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C# 序列化和反序列化.NET对象的最快方法_C#_.net_Serialization_Deserialization - Fatal编程技术网

C# 序列化和反序列化.NET对象的最快方法

C# 序列化和反序列化.NET对象的最快方法,c#,.net,serialization,deserialization,C#,.net,Serialization,Deserialization,我正在寻找序列化和反序列化.NET对象的最快方法。以下是我到目前为止的情况: public class TD { public List<CT> CTs { get; set; } public List<TE> TEs { get; set; } public string Code { get; set; } public string Message { get; set; } public DateTime StartDat

我正在寻找序列化和反序列化.NET对象的最快方法。以下是我到目前为止的情况:

public class TD
{
    public List<CT> CTs { get; set; }
    public List<TE> TEs { get; set; }
    public string Code { get; set; }
    public string Message { get; set; }
    public DateTime StartDate { get; set; }
    public DateTime EndDate { get; set; }

    public static string Serialize(List<TD> tData)
    {
        var serializer = new XmlSerializer(typeof(List<TD>));

        TextWriter writer = new StringWriter();
        serializer.Serialize(writer, tData);

        return writer.ToString();
    }

    public static List<TD> Deserialize(string tData)
    {
        var serializer = new XmlSerializer(typeof(List<TD>));

        TextReader reader = new StringReader(tData);

        return (List<TD>)serializer.Deserialize(reader);
    }        
}
公共类TD
{
公共列表CTs{get;set;}
公共列表{get;set;}
公共字符串代码{get;set;}
公共字符串消息{get;set;}
公共日期时间起始日期{get;set;}
公共日期时间结束日期{get;set;}
公共静态字符串序列化(列表tData)
{
var serializer=newxmlserializer(typeof(List));
TextWriter writer=新的StringWriter();
序列化器。序列化(writer,tData);
返回writer.ToString();
}
公共静态列表反序列化(字符串tData)
{
var serializer=newxmlserializer(typeof(List));
TextReader=新的StringReader(tData);
返回(列表)序列化程序。反序列化(读取器);
}        
}

Protobuf非常快。


有关此系统性能和实现的详细信息,请参阅。

随.net提供的二进制序列化程序应该比XmlSerializer更快。或者protobuf的另一个序列化程序,json

但对于其中一些,您需要添加属性,或者以其他方式添加元数据。例如,ProtoBuf在内部使用数字属性ID,映射需要通过不同的机制进行某种程度的保护。版本控制对于任何序列化程序来说都不是一件小事。

这是您的模型(使用发明的
CT
TE
),使用(但保留使用
XmlSerializer
的能力,这可能很有用,特别是对于迁移);我谦恭地提交(如果您需要,我会提供大量证据)这是.NET中最快的(或者肯定是最快的)通用序列化程序之一

如果需要字符串,只需对二进制文件进行base-64编码

[XmlType]
public class CT {
    [XmlElement(Order = 1)]
    public int Foo { get; set; }
}
[XmlType]
public class TE {
    [XmlElement(Order = 1)]
    public int Bar { get; set; }
}
[XmlType]
public class TD {
    [XmlElement(Order=1)]
    public List<CT> CTs { get; set; }
    [XmlElement(Order=2)]
    public List<TE> TEs { get; set; }
    [XmlElement(Order = 3)]
    public string Code { get; set; }
    [XmlElement(Order = 4)]
    public string Message { get; set; }
    [XmlElement(Order = 5)]
    public DateTime StartDate { get; set; }
    [XmlElement(Order = 6)]
    public DateTime EndDate { get; set; }

    public static byte[] Serialize(List<TD> tData) {
        using (var ms = new MemoryStream()) {
            ProtoBuf.Serializer.Serialize(ms, tData);
            return ms.ToArray();
        }            
    }

