Ios 创建可与IBInspectable一起使用的OptionSet
我正在尝试创建一个可与Ios 创建可与IBInspectable一起使用的OptionSet,ios,swift,swift3,ibinspectable,optionsettype,Ios,Swift,Swift3,Ibinspectable,Optionsettype,我正在尝试创建一个可与@IBInspectable结合使用的optionstart,这似乎在Swift 2.2中是可能的 我遇到了一个库,它似乎使用了一个optionstart和@IBInspectable组合使用(IBInspectable是第一个集合,结构实际上是在类的底部创建的) 我认为这是可能的,因为BooleanType似乎从swift2.3 我像这样编写了我的OptionSet,但它不能与@IBInspectable结合使用,因为它在BooleanType所在的地方不受支持(我想这就
@IBInspectable
结合使用的optionstart
,这似乎在Swift 2.2中是可能的
我遇到了一个库,它似乎使用了一个optionstart
和@IBInspectable
组合使用(IBInspectable
是第一个集合,结构实际上是在类的底部创建的)
我认为这是可能的,因为BooleanType
似乎从swift2.3
我像这样编写了我的OptionSet
,但它不能与@IBInspectable
结合使用,因为它在BooleanType
所在的地方不受支持(我想这就是它在前面提到的库的代码中工作的原因)
有人知道如何确保它在Swift 3中工作吗?所以我确实找到了一种方法,通过编写某种适配器来使用它
我非常确信这可以做得更好,如果有人有办法做到这一点,请毫不犹豫地提供您的解决方案,但我现在就是这样做的
public struct Corners: OptionSet {
private enum Corner: Int, CustomStringConvertible {
case TopLeft=1
case TopRight=2
case BottomLeft=4
case BottomRight=8
case All=16
public var description: String {
var shift = 0
while (rawValue.hashValue >> shift != 1) { shift += 1 }
return ["topleft", "topright", "bottomleft", "bottomright", "all"][shift]
}
}
public let rawValue: Int
public init(rawValue: Int) { self.rawValue = rawValue }
private init(_ shape: Corner) { self.rawValue = shape.rawValue }
static let TopLeft = Corners(Corner.TopLeft)
static let TopRight = Corners(Corner.TopRight)
static let BottomLeft = Corners(Corner.BottomLeft)
static let BottomRight = Corners(Corner.BottomRight)
static let All = [TopLeft, TopRight, BottomLeft, BottomRight]
}
// Needed to split the string that's provided in the @IBInspectable. and remove any possible spaces the user introduced
extension String {
func getStrings() -> [String] {
var stringArray: [String] = []
let strings = self.characters.split{$0 == ","}.map(String.init)
for s in strings {
let string = s.removeSpaces()
stringArray.append(string)
}
return stringArray
}
func removeSpaces() -> String {
if self.characters.first == " " {
var copy = self
copy.characters.removeFirst()
return copy.removeSpaces()
} else {
return self
}
}
}
然后我的@IBInspectable
看起来像这样
var corners = [Corners.TopLeft]
@IBInspectable public var onCorners: String = "" {
willSet {
corners = []
for s in newValue.lowercased().getStrings() {
switch s {
case "topleft":
corners.append(Corners.TopLeft)
case "topright":
corners.append(Corners.TopRight)
case "bottomleft":
corners.append(Corners.BottomLeft)
case "bottomright":
corners.append(Corners.BottomRight)
case "all":
corners = Corners.All
default:
return
}
}
}
didSet {
// Do your logic here
}
}
我是怎么做到的
@IBInspectable
open var cornerEdges: CGSize = CGSize(width: 20, height: 20)
@IBInspectable var topLeft: Bool = true
@IBInspectable var topRight: Bool = true
@IBInspectable var bottomLeft: Bool = true
@IBInspectable var bottomRight: Bool = true
override func awakeFromNib() {
var options = UIRectCorner()
if topLeft {
options = options.union(.topLeft)
}
if topRight {
options = options.union(.topRight)
}
if bottomLeft {
options = options.union(.bottomLeft)
}
if bottomRight {
options = options.union(.bottomRight)
}
let path = UIBezierPath(roundedRect:self.bounds,
byRoundingCorners:options,
cornerRadii: self.cornerEdges)
let maskLayer = CAShapeLayer()
maskLayer.path = path.cgPath
self.layer.mask = maskLayer
}
@IBInspectable
open var cornerEdges: CGSize = CGSize(width: 20, height: 20)
@IBInspectable var topLeft: Bool = true
@IBInspectable var topRight: Bool = true
@IBInspectable var bottomLeft: Bool = true
@IBInspectable var bottomRight: Bool = true
override func awakeFromNib() {
var options = UIRectCorner()
if topLeft {
options = options.union(.topLeft)
}
if topRight {
options = options.union(.topRight)
}
if bottomLeft {
options = options.union(.bottomLeft)
}
if bottomRight {
options = options.union(.bottomRight)
}
let path = UIBezierPath(roundedRect:self.bounds,
byRoundingCorners:options,
cornerRadii: self.cornerEdges)
let maskLayer = CAShapeLayer()
maskLayer.path = path.cgPath
self.layer.mask = maskLayer
}