Ios 将用户位置传递给MKMapItem
我已经显示了用户位置,我想在Ios 将用户位置传递给MKMapItem,ios,objective-c,xcode,facebook-graph-api,mkmapitem,Ios,Objective C,Xcode,Facebook Graph Api,Mkmapitem,我已经显示了用户位置,我想在MKMApItem中显示那些获取的位置。 我知道在MKMapItem中显示的方式。但是我无法将这些获取的位置传递给MapItem类。您能帮我传递这些值吗 FBRequest *friendRequest = [FBRequest requestForGraphPath:@"me/friends?field=name,location,hometown"]; [ friendRequest startWithCompletionHandler:^(FBRequestCo
MKMApItem
中显示那些获取的位置。
我知道在MKMapItem
中显示的方式。但是我无法将这些获取的位置传递给MapItem类。您能帮我传递这些值吗
FBRequest *friendRequest = [FBRequest requestForGraphPath:@"me/friends?field=name,location,hometown"];
[ friendRequest startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error){
NSArray *data = [result objectForKey:@"data"];
for (FBGraphObject<FBGraphUser> *friend in data) {
NSLog(@"%@:%@", [friend name ],[friend.location objectForKey:@"name"]);
如何将这些位置传递给MKMapItem
类
- (IBAction)onClick:(id)sender {
Class mapItemClass=[MKMapItem class];
if(mapItemClass &&[mapItemClass respondsToSelector:@selector(openMapsWithItems:launchOptions:)])
{...}}
提前感谢。我回答了如何处理多个地理编码请求以响应您的另一个请求的问题,因此我将不再在这里重复该叙述 总之,我建议你试试:
FBRequest *friendRequest = [FBRequest requestForGraphPath:@"me/friends?field=name,location,hometown"];
[friendRequest startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
NSArray *friends = [result objectForKey:@"data"];
[self geocodeFriendRequestResponse:friends];
}];
然后,您可以调整中提供的答案:
-(void)geocodeFriendRequestResponse:(NSArray*)好友
{
CLGeocoder*geocoder=[[CLGeocoder alloc]init];
NSMutableArray*mapItems=[NSMutableArray];
NSOperationQueue*队列=[[NSOperationQueue alloc]init];
NSOperation*finalCompletionOperation=[NSBlockOperation blockOperationWithBlock:^{
[MKMapItem openmpswithitems:mapItems启动选项:nil];
}];
NSOperation*previousCompletionHandler=nil;
用于(FBGraphObject*朋友中的朋友)
{
NSString*地址=[friend.location objectForKey:@“name”];
//为地理编码请求本身创建一个块
NSBlockOperation*geocodeRequest=[[NSBlockOperation alloc]init];
//使此geo请求依赖于先前geocode请求完成块的完成
if(previousCompletionHandler)[geocodeRequest addDependency:previousCompletionHandler];
//为地理编码请求完成块创建块
NSBlockOperation*geocodeCompletionHandler=[[NSBlockOperation alloc]init];
//最终的“openMapsWithItems”取决于此地理代码请求完成块的完成
[FinalCompletionOperationAddDependency:geocodeCompletionHandler];
//让我们启动地理编码请求
[geocodeRequest addExecutionBlock:^{
[geocoder geocodeAddressString:address completionHandler:^(NSArray*位置标记,NSError*错误){
//完成后,我们将启动geocode请求完成块
[geocodeCompletionHandler addExecutionBlock:^{
如果(错误)
NSLog(@“%@”,错误);
如果([placemarks count]>0),则为else
{
CLPlacemark*geocodedPlacemark=[placemarks objectAtIndex:0];
MKPlacemark*placemark=[[MKPlacemark alloc]initWithCoordinate:geocodedPlacemark.location.coordinate
addressDictionary:geocodedPlacemark.addressDictionary];
MKMapItem*mapItem=[[MKMapItem alloc]initWithPlacemark:placemark];
[mapItem setName:geocodedPlacemark.name];
[mapItems addObject:mapItem];
}
}];
[队列添加操作:geocodeCompletionHandler];
}];
}];
[队列添加操作:geocodeRequest];
previousCompletionHandler=geocodeCompletionHandler;
}
[队列添加操作:最终完成操作];
}
该例程是确保多个地理代码请求不会同时发生的复杂方法。这背后的逻辑将得到更详细的解释。顺便说一句,虽然我已经测试了地理编码逻辑,但我还没有将其与Facebook逻辑一起测试,所以请让我知道它是如何运行的。@Rob嗨Rob..我已经给你发了邮件询问了一些问题..请务必回答我的问题..提前谢谢。。
FBRequest *friendRequest = [FBRequest requestForGraphPath:@"me/friends?field=name,location,hometown"];
[friendRequest startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
NSArray *friends = [result objectForKey:@"data"];
[self geocodeFriendRequestResponse:friends];
}];
- (void)geocodeFriendRequestResponse:(NSArray *)friends
{
CLGeocoder *geocoder = [[CLGeocoder alloc]init];
NSMutableArray *mapItems = [NSMutableArray array];
NSOperationQueue *queue = [[NSOperationQueue alloc] init];
NSOperation *finalCompletionOperation = [NSBlockOperation blockOperationWithBlock:^{
[MKMapItem openMapsWithItems:mapItems launchOptions:nil];
}];
NSOperation *previousCompletionHandler = nil;
for (FBGraphObject<FBGraphUser> *friend in friends)
{
NSString *address = [friend.location objectForKey:@"name"];
// create a block for the geocode request itself
NSBlockOperation *geocodeRequest = [[NSBlockOperation alloc] init];
// make this geo request dependent upon the completion of the prior geocode request completion block
if (previousCompletionHandler) [geocodeRequest addDependency:previousCompletionHandler];
// create a block for the geocode request completion block
NSBlockOperation *geocodeCompletionHandler = [[NSBlockOperation alloc] init];
// The final `openMapsWithItems` is contingent on the completion of this geocode request completion block
[finalCompletionOperation addDependency:geocodeCompletionHandler];
// let's initiate the geocode request
[geocodeRequest addExecutionBlock:^{
[geocoder geocodeAddressString:address completionHandler:^(NSArray *placemarks, NSError *error) {
// upon completion, we'll initiate the geocode request completion block
[geocodeCompletionHandler addExecutionBlock:^{
if (error)
NSLog(@"%@", error);
else if ([placemarks count] > 0)
{
CLPlacemark *geocodedPlacemark = [placemarks objectAtIndex:0];
MKPlacemark *placemark = [[MKPlacemark alloc] initWithCoordinate:geocodedPlacemark.location.coordinate
addressDictionary:geocodedPlacemark.addressDictionary];
MKMapItem *mapItem = [[MKMapItem alloc] initWithPlacemark:placemark];
[mapItem setName:geocodedPlacemark.name];
[mapItems addObject:mapItem];
}
}];
[queue addOperation:geocodeCompletionHandler];
}];
}];
[queue addOperation:geocodeRequest];
previousCompletionHandler = geocodeCompletionHandler;
}
[queue addOperation:finalCompletionOperation];
}