C# WPF如何轻松地在代码隐藏中链接动画?
我有一张画布:C# WPF如何轻松地在代码隐藏中链接动画?,c#,wpf,C#,Wpf,我有一张画布: <Canvas x:Name="testCanvas" Height="40" Width="460" VerticalAlignment="Top"> <Image Source="versus2-top-p1.png"/> <Label x:Name="testLabel" Content="TEST" /> </Canvas> 问题是动画没有链接。所有3行代码都在同一时间被触发。我想按顺序运行这三行代码: 将
<Canvas x:Name="testCanvas" Height="40" Width="460" VerticalAlignment="Top">
<Image Source="versus2-top-p1.png"/>
<Label x:Name="testLabel" Content="TEST" />
</Canvas>
问题是动画没有链接。所有3行代码都在同一时间被触发。我想按顺序运行这三行代码:
做这件事最简单的方法是什么?找到了答案。。。使用animation.Completed事件处理程序
private void button_Click(object sender, RoutedEventArgs e)
{
ThicknessAnimation animate = new ThicknessAnimation(new Thickness(0, -40, 0, 0), TimeSpan.FromSeconds(1));
animate.Completed += new EventHandler(animate_Completed);
testCanvas.BeginAnimation(Canvas.MarginProperty, animate);
}
private void animate_Completed(object sender, EventArgs e)
{
testLabel.Content = "ANIMATION TEST";
testCanvas.BeginAnimation(Canvas.MarginProperty,
new ThicknessAnimation(new Thickness(0, 0, 0, 0), TimeSpan.FromSeconds(1))
);
}
我想出来了。。。使用animation.Completed事件处理程序
private void button_Click(object sender, RoutedEventArgs e)
{
ThicknessAnimation animate = new ThicknessAnimation(new Thickness(0, -40, 0, 0), TimeSpan.FromSeconds(1));
animate.Completed += new EventHandler(animate_Completed);
testCanvas.BeginAnimation(Canvas.MarginProperty, animate);
}
private void animate_Completed(object sender, EventArgs e)
{
testLabel.Content = "ANIMATION TEST";
testCanvas.BeginAnimation(Canvas.MarginProperty,
new ThicknessAnimation(new Thickness(0, 0, 0, 0), TimeSpan.FromSeconds(1))
);
}
作为使用已完成事件启动下一个动画的代码隐藏替代方案,您可以将所有后续动画放在一个情节提要中,并设置它们的开始时间 这样做的好处是,您不会得到一组方法,您可以使用故事板控制(开始、暂停、停止、加速)动画 尽管如此,我仍然认为动画是XAML资源的一个更好的选择。为了将参数传递给动画,可以使用数据绑定,并且我认为XAML动画的可读性/可维护性优于C编码动画。
private void button_Click(object sender, RoutedEventArgs e)
{
var moveTopUpDuration = TimeSpan.FromSeconds(1);
var storyboard = new Storyboard();
var moveTopUp = new ThicknessAnimation(
new Thickness(0, -40, 0, 0),
moveTopUpDuration);
Storyboard.SetTarget(moveTopUp, testCanvas);
Storyboard.SetTargetProperty(moveTopUp, Canvas.MarginProperty);
moveTopUp.Completed += MoveTopUpCompleted;
var moveTopDown = new ThicknessAnimation(
new Thickness(0, 0, 0, 0),
TimeSpan.FromSeconds(1));
Storyboard.SetTarget(moveTopDown, testCanvas);
Storyboard.SetTargetProperty(moveTopDown, Canvas.MarginProperty);
moveTopDown.BeginTime = moveTopUpDuration;
storyboard.Childeren.Add(moveTopUp);
storyboard.Childeren.Add(moveTopDown);
storyboard.Begin();
}
private void MoveTopUp_Completed(object sender, EventArgs e)
{
testLabel.Content = "ANIMATION TEST";
}
作为使用已完成事件启动下一个动画的代码隐藏替代方案,您可以将所有后续动画放在一个情节提要中,并设置它们的开始时间 这样做的好处是,您不会得到一组方法,您可以使用故事板控制(开始、暂停、停止、加速)动画 尽管如此,我仍然认为动画是XAML资源的一个更好的选择。为了将参数传递给动画,可以使用数据绑定,并且我认为XAML动画的可读性/可维护性优于C编码动画。
private void button_Click(object sender, RoutedEventArgs e)
{
var moveTopUpDuration = TimeSpan.FromSeconds(1);
var storyboard = new Storyboard();
var moveTopUp = new ThicknessAnimation(
new Thickness(0, -40, 0, 0),
moveTopUpDuration);
Storyboard.SetTarget(moveTopUp, testCanvas);
Storyboard.SetTargetProperty(moveTopUp, Canvas.MarginProperty);
moveTopUp.Completed += MoveTopUpCompleted;
var moveTopDown = new ThicknessAnimation(
new Thickness(0, 0, 0, 0),
TimeSpan.FromSeconds(1));
Storyboard.SetTarget(moveTopDown, testCanvas);
Storyboard.SetTargetProperty(moveTopDown, Canvas.MarginProperty);
moveTopDown.BeginTime = moveTopUpDuration;
storyboard.Childeren.Add(moveTopUp);
storyboard.Childeren.Add(moveTopDown);
storyboard.Begin();
}
private void MoveTopUp_Completed(object sender, EventArgs e)
{
testLabel.Content = "ANIMATION TEST";
}
解决问题的最好方法是使用故事板。看看吧:解决问题的最好方法就是使用故事板。你能帮我把我想做的事情写在故事板上吗?你能帮我把我想做的事情写在故事板上吗?