Ios 如何在UITextView中调整图像并点击以放大
我已经在主ViewController中创建了一个表视图,一旦我触摸到它将带到下一个视图控制器(DetailViewController)的行,它将显示图像和菜肴名称。一旦我点击图像,它应该会变大,但不会变大。下面的代码是我在DetailViewController中尝试的代码 DetailViewController.mIos 如何在UITextView中调整图像并点击以放大,ios,objective-c,uiimageview,Ios,Objective C,Uiimageview,我已经在主ViewController中创建了一个表视图,一旦我触摸到它将带到下一个视图控制器(DetailViewController)的行,它将显示图像和菜肴名称。一旦我点击图像,它应该会变大,但不会变大。下面的代码是我在DetailViewController中尝试的代码 DetailViewController.m - (void)viewDidLoad { [super viewDidLoad]; imageView=[[UIImageView alloc] initWithFrame
- (void)viewDidLoad
{
[super viewDidLoad];
imageView=[[UIImageView alloc] initWithFrame:CGRectMake(10, 10,100, 100)];
CGRect textViewFrame = CGRectMake(10, 10, 300, 400);
textView = [[UITextView alloc] initWithFrame:textViewFrame];
textView.returnKeyType = UIReturnKeyDone;
textView.backgroundColor=[UIColor whiteColor];
textView.editable=NO;
textView.delegate = self;
[self.view addSubview:textView];
[textView addSubview:imageView];
textView.alpha = 0.9;
textView.font = [UIFont systemFontOfSize:15];
if(mrowno==0)
{
imageView.image=[UIImage imageNamed:@"Dosa.jpg"];
textView.text = @"\n\n\n\n\n\n\n\nDOSA\nDosa, ";
imageButton = [[UIButton alloc]init];
[imageButton setFrame:CGRectMake(0, 0, 100, 100)];
[imageButton addTarget:self action:@selector(imageTapped:) forControlEvents:UIControlEventTouchUpInside];
[imageView addSubview:imageButton];
}
下面是放大图像的方法
-(void)imageTapped:(UIButton*)in_sender
{
[UIView transitionWithView:in_sender.superview duration:0.8f options:UIViewAnimationOptionCurveLinear animations:^
{
[in_sender.superview setFrame:CGRectMake(0, 0, 300, 500)];
}
completion:^(BOOL finished)
{
}];
}
您不想在视图中使用
transitionWithView
。相反,您希望使用+animateWithDuration:delay:options:animations:completion:
(或其任何较短的变体…)
编辑:如果您想知道transitionWithView的用途是什么。。。有一个很好的例子,为remove/addSubview方法添加动画(不是帧修改):
如果需要,您可以通过收缩和收缩来增大和减小图像的大小
-(void)viewDidLoad
{
UIPinchGestureRecognizer* pinch=[[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinching:)];
[self.imageView addGestureRecognizer:pinch];
}
-(void)pinching:(UIGestureRecognizer*) recognizer
{
UIPinchGestureRecognizer* pinch=(UIPinchGestureRecognizer*) recognizer;
self.imageView.transform=CGAffineTransformScale(self.imageView.transform, pinch.scale, pinch.scale);
pinch.scale=1;
NSLog(@"pinching");
}
[UIView transitionWithView:containerView
duration:0.2
options:UIViewAnimationOptionTransitionFlipFromLeft
animations:^{
[fromView removeFromSuperview];
[containerView addSubview:toView];
} completion:NULL];
-(void)viewDidLoad
{
UIPinchGestureRecognizer* pinch=[[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinching:)];
[self.imageView addGestureRecognizer:pinch];
}
-(void)pinching:(UIGestureRecognizer*) recognizer
{
UIPinchGestureRecognizer* pinch=(UIPinchGestureRecognizer*) recognizer;
self.imageView.transform=CGAffineTransformScale(self.imageView.transform, pinch.scale, pinch.scale);
pinch.scale=1;
NSLog(@"pinching");
}