    public static List<TD> Deserialize(byte[] tData) {
        using (var ms = new MemoryStream(tData)) {
            return ProtoBuf.Serializer.Deserialize<List<TD>>(ms);
        }
    }
}
[XmlType]
公共级CT{
[XmlElement(顺序=1)]
公共int Foo{get;set;}
}
[XmlType]
公共类TE{
[XmlElement(顺序=1)]
公共整型条{get;set;}
}
[XmlType]
公共舱{
[XmlElement(顺序=1)]
公共列表CTs{get;set;}
[XmlElement(顺序=2)]
公共列表{get;set;}
[XmlElement(顺序=3)]
公共字符串代码{get;set;}
[XmlElement(顺序=4)]
公共字符串消息{get;set;}
[XmlElement(顺序=5)]
公共日期时间起始日期{get;set;}
[XmlElement(顺序=6)]
公共日期时间结束日期{get;set;}
公共静态字节[]序列化(列表tData){
使用(var ms=new MemoryStream()){
ProtoBuf.Serializer.Serialize(ms,tData);
返回ToArray女士();
}            
}
公共静态列表反序列化(字节[]tData){
使用(var ms=新内存流(tData)){
返回ProtoBuf.Serializer.Deserialize(ms);
}
}
}

我在这篇文章中对不同格式进行了综合比较-

只有一个样本-

另一个声称超高速的序列化程序是

他们网站上提供的数据显示了的性能,我自己还没有尝试过,但如果您正在评估各种选项,也可以尝试此功能

您可以尝试具有良好性能的序列化程序。它的重点是有效负载的大小,但它也提供了良好的性能

如果您希望自己查看和比较结果,Github页面中有基准测试


我冒昧地把你们班的学生送进了教室。因为它还处于早期阶段,还不支持
DateTime
,所以我简单地用long替换了它。生成的序列化代码如下所示:

public int Size
{
    get 
    { 
        var size = 24;
        // Add size for collections and strings
        size += Cts == null ? 0 : Cts.Count * 4;
        size += Tes == null ? 0 : Tes.Count * 4;
        size += Code == null ? 0 : Code.Length;
        size += Message == null ? 0 : Message.Length;

        return size;              
    }
}

public byte[] ToBytes(byte[] bytes, ref int index)
{
    if (index + Size > bytes.Length)
        throw new ArgumentOutOfRangeException("index", "Object does not fit in array");

    // Convert Cts
    // Two bytes length information for each dimension
    GeneratorByteConverter.Include((ushort)(Cts == null ? 0 : Cts.Count), bytes, ref index);
    if (Cts != null)
    {
        for(var i = 0; i < Cts.Count; i++)
        {
            var value = Cts[i];
            value.ToBytes(bytes, ref index);
        }
    }
    // Convert Tes
    // Two bytes length information for each dimension
    GeneratorByteConverter.Include((ushort)(Tes == null ? 0 : Tes.Count), bytes, ref index);
    if (Tes != null)
    {
        for(var i = 0; i < Tes.Count; i++)
        {
            var value = Tes[i];
            value.ToBytes(bytes, ref index);
        }
    }
    // Convert Code
    GeneratorByteConverter.Include(Code, bytes, ref index);
    // Convert Message
    GeneratorByteConverter.Include(Message, bytes, ref index);
    // Convert StartDate
    GeneratorByteConverter.Include(StartDate.ToBinary(), bytes, ref index);
    // Convert EndDate
    GeneratorByteConverter.Include(EndDate.ToBinary(), bytes, ref index);
    return bytes;
}

public Td FromBytes(byte[] bytes, ref int index)
{
    // Read Cts
    var ctsLength = GeneratorByteConverter.ToUInt16(bytes, ref index);
    var tempCts = new List<Ct>(ctsLength);
    for (var i = 0; i < ctsLength; i++)
    {
        var value = new Ct().FromBytes(bytes, ref index);
        tempCts.Add(value);
    }
    Cts = tempCts;
    // Read Tes
    var tesLength = GeneratorByteConverter.ToUInt16(bytes, ref index);
    var tempTes = new List<Te>(tesLength);
    for (var i = 0; i < tesLength; i++)
    {
        var value = new Te().FromBytes(bytes, ref index);
        tempTes.Add(value);
    }
    Tes = tempTes;
    // Read Code
    Code = GeneratorByteConverter.GetString(bytes, ref index);
    // Read Message
    Message = GeneratorByteConverter.GetString(bytes, ref index);
    // Read StartDate
    StartDate = DateTime.FromBinary(GeneratorByteConverter.ToInt64(bytes, ref index));
    // Read EndDate
    EndDate = DateTime.FromBinary(GeneratorByteConverter.ToInt64(bytes, ref index));

