Ios 可以使用平移手势移动窗口吗?
是否可以通过平移手势识别器移动Ios 可以使用平移手势移动窗口吗?,ios,cocoa-touch,uiwindow,Ios,Cocoa Touch,Uiwindow,是否可以通过平移手势识别器移动ui窗口?我在理解手势的工作原理方面遇到了一些问题,并设法使其在视图中工作,但在windows中却不工作。是的,你可以 UIWindow是UIView的子类,您可以正常添加PanGesture。若要移动窗口,请更改UIApplication.sharedApplication.delegate.window的框架,它将正常工作 创建一个新项目并用下面的“我的代码”替换AppDelegate.m文件。你们可以移动窗户 #import "AppDelegate.h"
ui窗口
?我在理解手势的工作原理方面遇到了一些问题,并设法使其在视图中工作,但在windows中却不工作。是的,你可以
UIWindow
是UIView
的子类,您可以正常添加PanGesture
。若要移动窗口,请更改UIApplication.sharedApplication.delegate.window的框架,它将正常工作
创建一个新项目并用下面的“我的代码”替换AppDelegate.m
文件。你们可以移动窗户
#import "AppDelegate.h"
@interface AppDelegate ()
@property (nonatomic, strong) UIPanGestureRecognizer* panGesture;
@property (nonatomic, assign) CGPoint lastPoint;
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanGesture:)];
[self.window addGestureRecognizer:_panGesture];
_needUpdate = YES;
return YES;
}
- (void)handlePanGesture:(UIPanGestureRecognizer *)panGesture {
CGPoint point = [panGesture locationInView:self.window];
CGPoint center = self.window.center;
if (CGPointEqualToPoint(_lastPoint, CGPointZero)) {
_lastPoint = point;
}
center.x += point.x - _lastPoint.x;
center.y += point.y - _lastPoint.y;
self.window.frame = [UIScreen mainScreen].bounds;
self.window.center = center;
if (panGesture.state == UIGestureRecognizerStateEnded) {
_lastPoint = CGPointZero;
}
}
@end
是的,你可以
UIWindow
是UIView
的子类,您可以正常添加PanGesture
。若要移动窗口,请更改UIApplication.sharedApplication.delegate.window的框架,它将正常工作
创建一个新项目并用下面的“我的代码”替换AppDelegate.m
文件。你们可以移动窗户
#import "AppDelegate.h"
@interface AppDelegate ()
@property (nonatomic, strong) UIPanGestureRecognizer* panGesture;
@property (nonatomic, assign) CGPoint lastPoint;
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanGesture:)];
[self.window addGestureRecognizer:_panGesture];
_needUpdate = YES;
return YES;
}
- (void)handlePanGesture:(UIPanGestureRecognizer *)panGesture {
CGPoint point = [panGesture locationInView:self.window];
CGPoint center = self.window.center;
if (CGPointEqualToPoint(_lastPoint, CGPointZero)) {
_lastPoint = point;
}
center.x += point.x - _lastPoint.x;
center.y += point.y - _lastPoint.y;
self.window.frame = [UIScreen mainScreen].bounds;
self.window.center = center;
if (panGesture.state == UIGestureRecognizerStateEnded) {
_lastPoint = CGPointZero;
}
}
@end
嘿,谢谢你的回复。这使它部分起作用。但它在起点和新起点之间跳跃。安迪,你知道为什么吗?好像要把它设定成both@KaneBuckthorpe我已经更新了答案。你可以再查一下。请让我知道它是否有效;)很好用!!非常感谢。这已经困扰了我很多年了哈哈,谢谢你的回复。这使它部分起作用。但它在起点和新起点之间跳跃。安迪,你知道为什么吗?好像要把它设定成both@KaneBuckthorpe我已经更新了答案。你可以再查一下。请让我知道它是否有效;)很好用!!非常感谢。这困扰了我好几年了哈哈