出重定向。C#:重定向控制台应用程序输出:如何刷新输出?,c#,console,external-process,output-redirect,C#,Console,External Process,Output Redirect,我正在生成外部控制台应用程序并使用异步输出重定向。 我的问题是,生成的进程似乎需要生成一定量的输出,然后才能获得OutputDataReceived事件通知 我希望尽快接收OutputDataReceived事件 我有一个简单的重定向应用程序,下面是一些观察结果: 1.当我调用一个简单的“while(true)print(“X”);”时控制台应用程序(C#)我立即收到输出事件。 2.当我调用3d party应用程序时,我试图从命令行包装,我看到逐行输出。 3.当我从我的裸骨包装器(见1)调用3
我的问题是,生成的进程似乎需要生成一定量的输出,然后才能获得OutputDataReceived事件通知 我希望尽快接收OutputDataReceived事件 我有一个简单的重定向应用程序,下面是一些观察结果:
1.当我调用一个简单的“while(true)print(“X”);”时控制台应用程序(C#)我立即收到输出事件。 2.当我调用3d party应用程序时,我试图从命令行包装,我看到逐行输出。
3.当我从我的裸骨包装器(见1)调用3d派对应用程序时,输出是成块的(大约一页大小) 应用程序内部发生了什么 仅供参考:该应用程序是“USBee DX数据转换器(异步总线)v1.0”。请查看此答案
这个想法是,当进程启动后抛出任何事件时,您将收到输出接收事件。问题似乎是,虚拟应用程序是用c#编写的,它会在每次打印时自动刷新一次输出,而第三方应用程序是用c/c++编写的,因此只有在stdoutbuffer已满时才会写入。我找到的唯一解决方案是确保c/c++应用程序在每次打印后刷新,或者将其缓冲区设置为0 我做了更多的研究,并修复了microsofts Process类。但由于我的最后一个答案被无故删除,我不得不创建一个新的答案 以这个例子来说 创建一个windows应用程序并在主窗体上粘贴一个富文本框,然后将其添加到窗体加载
Process p = new Process()
{
StartInfo = new ProcessStartInfo()
{
FileName = "cmd.exe",
CreateNoWindow = true,
UseShellExecute = false,
ErrorDialog = false,
RedirectStandardInput = true,
RedirectStandardOutput = true,
RedirectStandardError = true,
},
EnableRaisingEvents = true,
SynchronizingObject = this
};
p.OutputDataReceived += (s, ea) => this.richTextBox1.AppendText(ea.Data);
p.Start();
p.BeginOutputReadLine();
这将输出如下内容
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Projects\FixedProcess\bin\Debug>
未为最后一行触发OutputDataReceived事件。在一些ILSPY之后,这似乎是故意的,因为最后一行没有以crlf结束,它假设有更多的提交,并将其附加到下一个事件的开始
为了纠正这一点,我为Process类编写了一个包装器,并取出了一些必需的内部类,以便它们都能灵活地工作。下面是FixedProcess类
using System;
using System.Collections;
using System.IO;
using System.Text;
using System.Threading;
namespace System.Diagnostics
{
internal delegate void UserCallBack(string data);
public delegate void DataReceivedEventHandler(object sender, DataReceivedEventArgs e);
public class FixedProcess : Process
{
internal AsyncStreamReader output;
internal AsyncStreamReader error;
public event DataReceivedEventHandler OutputDataReceived;
public event DataReceivedEventHandler ErrorDataReceived;
public new void BeginOutputReadLine()
{
Stream baseStream = StandardOutput.BaseStream;
this.output = new AsyncStreamReader(this, baseStream, new UserCallBack(this.FixedOutputReadNotifyUser), StandardOutput.CurrentEncoding);
this.output.BeginReadLine();
}
public void BeginErrorReadLine()
{
Stream baseStream = StandardError.BaseStream;
this.error = new AsyncStreamReader(this, baseStream, new UserCallBack(this.FixedErrorReadNotifyUser), StandardError.CurrentEncoding);
this.error.BeginReadLine();
}
internal void FixedOutputReadNotifyUser(string data)
{
DataReceivedEventHandler outputDataReceived = this.OutputDataReceived;
if (outputDataReceived != null)
{
DataReceivedEventArgs dataReceivedEventArgs = new DataReceivedEventArgs(data);
if (this.SynchronizingObject != null && this.SynchronizingObject.InvokeRequired)
{
this.SynchronizingObject.Invoke(outputDataReceived, new object[]
{
this,
