Graphviz如何控制边
。我在找右边的图,但我得到的是左边的图。我对Graphviz不熟悉。我还必须制作节点1和节点2,因为我无法模拟右侧的图像。我的终端形状也不完全一样。谁来帮帮我。我的代码到现在为止:Graphviz如何控制边,graph,graphviz,dot,digraphs,Graph,Graphviz,Dot,Digraphs,。我在找右边的图,但我得到的是左边的图。我对Graphviz不熟悉。我还必须制作节点1和节点2,因为我无法模拟右侧的图像。我的终端形状也不完全一样。谁来帮帮我。我的代码到现在为止: digraph M { style=filled; graph [splines = headport]; START->1 1->"Is COUNT\nan even\nnumber?" "Is COUNT\nan even\nnumber?"->"SUM = SUM +\n
digraph M
{
style=filled;
graph [splines = headport];
START->1
1->"Is COUNT\nan even\nnumber?"
"Is COUNT\nan even\nnumber?"->"SUM = SUM +\nCOUNT" [label=TRUE]
"SUM = SUM +\nCOUNT"->2
"Is COUNT\nan even\nnumber?"->2 [label=FALSE]
2->"COUNT = COUNT+1"
"COUNT = COUNT+1"->"IS COUNT >\n20"
"IS COUNT >\n20"->1 [label=FALSE]
"IS COUNT >\n20"->STOP[label=TRUE]
"Is COUNT\nan even\nnumber?"[shape=diamond]
"SUM = SUM +\nCOUNT"[shape=rectangle]
"IS COUNT >\n20"[shape=diamond]
"COUNT = COUNT+1"[shape=rectangle]
1[shape=circle]
2[shape=circle]
START[shape=record, style="rounded"]
STOP[shape=record, style="rounded"]
}
我对您的图表做了一些更改,以使您更接近。样条曲线的多段线,并将1和2节点的属性更改为更接近目标。显然不完美,但希望更好,足以帮助和建议其他方法,您可以进一步改进它,而无需进行重大重新设计
digraph M
{
style=filled;
graph [splines = headport splines=polyline];
START->1
1->"Is COUNT\nan even\nnumber?"
"Is COUNT\nan even\nnumber?"->"SUM = SUM +\nCOUNT" [label=TRUE]
"SUM = SUM +\nCOUNT"->2
"Is COUNT\nan even\nnumber?"->2 [label=FALSE]
2->"COUNT = COUNT+1"
"COUNT = COUNT+1"->"IS COUNT >\n20"
"IS COUNT >\n20"->1 [label=FALSE tailport=e]
"IS COUNT >\n20"->STOP[label=TRUE ]
"Is COUNT\nan even\nnumber?"[shape=diamond]
"SUM = SUM +\nCOUNT"[shape=rectangle]
"IS COUNT >\n20"[shape=diamond]
"COUNT = COUNT+1"[shape=rectangle headport=n]
1[shape=point size="0,0" label=""]
2[shape=point size="0,0" label=""]
START[shape=record, style="rounded"]
STOP[shape=record, style="rounded"]
}