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Ios t将物体贴到屏幕底部_Ios_Swift_Xcode_View_Swiftui - Fatal编程技术网

Ios t将物体贴到屏幕底部

Ios t将物体贴到屏幕底部,ios,swift,xcode,view,swiftui,Ios,Swift,Xcode,View,Swiftui,我遇到了一个问题-我无法将文本附加到屏幕底部-文本(“文本”(ббббббббббббббббббббббб。我尝试使用堆栈{space()item},但是对象刚好离开屏幕的视野。我做错了什么 p.S.文本(“бббббббббббббббб107 iphoneSE: iphone11: 尝试使用.position(x:UIScreen.main.bounds.size.height)定位屏幕。 您可以将此扩展用于更干净的代码- extension UIScreen { static l

我遇到了一个问题-我无法将文本附加到屏幕底部-文本(“文本”(ббббббббббббббббббббббб。我尝试使用堆栈{space()item},但是对象刚好离开屏幕的视野。我做错了什么

p.S.文本(“бббббббббббббббб107

iphoneSE:

iphone11:

尝试使用
.position(x:UIScreen.main.bounds.size.height)定位屏幕。

您可以将此扩展用于更干净的代码-

extension UIScreen {
   static let screenWidth = UIScreen.main.bounds.size.width
   static let screenHeight = UIScreen.main.bounds.size.height
   static let screenSize = UIScreen.main.bounds.size
}
如果你想更准确,你可以这样做GeometryReader-

GeometryReader { geo in 
   Text("Общи условия и поверителност")
       .potision(x: UIScreen.screenHeight - geo.safeAreaInsets.top)
}

这还将包括计算中的安全区域

尝试使用
.position(x:UIScreen.main.bounds.size.height)定位屏幕

您可以将此扩展用于更干净的代码-

extension UIScreen {
   static let screenWidth = UIScreen.main.bounds.size.width
   static let screenHeight = UIScreen.main.bounds.size.height
   static let screenSize = UIScreen.main.bounds.size
}
如果你想更准确,你可以这样做GeometryReader-

GeometryReader { geo in 
   Text("Общи условия и поверителност")
       .potision(x: UIScreen.screenHeight - geo.safeAreaInsets.top)
}
这也将包括计算中的安全区域


尝试使用.position(x: UIScreen.main.bounds.size.height)

您可以将此扩展用于更干净的代码-

extension UIScreen {
   static let screenWidth = UIScreen.main.bounds.size.width
   static let screenHeight = UIScreen.main.bounds.size.height
   static let screenSize = UIScreen.main.bounds.size
}
扩展UIScreen{静态let屏幕宽度= UIScreen.main.bounds.size.width静态let屏幕高度= UIScreen.main.bounds.size.height静态let屏幕大小= UIScreen.main.bounds.size}如果希望更准确,可以 像这样的GeometryReader-

GeometryReader { geo in 
   Text("Общи условия и поверителност")
       .potision(x: UIScreen.screenHeight - geo.safeAreaInsets.top)
}
GeometryReader{geo在文本中(“бббббббббббббббб .potision(x:UIScreen.screenHeight-geo.safeAreaInsets.top)}这也将包括计算中的safeArea

@阿维普罗菲索斯基-

该对象已消失,但您仍可以单击它并转到另一个屏幕 欧欧欧


尝试使用.position(x: UIScreen.main.bounds.size.height)

您可以将此扩展用于更干净的代码-

extension UIScreen {
   static let screenWidth = UIScreen.main.bounds.size.width
   static let screenHeight = UIScreen.main.bounds.size.height
   static let screenSize = UIScreen.main.bounds.size
}
扩展UIScreen{静态let屏幕宽度= UIScreen.main.bounds.size.width静态let屏幕高度= UIScreen.main.bounds.size.height静态let屏幕大小= UIScreen.main.bounds.size}如果希望更准确,可以 像这样的GeometryReader-

GeometryReader { geo in 
   Text("Общи условия и поверителност")
       .potision(x: UIScreen.screenHeight - geo.safeAreaInsets.top)
}
GeometryReader{geo在文本中(“бббббббббббббббб .potision(x:UIScreen.screenHeight-geo.safeAreaInsets.top)}这也将包括计算中的safeArea

@阿维普罗菲索斯基-

该对象已消失,但您仍可以单击它并转到另一个屏幕
o_o

SwiftUI(因为你说的是
Stack{space()item}
)?还是自动布局/框架?@aheze i menia StackSwiftUI我猜(因为你说的是
Stack{space()item}
)?还是自动布局/框架?@aheze i menia Stack