Extjs Sencha touch生成错误-iPhone开发人员:未找到标识

Extjs Sencha touch生成错误-iPhone开发人员:未找到标识,extjs,sencha-touch,sencha-touch-2,Extjs,Sencha Touch,Sencha Touch 2,我正在尝试使用我的mac构建sencha touch应用程序。早些时候,它运转良好。但是现在我可以构建这个应用程序了,但是当我尝试将它安装到itunes时,我得到了一个错误“itunes同步安装失败”。然后我在谷歌上搜索了一些,发现我的ios开发证书过期了,所以我创建了一个新的证书和配置文件。现在,当我尝试用sencha app build native命令构建它时,我得到了以下错误 [错误]运行本机打包程序失败 [ERR]复制操作失败src=/Users/abyv/Documents/crma

我正在尝试使用我的mac构建sencha touch应用程序。早些时候,它运转良好。但是现在我可以构建这个应用程序了,但是当我尝试将它安装到itunes时,我得到了一个错误“itunes同步安装失败”。然后我在谷歌上搜索了一些,发现我的ios开发证书过期了,所以我创建了一个新的证书和配置文件。现在,当我尝试用sencha app build native命令构建它时,我得到了以下错误

[错误]运行本机打包程序失败 [ERR]复制操作失败src=/Users/abyv/Documents/crmappbugfix/build/authorit/native/winremobilecrm.app/webapp/resources/icons/iTunesArtwork dst=/Users/abyv/Documents/crmappbugfix/build/authorit/native/winremobilecrm.app/iTunesArtwork iPhone开发者:找不到身份

我为此在谷歌上搜索了很多。。无法找到任何解决方案请帮助我解决此问题..提前感谢

这是packager.json文件

{
    /**
     * @cfg  applicationName
     * @required
     * This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match
     * the name of your application in the Apple Provisioning Portal.
     */
    "applicationName":"WinREOMobileCRM",

    /**
     * @cfg  applicationId
     * This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal.
     */
    "applicationId":"LL44QWX773.in.amt.winreomobilecrm",

    /**
     * @cfg  bundleSeedId
     * A ten character string which stands before aplication ID in Apple Provisioning Portal
     */
    "bundleSeedId":"LL44QWX773",

    /**
     * @cfg  versionString
     * @required
     * This is the version of your application.
     */
    "versionString":"1.0",

    /**
     * @cfg  versionCode
     * @required
     * This is the integer version code of your application, or you can refer to it as a build number. Used only for Android builds.
     */
    "versionCode":"1",

    /**
     * @cfg  icon
     * For iOS, please refer to their documentation about icon sizes:
     * https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html
     *
     * For Android, please refer to the Google Launcher icons guide:
     * http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html
     * iOS uses 57, 72, 114 and 144; Android uses 36, 48 and 72; if you package for Android you can ignore iOS icons and vice verca
     */
    "icon": {
        "36":"resources/icons/Icon_Android36.png",
        "48":"resources/icons/Icon_Android48.png",
        "57":"resources/icons/Icon.png",
        "72":"resources/icons/Icon~ipad.png",
        "114":"resources/icons/Icon@2x.png",
        "144":"resources/icons/Icon~ipad@2x.png"
    },

    /**
     * @cfg  inputPath
     * @required
     * This is location of your Sencha Touch 2 application, relative to this configuration file.
     */
    "inputPath":"./",

    /**
     * @cfg  outputPath
     * @required
     * This is where the built application file with be saved. Make sure that output path is not in your input path, you may get into endless recursive copying
     */
    "outputPath":"../build/",

    /**
     * @cfg  configuration
     * @required
     * This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online
     * store - in which case `Release` should be specified.
     */
    "configuration":"Debug",

    /**
     * @cfg  platform
     * @required
     * This is the platform where you will be running your application. Available options are:
     *  - iOSSimulator
     *  - iOS
     *  - Android
     *  - AndroidEmulator
     */
    "platform":"iOS",

    /**
     * @cfg  deviceType
     * @required
     * This is device type that your application will be running on.
     *
     * If you are developing for Android, this is not necessary.
     *
     * Available options are:
     *  - iPhone
     *  - iPad
     *  - Universal
     */
    "deviceType":"Universal",

    /**
     * @cfg  certificatePath
     * This is the location of your certificate.
     * This is required when you are developing for Android or you are developing on Windows.
     */
    "certificatePath":"/Users/abyv/Documents/certnew/ios_development.cer",

    /**
     * @cfg  certificateAlias
     * This is the name of your certificate.
     *
     * IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId.
     *
     * This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you
     * can just put "iPhone Developer".
     *
     * When using a certificatePath on Windows, you do not need to specify this.
     */
    "certificateAlias":"iPhone Developer",
    /**
     * @cfg  certificatePassword
     * The password which was specified during certificate export
     */
    "certificatePassword":"",
    /**
     * @cfg  provisionProfile
     * The path to the provision profile (APP_NAME.mobileprovision) which you can create and then download from Apple's provisioning portal
     */
    "provisionProfile":"/Users/abyv/Documents/certnew/WinREOMobileCRMProfile.mobileprovision",
    /**
     * @cfg  notificationConfiguration
     * Notification configuration for push notifications, can be "debug", "release" or empty if you don't use push notifications in your project.
     */
    "notificationConfiguration":"",
    /**
     * @cfg  sdkPath
     * This is the path to the Android SDK, if you are developing an Android application.
     */
    "sdkPath":"/path/to/android-sdk",

    /**
     * @cfg  androidAPILevel
     * This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html.
     * Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android)
     */
    "androidAPILevel":"8",

        /**
     * @cfg {Array[String]} permissions
     * Array of permissions that is used by an application (Android only) 
     * Full list of permissions for Android application can be found here: http://developer.android.com/reference/android/Manifest.permission.html#ACCESS_CHECKIN_PROPERTIES
     */
    "permissions":[
            "INTERNET",
            "ACCESS_NETWORK_STATE",
            "CAMERA",
            "VIBRATE",
            "ACCESS_FINE_LOCATION",
            "ACCESS_COARSE_LOCATION",
            "CALL_PHONE"
        ],

    /**
     * @cfg {Array[String]} orientations
     * @required
     * This is orientations that this application can run.
     */
    "orientations": [
        "portrait",

        "portraitUpsideDown"
    ]
}

确保您的资源调配配置文件未过期。另外,检查私钥是否导入到密钥链。此问题与更多的iOS配置文件设置有关

如何将配置文件导入keychain?。。我只是双击它。但我找不到它,我的钥匙链也收到了这个错误,无法执行系统命令,同时签名应用程序,错误为256未能打包应用程序。我已经设法解决了这个问题。我的配置文件有问题。我已经构建了另一个配置文件,并将其id提供给pacakager.json“applicationId”:“LL44QWX773.*”、“bundleseId”:“LL44QWX773.*”,有两种类型的临时配置文件,我使用xcode应用程序id构建了一个临时配置文件。现在一切正常。感谢您的评论