C# 插入CommittedItingStyle Monotouch
基本上,我想要的是,如果单击编辑按钮,则会在列表中添加一个创建单元格,该单元格将导航到单独的屏幕控制器进行添加。我目前有删除工作以及插入,它只是插入一个空白单元格到您的表。有人能帮忙吗?谢谢以下是我的代码C# 插入CommittedItingStyle Monotouch,c#,ios,xamarin.ios,C#,Ios,Xamarin.ios,基本上,我想要的是,如果单击编辑按钮,则会在列表中添加一个创建单元格,该单元格将导航到单独的屏幕控制器进行添加。我目前有删除工作以及插入,它只是插入一个空白单元格到您的表。有人能帮忙吗?谢谢以下是我的代码 private class UserAlertsTableViewSource : UITableViewSource { const string DEFAULT_CELL = "UserAlertsCell"; private UserAler
private class UserAlertsTableViewSource : UITableViewSource
{
const string DEFAULT_CELL = "UserAlertsCell";
private UserAlertsListController _useralertslistController;
public UserAlertsTableViewSource( UserAlertsListController useralertslistController)
{
this._useralertslistController = useralertslistController;
}
public override int RowsInSection(UITableView tableView, int section)
{
return _useralertslistController.Alerts.Count;
}
public override UITableViewCell GetCell(UITableView tableView, NSIndexPath indexPath)
{
int row = indexPath.Row;
var cell = tableView.DequeueReusableCell(DEFAULT_CELL) as UserAlertsCell;
if (null == cell) {
cell = new UserAlertsCell();
var views = NSBundle.MainBundle.LoadNib("UserAlertsCell", cell, null);
cell = Runtime.GetNSObject(views.ValueAt(0)) as UserAlertsCell;
}
cell.Name = _useralertslistController.Alerts[indexPath.Row].LakeName;
cell.AlertLevel = _useralertslistController.Alerts[indexPath.Row].AlertLevel;
cell.AlertVariance = _useralertslistController.Alerts[indexPath.Row].AlertVariance;
return cell;
}
public override void RowSelected(UITableView tableView, NSIndexPath indexPath)
{
SelectItem (tableView, indexPath);
}
public override void AccessoryButtonTapped(UITableView tableView, NSIndexPath indexPath)
{
SelectItem(tableView, indexPath);
}
public override float GetHeightForRow(UITableView tableView, NSIndexPath indexPath)
{
return 60f;
}
public void SelectItem(UITableView tableView, NSIndexPath indexPath)
{
// MapController mapController = new MapController();
// _lakelevelsController.NavigationController.PushViewController(mapController, true);
}
// public override bool CanEditRow (UITableView tableView, MonoTouch.Foundation.NSIndexPath indexPath)
// {
// return true;
// }
public override UITableViewCellEditingStyle EditingStyleForRow (UITableView tableView, NSIndexPath indexPath)
{
var count = this._useralertslistController.Alerts.Count;
if (indexPath.Row == count-1 )
{
return UITableViewCellEditingStyle.Insert;
}else
{
return UITableViewCellEditingStyle.Delete;
}
}
public override void CommitEditingStyle (UITableView tableView, UITableViewCellEditingStyle editingStyle, NSIndexPath indexPath)
{
switch (editingStyle)
{
case UITableViewCellEditingStyle.Delete:
this._useralertslistController.Alerts.RemoveAt (indexPath.Row);
tableView.DeleteRows (new NSIndexPath[] { indexPath } , UITableViewRowAnimation.Fade);
break;
case UITableViewCellEditingStyle.Insert:
this._useralertslistController.Alerts.Insert ( indexPath.Row, new AlertSettings ());
tableView.InsertRows (new NSIndexPath[] { indexPath }, UITableViewRowAnimation.Fade);
break;
case UITableViewCellEditingStyle.None:
Console.WriteLine ("CommitEditingStyle: None called");
break;
}
}
public override void MoveRow (UITableView tableView, NSIndexPath sourceIndexPath, NSIndexPath destinationIndexPath)
{
var item = this._useralertslistController.Alerts[sourceIndexPath.Row];
int deleteAt = sourceIndexPath.Row;
if (destinationIndexPath.Row < sourceIndexPath.Row)
{
deleteAt = sourceIndexPath.Row + 1;
}
this._useralertslistController.Alerts.Insert (destinationIndexPath.Row, item);
this._useralertslistController.Alerts.RemoveAt (deleteAt);
}
}
在GetCell和RowSelected方法中,只需在创建单元格时添加大小写即可
if (indexPath.Row == _useralertscontroller.Alerts.Count)
{
// this is the +1 cell, so do something special
}
您还需要修改RowsInSection以添加一个额外的行。到底是什么问题?它在做什么或不做什么?为什么不总是显示Create单元格而不是将其绑定到edit按钮中?谢谢Jason刚才在想这个。。如何将该单元格转换为navigationdialog单元格,同时保持所有其他单元格不变?