Ios 调整UITableView ImageView的大小
如何在UITableViewCell中调整UIImageView的大小?我正在传入一个大图像(至少100x100px),因此图像本身不应该是问题(它应该随imageview缩小)Ios 调整UITableView ImageView的大小,ios,objective-c,Ios,Objective C,如何在UITableViewCell中调整UIImageView的大小?我正在传入一个大图像(至少100x100px),因此图像本身不应该是问题(它应该随imageview缩小) 通常,UITableViewCell中的UIImageView的高度和宽度为43点(或86像素)。我想把它缩小到20 x 20,但这没什么用。我遗漏了什么吗?您无法更改uitableviewcell的uiimageview的帧。您可以从下面选择一个选项 创建一个自定义单元格并根据需要放置uiimageview(这是最
通常,UITableViewCell中的UIImageView的高度和宽度为43点(或86像素)。我想把它缩小到20 x 20,但这没什么用。我遗漏了什么吗?您无法更改uitableviewcell的uiimageview的帧。您可以从下面选择一个选项
CGSize itemSize = CGSizeMake(width, height);
UIGraphicsBeginImageContext(itemSize);
CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height);
[cell.imageView.image drawInRect:imageRect];
cell.imageView.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
我希望以下功能对您有用:
+(UIImage*)resizeImage:(UIImage *)image width:(int)width height:(int)height {
CGFloat targetWidth = width;
CGFloat targetHeight = height;
CGImageRef imageRef = [image CGImage];
CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);
if (bitmapInfo == kCGImageAlphaNone) {
bitmapInfo = kCGImageAlphaNoneSkipLast;
}
CGContextRef bitmap;
if (image.imageOrientation == UIImageOrientationUp || image.imageOrientation == UIImageOrientationDown) {
bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
} else {
bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
}
// In the right or left cases, we need to switch scaledWidth and scaledHeight,
// and also the thumbnail point
if (image.imageOrientation == UIImageOrientationLeft) {
CGContextRotateCTM (bitmap, radians(90));
CGContextTranslateCTM (bitmap, 0, -targetHeight);
} else if (image.imageOrientation == UIImageOrientationRight) {
CGContextRotateCTM (bitmap, radians(-90));
CGContextTranslateCTM (bitmap, -targetWidth, 0);
} else if (image.imageOrientation == UIImageOrientationUp) {
// NOTHING
} else if (image.imageOrientation == UIImageOrientationDown) {
CGContextTranslateCTM (bitmap, targetWidth, targetHeight);
CGContextRotateCTM (bitmap, radians(-180.));
}
CGContextDrawImage(bitmap, CGRectMake(0, 0, targetWidth, targetHeight), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage* newImage = [UIImage imageWithCGImage:ref];
CGContextRelease(bitmap);
CGImageRelease(ref);
return newImage;
}
为什么不使用自定义单元格?更好地将UITableViewCell子类化感谢您的回答。当我尝试第二种方法时,它会调整imageview的大小,但我的图像随后会变得像素化。考虑到我正在缩小规模,这对我来说没有多大意义。有什么想法吗?
+(UIImage*)resizeImage:(UIImage *)image width:(int)width height:(int)height {
CGFloat targetWidth = width;
CGFloat targetHeight = height;
CGImageRef imageRef = [image CGImage];
CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);
if (bitmapInfo == kCGImageAlphaNone) {
bitmapInfo = kCGImageAlphaNoneSkipLast;
}
CGContextRef bitmap;
if (image.imageOrientation == UIImageOrientationUp || image.imageOrientation == UIImageOrientationDown) {
bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
} else {
bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
}
// In the right or left cases, we need to switch scaledWidth and scaledHeight,
// and also the thumbnail point
if (image.imageOrientation == UIImageOrientationLeft) {
CGContextRotateCTM (bitmap, radians(90));
CGContextTranslateCTM (bitmap, 0, -targetHeight);
} else if (image.imageOrientation == UIImageOrientationRight) {
CGContextRotateCTM (bitmap, radians(-90));
CGContextTranslateCTM (bitmap, -targetWidth, 0);
} else if (image.imageOrientation == UIImageOrientationUp) {
// NOTHING
} else if (image.imageOrientation == UIImageOrientationDown) {
CGContextTranslateCTM (bitmap, targetWidth, targetHeight);
CGContextRotateCTM (bitmap, radians(-180.));
}
CGContextDrawImage(bitmap, CGRectMake(0, 0, targetWidth, targetHeight), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage* newImage = [UIImage imageWithCGImage:ref];
CGContextRelease(bitmap);
CGImageRelease(ref);
return newImage;
}