Ios 重用UICell时如何刷新UITableView
我有一个Ios 重用UICell时如何刷新UITableView,ios,swift,Ios,Swift,我有一个UIViewController,里面有一个UITableView。在那个表中,我有几行,每行有几个按钮。当用户单击按钮时,按钮的图标将更改。我设法将按钮的状态保存到一个对象中,但我遇到了一个错误,当我检查所选按钮时,该错误会随机选择其他按钮。 这是我的密码: // MODEL class ChecklistItem: NSObject, NSCoding { // Recorded values var vehiclePass = 0 // 0 = unchecked, 1
UIViewController
,里面有一个UITableView
。在那个表中,我有几行,每行有几个按钮。当用户单击按钮时,按钮的图标将更改。我设法将按钮的状态保存到一个对象中,但我遇到了一个错误,当我检查所选按钮时,该错误会随机选择其他按钮。
这是我的密码:
// MODEL
class ChecklistItem: NSObject, NSCoding {
// Recorded values
var vehiclePass = 0 // 0 = unchecked, 1 = pass, 2 = fail
var trailerPass = 0 // 0 = unchecked, 1 = pass, 2 = fail
var vehicleComment = String()
var trailerComment = String()
}
以下是单元格的代码:
protocol ChecklistCellDelegate {
func tappedOnVehicleOrTrailerButtons(vehiclePassBtn: UIButton, vehicleFailBtn: UIButton, trailerPassBtn: UIButton, trailerFailBtn: UIButton, selectedCell: ChecklistCell)
func tapGestureOnCell(_ selectedCell: ChecklistCell)
}
class ChecklistCell: UITableViewCell {
// Interface Links
@IBOutlet weak var questionName: UILabel!
@IBOutlet weak var vehiclePassButton: UIButton!
@IBOutlet weak var vehicleFailButton: UIButton!
@IBOutlet weak var trailerPassButton: UIButton!
@IBOutlet weak var trailerFailButton: UIButton!
@IBOutlet weak var vehicleCommentLabel: UILabel!
@IBOutlet weak var trailerCommentLabel: UILabel!
@IBOutlet weak var tagIconImageView: UIImageView!
@IBOutlet weak var tagNameLabel: UILabel!
@IBOutlet weak var defectImageView: CustomImageView!
// Constraints Links
@IBOutlet weak var vehicleCommentHeightConstraint: NSLayoutConstraint!
@IBOutlet weak var trailerCommentHeightConstraint: NSLayoutConstraint!
@IBOutlet weak var tagIconHeightConstraint: NSLayoutConstraint!
@IBOutlet weak var tagNameBottomConstraint: NSLayoutConstraint!
@IBOutlet weak var defectImageHeightConstraint: NSLayoutConstraint!
// Properties
var delegate: ChecklistCellDelegate?