dataReceivedEventArgs
});
return;
}
outputDataReceived(this, dataReceivedEventArgs);
}
}
internal void FixedErrorReadNotifyUser(string data)
{
DataReceivedEventHandler errorDataReceived = this.ErrorDataReceived;
if (errorDataReceived != null)
{
DataReceivedEventArgs dataReceivedEventArgs = new DataReceivedEventArgs(data);
if (this.SynchronizingObject != null && this.SynchronizingObject.InvokeRequired)
{
this.SynchronizingObject.Invoke(errorDataReceived, new object[]
{
this,
dataReceivedEventArgs
});
return;
}
errorDataReceived(this, dataReceivedEventArgs);
}
}
}
internal class AsyncStreamReader : IDisposable
{
internal const int DefaultBufferSize = 1024;
private const int MinBufferSize = 128;
private Stream stream;
private Encoding encoding;
private Decoder decoder;
private byte[] byteBuffer;
private char[] charBuffer;
private int _maxCharsPerBuffer;
private Process process;
private UserCallBack userCallBack;
private bool cancelOperation;
private ManualResetEvent eofEvent;
private Queue messageQueue;
private StringBuilder sb;
private bool bLastCarriageReturn;
public virtual Encoding CurrentEncoding
{
get
{
return this.encoding;
}
}
public virtual Stream BaseStream
{
get
{
return this.stream;
}
}
internal AsyncStreamReader(Process process, Stream stream, UserCallBack callback, Encoding encoding)
: this(process, stream, callback, encoding, 1024)
{
}
internal AsyncStreamReader(Process process, Stream stream, UserCallBack callback, Encoding encoding, int bufferSize)
{
this.Init(process, stream, callback, encoding, bufferSize);
this.messageQueue = new Queue();
}
private void Init(Process process, Stream stream, UserCallBack callback, Encoding encoding, int bufferSize)
{
this.process = process;
this.stream = stream;
this.encoding = encoding;
this.userCallBack = callback;
this.decoder = encoding.GetDecoder();
if (bufferSize < 128)
{
bufferSize = 128;
}
this.byteBuffer = new byte[bufferSize];
this._maxCharsPerBuffer = encoding.GetMaxCharCount(bufferSize);
this.charBuffer = new char[this._maxCharsPerBuffer];
this.cancelOperation = false;
this.eofEvent = new ManualResetEvent(false);
this.sb = null;
this.bLastCarriageReturn = false;
}
public virtual void Close()
{
this.Dispose(true);
}
void IDisposable.Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing && this.stream != null)
{
this.stream.Close();
}
if (this.stream != null)
{
this.stream = null;
this.encoding = null;
this.decoder = null;
this.byteBuffer = null;
this.charBuffer = null;
}
if (this.eofEvent != null)
{
this.eofEvent.Close();
this.eofEvent = null;
}
}
internal void BeginReadLine()
{
if (this.cancelOperation)
{
this.cancelOperation = false;
}
if (this.sb == null)
{
this.sb = new StringBuilder(1024);
this.stream.BeginRead(this.byteBuffer, 0, this.byteBuffer.Length, new AsyncCallback(this.ReadBuffer), null);
return;
}
this.FlushMessageQueue();
}
internal void CancelOperation()
{
this.cancelOperation = true;
}
private void ReadBuffer(IAsyncResult ar)
{
int num;
try
{
num = this.stream.EndRead(ar);