    return this;
}
var objects = new List<Td>();
for (int i = 0; i < 1000; i++)
{
    var obj = new Td
    {
        Message = "Hello my friend",
        Code = "Some code that can be put here",
        StartDate = DateTime.Now.AddDays(-7),
        EndDate = DateTime.Now.AddDays(2),
        Cts = new List<Ct>(),
        Tes = new List<Te>()
    };
    for (int j = 0; j < 10; j++)
    {
        obj.Cts.Add(new Ct { Foo = i * j });
        obj.Tes.Add(new Te { Bar = i + j });
    }
    objects.Add(obj);
}
大小:149000字节

时间:2.059ms 3.13ms

编辑:从CGbR 0.4.3开始,二进制序列化程序支持日期时间。不幸的是,
DateTime.ToBinary
方法的速度非常慢。我很快就会换上更快的


Edit2:当使用UTC
DateTime
时,通过调用
ToUniversalTime()
将恢复性能,并在1.669ms时计时

对此感兴趣,我决定用最接近的“苹果对苹果”测试来测试建议的方法。我编写了一个控制台应用程序,代码如下:

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading.Tasks;

namespace SerializationTests
{
    class Program
    {
        static void Main(string[] args)
        {
            var count = 100000;
            var rnd = new Random(DateTime.UtcNow.GetHashCode());
            Console.WriteLine("Generating {0} arrays of data...", count);
            var arrays = new List<int[]>();
            for (int i = 0; i < count; i++)
            {
                var elements = rnd.Next(1, 100);
                var array = new int[elements];
                for (int j = 0; j < elements; j++)
                {
                    array[j] = rnd.Next();
                }   
                arrays.Add(array);
            }
            Console.WriteLine("Test data generated.");
            var stopWatch = new Stopwatch();

            Console.WriteLine("Testing BinarySerializer...");
            var binarySerializer = new BinarySerializer();
            var binarySerialized = new List<byte[]>();
            var binaryDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                binarySerialized.Add(binarySerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("BinaryFormatter: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in binarySerialized)
            {
                binaryDeserialized.Add(binarySerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("BinaryFormatter: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);


            Console.WriteLine();
            Console.WriteLine("Testing ProtoBuf serializer...");
            var protobufSerializer = new ProtoBufSerializer();
            var protobufSerialized = new List<byte[]>();
            var protobufDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                protobufSerialized.Add(protobufSerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("ProtoBuf: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in protobufSerialized)
            {
                protobufDeserialized.Add(protobufSerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("ProtoBuf: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            Console.WriteLine();
            Console.WriteLine("Testing NetSerializer serializer...");
            var netSerializerSerializer = new ProtoBufSerializer();
            var netSerializerSerialized = new List<byte[]>();
            var netSerializerDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                netSerializerSerialized.Add(netSerializerSerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("NetSerializer: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in netSerializerSerialized)
            {
                netSerializerDeserialized.Add(netSerializerSerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("NetSerializer: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            Console.WriteLine("Press any key to end.");
            Console.ReadKey();
        }

        public class BinarySerializer
        {
            private static readonly BinaryFormatter Formatter = new BinaryFormatter();

            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    Formatter.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    var result = (T)Formatter.Deserialize(stream);
                    return result;
                }
            }
        }

        public class ProtoBufSerializer
        {
            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    ProtoBuf.Serializer.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    var result = ProtoBuf.Serializer.Deserialize<T>(stream);
                    return result;
                }
            }
        }

        public class NetSerializer
        {
            private static readonly NetSerializer Serializer = new NetSerializer();
            public byte[] Serialize(object toSerialize)
            {
                return Serializer.Serialize(toSerialize);
            }

            public T Deserialize<T>(byte[] serialized)
            {
                return Serializer.Deserialize<T>(serialized);
            }
        }
    }
}
收集这些结果后,我决定看看ProtoBuf或NetSerializer是否在处理较大对象时表现更好。我将集合计数更改为10000个对象,但将数组的大小从1-100增加到1-10000。结果似乎更加明确:

Generating 10000 arrays of data...
Test data generated.
Testing BinarySerializer...
BinaryFormatter: Serializing took 285.8356ms.
BinaryFormatter: Deserializing took 206.0906ms.

