Ios 应用内购买下载永远不会被下载
我有一个问题,我有一个应用程序内购买,我想用我的沙盒测试。 应用内购买的状态为“准备提交”,我已按照步骤将pkg文件上载到应用内购买 沙箱中的事务可以正常工作,但是当涉及到下载时 -(void)paymentQueue:(SKPaymentQueue*)队列更新下载:(NSArray*)下载 委托函数只被调用一次。它首先进入“else if(download.downloadState==SKDownloadStateActive)”块,并打印“Progress…0…” 在下载生效之前,应用内购买是否必须经过苹果的“审查和批准”? 否则会有什么错误 谢谢Ios 应用内购买下载永远不会被下载,ios,objective-c,in-app-purchase,storekit,Ios,Objective C,In App Purchase,Storekit,我有一个问题,我有一个应用程序内购买,我想用我的沙盒测试。 应用内购买的状态为“准备提交”,我已按照步骤将pkg文件上载到应用内购买 沙箱中的事务可以正常工作,但是当涉及到下载时 -(void)paymentQueue:(SKPaymentQueue*)队列更新下载:(NSArray*)下载 委托函数只被调用一次。它首先进入“else if(download.downloadState==SKDownloadStateActive)”块,并打印“Progress…0…” 在下载生效之前,应用内购
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
for (SKPaymentTransaction * transaction in transactions) {
switch (transaction.transactionState)
{
case SKPaymentTransactionStatePurchased:
if (transaction.downloads) {
[[SKPaymentQueue defaultQueue] startDownloads:transaction.downloads];
}
[self completeTransaction:transaction];
break;
case SKPaymentTransactionStateFailed:
[self failedTransaction:transaction];
break;
case SKPaymentTransactionStateRestored:
if (transaction.downloads) {
[[SKPaymentQueue defaultQueue] startDownloads:transaction.downloads];
}
[self restoreTransaction:transaction];
default:
break;
}
};
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedDownloads:(NSArray *)downloads;
{
for (SKDownload *download in downloads) {
if (download.downloadState == SKDownloadStateFinished) {
[self processDownload:download]; // not written yet
// now we're done
[queue finishTransaction:download.transaction];
} else if (download.downloadState == SKDownloadStateActive) {
NSString *productID = download.contentIdentifier; // in app purchase identifier
NSTimeInterval remaining = download.timeRemaining; // secs
float progress = download.progress; // 0.0 -> 1.0
NSLog(@"Downloading %@", productID);
NSLog(@"progress... %f time remaining %f", progress, remaining);
// NOT SHOWN: use the productID to notify your model of download progress...
} else { // waiting, paused, failed, cancelled
NSLog(@"Warn: not handled: %d", download.downloadState);
}
}
}
从
updatedTransaction
[self completeTransaction:transaction];
并将其插入
if (download.downloadState == SKDownloadStateFinished) {
// now we're done
[self completeTransaction:download.transaction];
}
这样,下载进度将调用
updatedownloads
。用于测试的应用内购买无需获得苹果的批准。我也在经历同样的事情。你找到问题所在了吗?我找到了paymentQueue:updatedDownloads在我的程序中只被调用一次的原因。在函数completeTransaction中,在我运行[[SKPaymentQueue defaultQueue]startDownloads:transaction.downloads]之后调用[[SKPaymentQueue defaultQueue]finishTransaction:transaction]仅当没有transaction.downloads时才应调用finishTransaction。