使用Flash Professional CC发布到Flash 9/10
我最近升级到Flash Professional CC(Mac 10.8.4),它不再提供保存到早于10.3的Flash版本的选项。但谷歌DoubleClick和其他广告网络只允许10.1版本。有些甚至限制在第9版 我试着按照这个线程中找到的CS6的说明进行操作 但完成后,“发布设置”中的“目标”下拉框不会列出Flash 9或10.1 简而言之,以下是我所做的: 创建/Users/[username]/Library/Application Support/Adobe/language/Configuration的文件夹路径 添加了“ActionScript 3.0”和“玩家”文件夹(完成任务后,自动创建“ActionsPanel”、“Classes”和“Include”文件夹) 在/ActionScript 3.0文件夹中,两个子文件夹(“FP9”和“FP10.1”分别包含v9和v10.1 playerglobal.swc文件) 在/Players文件夹中,插入两个文件:“FlashPlayer9_0.xml”和“FlashPlayer10_1.xml”。以下是v10.1文件的代码,v9基本相同:使用Flash Professional CC发布到Flash 9/10,flash,flash-cc,Flash,Flash Cc,我最近升级到Flash Professional CC(Mac 10.8.4),它不再提供保存到早于10.3的Flash版本的选项。但谷歌DoubleClick和其他广告网络只允许10.1版本。有些甚至限制在第9版 我试着按照这个线程中找到的CS6的说明进行操作 但完成后,“发布设置”中的“目标”下拉框不会列出Flash 9或10.1 简而言之,以下是我所做的: 创建/Users/[username]/Library/Application Support/Adobe/language/Conf
<?xml version="1.0" encoding="UTF-8"?>
<players>
<player id="FlashPlayer10.1" version="10" asversion="1">
<name>Flash Player 10.1</name>
<path builtin="true"/>
<path menuSortCategory="10"/>
<path platform="WIN">Device Central/adcdl.exe</path>
<path platform="MAC">Device Central/adcdl</path>
<playerDefinitionPath as2="$(UserConfig)/Classes/FP10;$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/FP10.1/playerglobal.swc" />
<feature name="multiScreenPublish" supported="true" />
<feature name="mobileAuthoringIntegration" supported="true" />
<feature name="deviceSound" supported="false"/>
<feature name="exportStreamingSound" supported="true"/>
<feature name="exportEventSound" supported="true"/>
<feature name="FSCommand2" supported="false"/>
<feature name="gradient_linearRGB" supported="true" />
<feature name="gradient_overflow" supported="true" />
<feature name="shape_strokeHint" supported="true" />
<feature name="shape_cap" supported="true" />
<feature name="shape_join" supported="true" />
<feature name="shape_mitre" supported="true" />
<feature name="shape_scale" supported="true" />
<feature name="linkage_exportForActionscript" supported="true" />
<feature name="linkage_exportForRuntimeSharing" supported="true" />
<feature name="linkage_exportInFirstFrame" supported="true" />
<feature name="linkage_importForRuntimeSharing" supported="true" />
<feature name="linkage_importAndAddToCache" supported="false" />
<feature name="publish_localPlaybackSecurity" supported="true" />
<feature name="publish_hardwareAcceleration" supported="true" />
<feature name="symbol_blendMode" supported="true" />
<feature name="actionScript_documentClass" supported="true" />
<feature name="symbol_blendMode" supported="true" />
<feature name="filters" supported="true" />
<feature name="component_binding" supported="true" />
<feature name="component_schema" supported="true" />
<feature name="screens" supported="true" />
<feature name="video" supported="true" />
<feature name="deviceVideo" supported="false"/>
<feature name="accessibility" supported="true" />
<feature name="dynamic_text_kerning" supported="true" />
<feature name="static_text_charwidth_nondeviceFont" supported="true" />
<feature name="static_text_charwidth_deviceFont" supported="true" />
<feature name="advanced_anti_alias_text" supported="true" />
<feature name="nine_slice_scaling" supported="true" />
<feature name="runtimeNumberMinMax" supported="true" />
<feature name="use8kSampleRate" supported="true" />
<feature name="useDefineFont4ForDeviceText" supported="true" />
<feature name="useDefineFont4ForEmbeddedFonts" supported="true" />
<feature name="textLayoutFramework" supported="true" />
<feature name="document_class" supported="true" />
<encodingPresets>
<preset uuid="da5cac1a-417a-4d86-b7f7-ef21010a5d7d" name="FLV - Match Source Attributes (High Quality)" ext="flv" default="true"/>
</encodingPresets>
<testmenu>
<menu name="ID_testInFlash" default="true"/>
<menu name="ID_testInDeviceCentral" />
</testmenu>
<debugmenu>
<menu name="ID_debugtInFlash" default="true"/>
<menu name="ID_debugInDeviceCentral"/>
</debugmenu>
</player>
</players>
Flash播放器10.1
设备中心/adcdl.exe
设备中心/adcdl
有人能在Flash Professional CC上实现这一点吗?我真的很感谢你能给我的任何帮助……我把它列在名单上了。您需要从flash 10.3 xml中复制和粘贴,并修改版本信息。。同时修改as3线以指向10.1
我认为上面的代码是针对cs6的,一定已经更改了请关注这篇博文,并在下面查找kglad的回复。它准确地解释了如何让flash player 9在flash CC中工作
好的,这里的问题不是教程不正确。主要区别在于FlashCS6将这些文件夹存放在
/Users/[username]/Library/Application Support/Adobe/language/Configuration
文件夹,而CC将它们存放在应用程序包本身中。因此,请遵循相同的教程,但要意识到所有内容都在
/Applications/Adobe Flash CC/Adobe Flash CC.app/Contents/Common/Configuration/
取而代之的是文件夹。请记住,要进入Adobe Flash CC.app部分,您只需在Finder中右键单击应用程序,然后从关联菜单中选择“显示软件包内容”
以下是说明: