Flutter 颤振上的音频播放器:我能';不要一个接一个地播放mp3

Flutter 颤振上的音频播放器:我能';不要一个接一个地播放mp3,flutter,mp3,local,assets,audio-player,Flutter,Mp3,Local,Assets,Audio Player,我已经找了好几天的解决方案,但都找不到。我需要用音频播放器一个接一个地播放mp3文件,这对我来说是不可能的。我使用的是唯一的工具(据我所知),它为您提供了做这类事情的库,但我找不到如何做。谢谢你的帮助 playLocal(List list) async { list.forEach((f) async { final file = new File('${(await getTemporaryDirectory()).path}/voice.mp3'); await file.wri

我已经找了好几天的解决方案,但都找不到。我需要用音频播放器一个接一个地播放mp3文件,这对我来说是不可能的。我使用的是唯一的工具(据我所知),它为您提供了做这类事情的库,但我找不到如何做。谢谢你的帮助

playLocal(List list) async {

list.forEach((f) async {
  final file = new File('${(await getTemporaryDirectory()).path}/voice.mp3');
  await file.writeAsBytes((await loadAsset(f)).buffer.asUint8List());
  bool finish = false;

  if (player.state == null || player.state == AudioPlayerState.COMPLETED) {
    await player.play(file.path, isLocal:true);
  }

  if (player.state != null && player.state != AudioPlayerState.COMPLETED) {
    while(!finish){
      player.onPlayerCompletion.listen((event){
        finish = true;
      });
      if (finish) {await player.play(file.path, isLocal:true);}
    }
  }

});

}
您可以使用软件包
assetsAudioPlayer.finished.中收听
调用
\u next()

代码片段

void _next() {
    if (_assetsAudioPlayer.playlist != null) {
      _assetsAudioPlayer.playlistNext();
    } else {
      _currentAssetPosition++;
      _open(_currentAssetPosition);
    }
  }   
@override
      void initState() {
        super.initState();
        _assetsAudioPlayer.finished.listen((finished) {
          print("paly next");
          _next();
        });
      }
song1.mp3
完成自动播放
song2.mp3

完整代码

import 'package:assets_audio_player/assets_audio_player.dart';
import 'package:assets_audio_player_example/asset_audio_player_icons.dart';
import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  final assets = <String>[
    "assets/audios/song1.mp3",
    "assets/audios/song2.mp3",
    "assets/audios/song3.mp3",
  ];
  final AssetsAudioPlayer _assetsAudioPlayer = AssetsAudioPlayer();

  var _currentAssetPosition = -1;

  void _open(int assetIndex) {
    _currentAssetPosition = assetIndex % assets.length;
    _assetsAudioPlayer.open(assets[_currentAssetPosition]);
  }

  void _playPause() {
    _assetsAudioPlayer.playOrPause();
  }

  void _next() {
    if (_assetsAudioPlayer.playlist != null) {
      _assetsAudioPlayer.playlistNext();
    } else {
      _currentAssetPosition++;
      _open(_currentAssetPosition);
    }
  }

  void _prev() {
    if (_assetsAudioPlayer.playlist != null) {
      _assetsAudioPlayer.playlistPrevious();
    } else {
      _currentAssetPosition--;
      _open(_currentAssetPosition);
    }
  }

  @override
  void initState() {
    super.initState();
    _assetsAudioPlayer.finished.listen((finished) {
      print("paly next");
      _next();
    });
  }

  @override
  void dispose() {
    _assetsAudioPlayer.stop();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Padding(
          padding: const EdgeInsets.only(bottom: 48.0),
          child: Column(
            mainAxisSize: MainAxisSize.max,
            crossAxisAlignment: CrossAxisAlignment.stretch,
            children: <Widget>[
              RaisedButton(
                onPressed: () {
                  _assetsAudioPlayer
                      .openPlaylist(Playlist(assetAudioPaths: this.assets));
                },
                child: Text("Playlist test"),
              ),
              Expanded(
                child: StreamBuilder(
                  stream: _assetsAudioPlayer.current,
                  initialData: const PlayingAudio(),
                  builder: (BuildContext context,
                      AsyncSnapshot<PlayingAudio> snapshot) {
                    final PlayingAudio currentAudio = snapshot.data;
                    return ListView.builder(
                      itemBuilder: (context, position) {
                        return ListTile(
                            title: Text(assets[position].split("/").last,
                                style: TextStyle(
                                    color: assets[position] ==
                                            currentAudio.assetAudioPath
                                        ? Colors.blue
                                        : Colors.black)),
                            onTap: () {
                              _open(position);
                            });
                      },
                      itemCount: assets.length,
                    );
                  },
                ),
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.center,
                mainAxisSize: MainAxisSize.max,
                children: <Widget>[
                  StreamBuilder(
                    stream: _assetsAudioPlayer.isLooping,
                    initialData: false,
                    builder:
                        (BuildContext context, AsyncSnapshot<bool> snapshot) {
                      return RaisedButton(
                        child: Text(snapshot.data ? "Looping" : "Not looping"),
                        onPressed: () {
                          _assetsAudioPlayer.toggleLoop();
                        },
                      );
                    },
                  ),
                  SizedBox(width: 20),
                  RaisedButton(
                    child: Text("Seek to 2:00"),
                    onPressed: () {
                      _assetsAudioPlayer.seek(Duration(minutes: 2));
                    },
                  ),
                ],
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.center,
                children: <Widget>[
                  StreamBuilder(
                    stream: _assetsAudioPlayer.currentPosition,
                    initialData: const Duration(),
                    builder: (BuildContext context,
                        AsyncSnapshot<Duration> snapshot) {
                      Duration duration = snapshot.data;
                      return Text(durationToString(duration));
                    },
                  ),
                  Text(" - "),
                  StreamBuilder(
                    stream: _assetsAudioPlayer.current,
                    builder: (BuildContext context,
                        AsyncSnapshot<PlayingAudio> snapshot) {
                      Duration duration = Duration();
                      if (snapshot.hasData) {
                        duration = snapshot.data.duration;
                      }
                      return Text(durationToString(duration));
                    },
                  ),
                ],
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.center,
                mainAxisSize: MainAxisSize.max,
                children: [
                  IconButton(
                    onPressed: _prev,
                    icon: Icon(AssetAudioPlayerIcons.to_start),
                  ),
                  StreamBuilder(
                    stream: _assetsAudioPlayer.isPlaying,
                    initialData: false,
                    builder:
                        (BuildContext context, AsyncSnapshot<bool> snapshot) {
                      return IconButton(
                        onPressed: _playPause,
                        icon: Icon(snapshot.data
                            ? AssetAudioPlayerIcons.pause
                            : AssetAudioPlayerIcons.play),
                      );
                    },
                  ),
                  IconButton(
                    icon: Icon(AssetAudioPlayerIcons.to_end),
                    onPressed: _next,
                  ),
                ],
              ),
            ],
          ),
        ),
      ),
    );
  }
}

String durationToString(Duration duration) {
  String twoDigits(int n) {
    if (n >= 10) return "$n";
    return "0$n";
  }

  String twoDigitMinutes =
      twoDigits(duration.inMinutes.remainder(Duration.minutesPerHour));
  String twoDigitSeconds =
      twoDigits(duration.inSeconds.remainder(Duration.secondsPerMinute));
  return "$twoDigitMinutes:$twoDigitSeconds";
}
import'package:assets_audio_player/assets_audio_player.dart';
导入“package:assets\u audio\u player\u示例/assets\u audio\u player\u icons.dart”;
进口“包装:颤振/材料.省道”;
void main()=>runApp(MyApp());
类MyApp扩展了StatefulWidget{
@凌驾
_MyAppState createState()=>\u MyAppState();
}
类MyAppState扩展了状态{
最终资产=[
“资产/音频/歌曲1.mp3”,
“资产/音频/歌曲2.mp3”,
“资产/音频/歌曲3.mp3”,
];
最终AssetsAudioPlayer _AssetsAudioPlayer=AssetsAudioPlayer();
var _currentAssetPosition=-1;
空开(内部资产索引){
_currentAssetPosition=assetIndex%assets.length;
_打开(资产[_currentAssetPosition]);
}
void_playPause(){
_assetsAudioPlayer.playOrPause();
}
void_next(){
如果(_assetsAudioPlayer.playlist!=null){
_AssetAudioPlayer.playlingNext();
}否则{
_currentAssetPosition++;
_打开(_currentAssetPosition);
}
}
void_prev(){
如果(_assetsAudioPlayer.playlist!=null){
_AssetAudioPlayer.playlipPrevious();
}否则{
_当前资产位置--;
_打开(_currentAssetPosition);
}
}
@凌驾
void initState(){
super.initState();
_AssetAudioPlayer.finished.listen((完成){
打印(“下一页”);
_next();
});
}
@凌驾
无效处置(){
_assetsAudioPlayer.stop();
super.dispose();
}
@凌驾
小部件构建(构建上下文){
返回材料PP(
家:脚手架(
appBar:appBar(
标题:const Text(“插件示例应用程序”),
),
主体:填充物(
填充:仅限常量边集(底部:48.0),
子:列(
mainAxisSize:mainAxisSize.max,
crossAxisAlignment:crossAxisAlignment.stretch,
儿童:[
升起的按钮(
已按下:(){
_资产音频层
.openPlaylist(Playlist(assetudiopath:this.assets));
},
子项:文本(“播放列表测试”),
),
扩大(
孩子:StreamBuilder(
流:_assetsAudioPlayer.current,
initialData:const PlayingAudio(),
生成器:(BuildContext上下文,
异步快照(快照){
最终播放音频currentAudio=snapshot.data;
返回ListView.builder(
itemBuilder:(上下文、位置){
返回列表块(
标题:文本(资产[位置])。拆分(“/”)。最后,
样式:TextStyle(
颜色:资产[头寸]==
currentAudio.assetAudioPath
颜色:蓝色
:颜色。黑色),
onTap:(){
_打开(位置);
});
},
itemCount:assets.length,
);
},
),
),
划船(
mainAxisAlignment:mainAxisAlignment.center,
mainAxisSize:mainAxisSize.max,
儿童:[
StreamBuilder(
流:_assetsAudioPlayer.isLooping,
initialData:false,
建设者:
(BuildContext上下文,异步快照){
返回上升按钮(
子项:文本(snapshot.data?“循环”:“非循环”),
已按下:(){
_AssetAudioPlayer.toggleLoop();
},
);
},
),
尺寸箱(宽度:20),
升起的按钮(
儿童:文本(“搜索到2:00”),
已按下:(){
_assetsAudioPlayer.seek(持续时间(分钟:2));
},
),
],
),
划船(
mainAxisAlignment:mainAxisAlignment.center,
儿童:[
StreamBuilder(
流:_assetsAudioPlayer.currentPosition,
initialData:const Duration(),
生成器:(BuildContext上下文,
异步快照(快照){
持续时间=snapshot.data;
返回文本(durationToString(duration));
},
),
正文(“-”,
StreamBuilder(
流:_assetsAudioPlayer.current,
生成器:(BuildContext上下文,
异步快照(快照){
持续时间=持续时间();
if(snapshot.hasData){
持续时间=snapshot.data.duration;
}
返回文本(durationToString(duration));
},
),
],
),
划船(
MainAxisAlign:MainAxisAlign