Testing ProtoBuf serializer...
ProtoBuf: Serializing took 10693.3848ms.
ProtoBuf: Deserializing took 5988.5993ms.

Testing NetSerializer serializer...
NetSerializer: Serializing took 9017.5785ms.
NetSerializer: Deserializing took 5978.7203ms.
Press any key to end.
因此,我的结论是:可能有ProtoBuf和NetSerializer非常适合的情况,但至少就相对简单的对象的原始性能而言。。。BinaryFormatter的性能显著提高,至少提高了一个数量级


YMMV.

我删除了上述代码中的错误,并得到了以下结果:同时,我不确定NetSerializer如何要求您注册正在序列化的类型,这可能会造成什么样的兼容性或性能差异

Generating 100000 arrays of data...
Test data generated.
Testing BinarySerializer...
BinaryFormatter: Serializing took 508.9773ms.
BinaryFormatter: Deserializing took 371.8499ms.

Testing ProtoBuf serializer...
ProtoBuf: Serializing took 3280.9185ms.
ProtoBuf: Deserializing took 3190.7899ms.

Testing NetSerializer serializer...
NetSerializer: Serializing took 427.1241ms.
NetSerializer: Deserializing took 78.954ms.
Press any key to end.
修改代码

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading.Tasks;

namespace SerializationTests
{
    class Program
    {
        static void Main(string[] args)
        {
            var count = 100000;
            var rnd = new Random((int)DateTime.UtcNow.Ticks & 0xFF);
            Console.WriteLine("Generating {0} arrays of data...", count);
            var arrays = new List<int[]>();
            for (int i = 0; i < count; i++)
            {
                var elements = rnd.Next(1, 100);
                var array = new int[elements];
                for (int j = 0; j < elements; j++)
                {
                    array[j] = rnd.Next();
                }
                arrays.Add(array);
            }
            Console.WriteLine("Test data generated.");
            var stopWatch = new Stopwatch();

            Console.WriteLine("Testing BinarySerializer...");
            var binarySerializer = new BinarySerializer();
            var binarySerialized = new List<byte[]>();
            var binaryDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                binarySerialized.Add(binarySerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("BinaryFormatter: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in binarySerialized)
            {
                binaryDeserialized.Add(binarySerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("BinaryFormatter: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);


            Console.WriteLine();
            Console.WriteLine("Testing ProtoBuf serializer...");
            var protobufSerializer = new ProtoBufSerializer();
            var protobufSerialized = new List<byte[]>();
            var protobufDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                protobufSerialized.Add(protobufSerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("ProtoBuf: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in protobufSerialized)
            {
                protobufDeserialized.Add(protobufSerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("ProtoBuf: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            Console.WriteLine();
            Console.WriteLine("Testing NetSerializer serializer...");
            var netSerializerSerialized = new List<byte[]>();
            var netSerializerDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            var netSerializerSerializer = new NS();
            foreach (var array in arrays)
            {
                netSerializerSerialized.Add(netSerializerSerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("NetSerializer: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in netSerializerSerialized)
            {
                netSerializerDeserialized.Add(netSerializerSerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("NetSerializer: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            Console.WriteLine("Press any key to end.");
            Console.ReadKey();
        }

        public class BinarySerializer
        {
            private static readonly BinaryFormatter Formatter = new BinaryFormatter();

            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    Formatter.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    var result = (T)Formatter.Deserialize(stream);
                    return result;
                }
            }
        }

        public class ProtoBufSerializer
        {
            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    ProtoBuf.Serializer.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    var result = ProtoBuf.Serializer.Deserialize<T>(stream);
                    return result;
                }
            }
        }

        public class NS
        {
            NetSerializer.Serializer Serializer = new NetSerializer.Serializer(new Type[] { typeof(int), typeof(int[]) });

            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    Serializer.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    Serializer.Deserialize(stream, out var result);
                    return (T)result;
                }
            }
        }
    }
}
使用系统;
使用System.Collections.Generic;
使用系统诊断;
使用System.IO;
使用System.Linq;
使用System.Runtime.Serialization.Formatters.Binary;
使用系统文本;
使用System.Threading.Tasks;
命名空间序列化测试
{
班级计划
{
静态void Main(字符串[]参数)
{
var计数=100000;
var rnd=new Random((int)DateTime.UtcNow.Ticks&0xFF);
WriteLine(“生成{0}个数据数组…”,count);
var数组=新列表();
for(int i=0;iGenerating 100000 arrays of data...
Test data generated.
Testing BinarySerializer...
BinaryFormatter: Serializing took 508.9773ms.
BinaryFormatter: Deserializing took 371.8499ms.

Testing ProtoBuf serializer...
ProtoBuf: Serializing took 3280.9185ms.
ProtoBuf: Deserializing took 3190.7899ms.

Testing NetSerializer serializer...
NetSerializer: Serializing took 427.1241ms.
NetSerializer: Deserializing took 78.954ms.
Press any key to end.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading.Tasks;

namespace SerializationTests
{
    class Program
    {
        static void Main(string[] args)
        {
            var count = 100000;
            var rnd = new Random((int)DateTime.UtcNow.Ticks & 0xFF);
            Console.WriteLine("Generating {0} arrays of data...", count);
            var arrays = new List<int[]>();
            for (int i = 0; i < count; i++)
            {
                var elements = rnd.Next(1, 100);
                var array = new int[elements];
                for (int j = 0; j < elements; j++)
                {
                    array[j] = rnd.Next();
                }
                arrays.Add(array);
            }
            Console.WriteLine("Test data generated.");
            var stopWatch = new Stopwatch();

            Console.WriteLine("Testing BinarySerializer...");
            var binarySerializer = new BinarySerializer();
            var binarySerialized = new List<byte[]>();
            var binaryDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                binarySerialized.Add(binarySerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("BinaryFormatter: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in binarySerialized)
            {
                binaryDeserialized.Add(binarySerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("BinaryFormatter: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);


            Console.WriteLine();
            Console.WriteLine("Testing ProtoBuf serializer...");
            var protobufSerializer = new ProtoBufSerializer();
            var protobufSerialized = new List<byte[]>();
            var protobufDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var array in arrays)
            {
                protobufSerialized.Add(protobufSerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("ProtoBuf: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in protobufSerialized)
            {
                protobufDeserialized.Add(protobufSerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("ProtoBuf: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            Console.WriteLine();
            Console.WriteLine("Testing NetSerializer serializer...");
            var netSerializerSerialized = new List<byte[]>();
            var netSerializerDeserialized = new List<int[]>();

            stopWatch.Reset();
            stopWatch.Start();
            var netSerializerSerializer = new NS();
            foreach (var array in arrays)
            {
                netSerializerSerialized.Add(netSerializerSerializer.Serialize(array));
            }
            stopWatch.Stop();
            Console.WriteLine("NetSerializer: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            stopWatch.Reset();
            stopWatch.Start();
            foreach (var serialized in netSerializerSerialized)
            {
                netSerializerDeserialized.Add(netSerializerSerializer.Deserialize<int[]>(serialized));
            }
            stopWatch.Stop();
            Console.WriteLine("NetSerializer: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds);

            Console.WriteLine("Press any key to end.");
            Console.ReadKey();
        }

        public class BinarySerializer
        {
            private static readonly BinaryFormatter Formatter = new BinaryFormatter();

            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    Formatter.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    var result = (T)Formatter.Deserialize(stream);
                    return result;
                }
            }
        }

        public class ProtoBufSerializer
        {
            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    ProtoBuf.Serializer.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    var result = ProtoBuf.Serializer.Deserialize<T>(stream);
                    return result;
                }
            }
        }

        public class NS
        {
            NetSerializer.Serializer Serializer = new NetSerializer.Serializer(new Type[] { typeof(int), typeof(int[]) });

            public byte[] Serialize(object toSerialize)
            {
                using (var stream = new MemoryStream())
                {
                    Serializer.Serialize(stream, toSerialize);
                    return stream.ToArray();
                }
            }

            public T Deserialize<T>(byte[] serialized)
            {
                using (var stream = new MemoryStream(serialized))
                {
                    Serializer.Deserialize(stream, out var result);
                    return (T)result;
                }
            }
        }
    }
}