}
catch (IOException)
{
num = 0;
}
catch (OperationCanceledException)
{
num = 0;
}
if (num == 0)
{
lock (this.messageQueue)
{
if (this.sb.Length != 0)
{
this.messageQueue.Enqueue(this.sb.ToString());
this.sb.Length = 0;
}
this.messageQueue.Enqueue(null);
}
try
{
this.FlushMessageQueue();
return;
}
finally
{
this.eofEvent.Set();
}
}
int chars = this.decoder.GetChars(this.byteBuffer, 0, num, this.charBuffer, 0);
this.sb.Append(this.charBuffer, 0, chars);
this.GetLinesFromStringBuilder();
this.stream.BeginRead(this.byteBuffer, 0, this.byteBuffer.Length, new AsyncCallback(this.ReadBuffer), null);
}
private void GetLinesFromStringBuilder()
{
int i = 0;
int num = 0;
int length = this.sb.Length;
if (this.bLastCarriageReturn && length > 0 && this.sb[0] == '\n')
{
i = 1;
num = 1;
this.bLastCarriageReturn = false;
}
while (i < length)
{
char c = this.sb[i];
if (c == '\r' || c == '\n')
{
if (c == '\r' && i + 1 < length && this.sb[i + 1] == '\n')
{
i++;
}
string obj = this.sb.ToString(num, i + 1 - num);
num = i + 1;
lock (this.messageQueue)
{
this.messageQueue.Enqueue(obj);
}
}
i++;
}
// Flush Fix: Send Whatever is left in the buffer
string endOfBuffer = this.sb.ToString(num, length - num);
lock (this.messageQueue)
{
this.messageQueue.Enqueue(endOfBuffer);
num = length;
}
// End Flush Fix
if (this.sb[length - 1] == '\r')
{
this.bLastCarriageReturn = true;
}
if (num < length)
{
this.sb.Remove(0, num);
}
else
{
this.sb.Length = 0;
}
this.FlushMessageQueue();
}
private void FlushMessageQueue()
{
while (this.messageQueue.Count > 0)
{
lock (this.messageQueue)
{
if (this.messageQueue.Count > 0)
{
string data = (string)this.messageQueue.Dequeue();
if (!this.cancelOperation)
{
this.userCallBack(data);
}
}
continue;
}
break;
}
}
internal void WaitUtilEOF()
{
if (this.eofEvent != null)
{
this.eofEvent.WaitOne();
this.eofEvent.Close();
this.eofEvent = null;
}
}
}
public class DataReceivedEventArgs : EventArgs
{
internal string _data;
/// <summary>Gets the line of characters that was written to a redirected <see cref="T:System.Diagnostics.Process" /> output stream.</summary>
/// <returns>The line that was written by an associated <see cref="T:System.Diagnostics.Process" /> to its redirected <see cref="P:System.Diagnostics.Process.StandardOutput" /> or <see cref="P:System.Diagnostics.Process.StandardError" /> stream.</returns>
/// <filterpriority>2</filterpriority>
public string Data
{
get
{
return this._data;
}
}
internal DataReceivedEventArgs(string data)
{
this._data = data;
}
}
}
到
现在您的应用程序应该显示如下内容
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Projects\FixedProcess\bin\Debug>
无需对现有代码进行任何其他更改。它仍然是异步的,并且包装得很好。一个警告是,现在您将获得多个大输出事件,其间可能有中断,因此您需要自己处理此场景。除此之外,这一切都应该是好的。“一个警告是,现在您将获得多个事件,用于大输出,其间可能会出现中断”-这到底是一个什么问题?我刚刚在
OutputDataReceived
事件中添加了一个StringBuilder.Append()
。顺便说一句,这个方法在短程序运行时偶尔会给我空输出。。。在处理最终值之前,有没有一种方法可以等待异步进程完全赶上?在这一点上,这不应该覆盖退出的事件来等待异步操作吗?这个扩展类有一个很大的优势:它添加\r\n
来输出通过OutputDataReceived
事件读取的数据块。这使得重定向输出的行处理正确。在搜索了太多的答案后,它在这里登陆,并且成功了,谢谢@dean nort