Ios [\uu NSPlaceholderArray initWithObjects:计数:]:尝试从对象[0]插入nil对象
我让EagleView Hondling presentFrameBuffer并保存EagleView的屏幕截图,将此照片发送到UIViewController for UIActivityViewController社交网络框架。因此,我保存在Ios [\uu NSPlaceholderArray initWithObjects:计数:]:尝试从对象[0]插入nil对象,ios,uiimage,nsarray,nsuserdefaults,uiactivityviewcontroller,Ios,Uiimage,Nsarray,Nsuserdefaults,Uiactivityviewcontroller,我让EagleView Hondling presentFrameBuffer并保存EagleView的屏幕截图,将此照片发送到UIViewController for UIActivityViewController社交网络框架。因此,我保存在NSUserDefaults中,然后在UIViewController中检索。但由于未捕获的异常“NSInvalidArgumentException”,我正在终止应用程序,原因:”***-[\uu NSPlaceholderArray initWith
NSUserDefaults
中,然后在UIViewController中检索。但由于未捕获的异常“NSInvalidArgumentException”,我正在终止应用程序,原因:”***-[\uu NSPlaceholderArray initWithObjects:count:]:尝试从对象[0]插入零对象。
伊格尔维
@property (nonatomic, copy) UIImage * screensht;
@property (nonatomic, copy) UIButton * save;
伊格尔维
- (BOOL)presentFramebuffer
{
if (_takePhotoFlag)
{
UIImage *glImage = [self glToUIImage];
self.screensht = [self createSavableImage:glImage];
[[NSUserDefaults standardUserDefaults] setObject:UIImagePNGRepresentation(self.screensht) forKey:@"image"];
UIImageWriteToSavedPhotosAlbum(self.screensht, nil, nil, nil);
}
glBindRenderbuffer(GL_RENDERBUFFER, colorRenderbuffer);
return [context presentRenderbuffer:GL_RENDERBUFFER];
}
-(void)save:(id)sender{
_takePhotoFlag = YES;
}
Viewcontroller.mm:
- (void)viewDidLoad
{
[super viewDidLoad];
[eaglView.save addTarget:self action:@selector(save:) forControlEvents:UIControlEventTouchUpInside];
}
-(void)save:(id)sender{
NSLog(@"save click");
NSData* imageData = [[NSUserDefaults standardUserDefaults] objectForKey:@"image"];
UIImage* image = [UIImage imageWithData:imageData];
NSArray *activityItems = @[image];
UIActivityViewController *avc = [[UIActivityViewController alloc] initWithActivityItems:activityItems applicationActivities:nil];
avc.excludedActivityTypes = [NSArray arrayWithObjects:UIActivityTypePrint, UIActivityTypeCopyToPasteboard, UIActivityTypeAssignToContact, UIActivityTypeSaveToCameraRoll, nil];
[self presentViewController:avc animated:YES completion:nil];
}
NSUserDefaults空值:
[[NSUserDefaults standardUserDefaults] setObject:UIImagePNGRepresentation(self.screensht) forKey:@"image"];
NSLog(@"nsuserdefauls is %@",[[NSUserDefaults standardUserDefaults] stringForKey:@"image"]);
nsuserdefauls is (null)
您将图像存储为NSData对象,但尝试使用
stringForKey
检索图像-这将为零,因为“image”键不包含字符串。你应该使用
NSData *imageData=[[NSUserDefaults standardUserDefaults] objectForKey:@"image"]);
UIImage *image=[UIImage imageWithData:imageData];
对我来说,答案是我在打电话
if([_something respondsToSelector:@selector(objectForKey:)])
{
id a = [_something objectForKey:@"someKey"];
}
但是“\u something”是“nil”,这就是我得到崩溃的原因似乎检索到的图像是零?你检查了吗?你成功保存了图像吗?是的,我可以使用UIImageWriteToSavedPhotosAlbum(self.screensht,nil,nil,nil)将图像保存在相册中;您是否从NSUserDefaults获取图像?我确信
图像
为零。在目标c中,向零发送消息是可以的。您发送objectForKey的东西可能不符合KVO