override func awakeFromNib() {
super.awakeFromNib()
let longTapGesture = UILongPressGestureRecognizer(target: self, action: #selector(self.tapEdit(sender:)))
addGestureRecognizer(longTapGesture)
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
// Detect when the user press Long Tap on any cell
@objc func tapEdit(sender: UITapGestureRecognizer) {
delegate?.tapGestureOnCell(self)
}
// Config the cell for Defect and Damage Check
func configCell(_ checklistItem: ChecklistItem){
questionName.text = checklistItem.descript
defectImageView.image = UIImage(named: String(checklistItem.imagesPath?.last ?? String()))
vehicleCommentLabel.text = checklistItem.vehicleComment
trailerCommentLabel.text = checklistItem.trailerComment
tagIconImageView.image = UIImage(named: Constants.tagIcon)
}
// Function to change the icon when the user press Pass or Fail Btn
func changeIconOnBtnTap(checkedBtn: UIButton, uncheckedBtn: UIButton){
if checkedBtn.isSelected == true {
checkedBtn.isSelected = true // user can't uncheck the button
uncheckedBtn.isSelected = false // the unchecked button is white now
}else {
checkedBtn.isSelected = true
uncheckedBtn.isSelected = false
}
}
// Check if the user press Pass or Fail btn for Vehicle or Trailer
@IBAction func passOrFailBtnTapped(_ sender: UIButton) {
sender.isSelected = true
delegate?.tappedOnVehicleOrTrailerButtons(vehiclePassBtn: vehiclePassButton,
vehicleFailBtn: vehicleFailButton,
trailerPassBtn: trailerPassButton,
trailerFailBtn: trailerFailButton,
selectedCell: self)
}
}
下面是一个bug捕获:
感谢阅读。问题在这里
点击车辆或轨道按钮
if vehiclePassBtn.isSelected {
item.vehiclePass = 1
}
if vehicleFailBtn.isSelected {
item.vehiclePass = 2
}
if trailerPassBtn.isSelected {
item.trailerPass = 1
}
if trailerFailBtn.isSelected {
item.trailerPass = 2
}
您完全依赖于按钮isSelected
属性,该属性可以将哪个状态排入队列以更改模型值,但您应该检查当前模型值并相应地采取行动
由于发送此参数
,因此selectedCell:ChecklistCell
将其与其他方法一样使用
let indexPath = tableView.indexPath(for:cell)!
let itemCategory = itemSections[indexPath.section]
let item = itemCategory.checklistItems[indexPath.row]
// then check the value in item and go on
另一件事是不要在这里重新加载整个表
questionsTableView.reloadData()
但只有那些受影响的人
questionsTableView.reloadRows([indexPath],for:.none)
并将其放在函数的末尾问题在这里点击鼠标或扶手按钮
if vehiclePassBtn.isSelected {
item.vehiclePass = 1
}
if vehicleFailBtn.isSelected {
item.vehiclePass = 2
}
if trailerPassBtn.isSelected {
item.trailerPass = 1
}
if trailerFailBtn.isSelected {
item.trailerPass = 2
}
您完全依赖于按钮isSelected
属性,该属性可以将哪个状态排入队列以更改模型值,但您应该检查当前模型值并相应地采取行动
由于发送此参数
,因此selectedCell:ChecklistCell
将其与其他方法一样使用
let indexPath = tableView.indexPath(for:cell)!
let itemCategory = itemSections[indexPath.section]
let item = itemCategory.checklistItems[indexPath.row]
// then check the value in item and go on
另一件事是不要在这里重新加载整个表
questionsTableView.reloadData()
但只有那些受影响的人
questionsTableView.reloadRows([indexPath],for:.none)
并将其放在函数的末尾如果有人想要实现相同的功能,这里有一个解决方案:
// Config the cell for Defect and Damage Check
func configCell(_ checklistItem: ChecklistItem){
questionName.text = checklistItem.descript
// Detect when user press Pass or Fail on any button and execute the assigned function to change the icon
vehiclePassButton.addTarget(self, action: #selector(vehiclePassButtonTapped), for: UIControl.Event.touchUpInside)
vehicleFailButton.addTarget(self, action: #selector(vehicleFailButtonTapped), for: UIControl.Event.touchUpInside)
trailerPassButton.addTarget(self, action: #selector(trailerPassButtonTapped), for: UIControl.Event.touchUpInside)
trailerFailButton.addTarget(self, action: #selector(trailerFailButtonTapped), for: UIControl.Event.touchUpInside)
}
@objc func vehiclePassButtonTapped(){
changeIconOnBtnTap(checkedBtn: vehiclePassButton, uncheckedBtn: vehicleFailButton)
}
@objc func vehicleFailButtonTapped(){
changeIconOnBtnTap(checkedBtn: vehicleFailButton, uncheckedBtn: vehiclePassButton)
}
@objc func trailerPassButtonTapped(){
changeIconOnBtnTap(checkedBtn: trailerPassButton, uncheckedBtn: trailerFailButton)
}
@objc func trailerFailButtonTapped(){
changeIconOnBtnTap(checkedBtn: trailerFailButton, uncheckedBtn: trailerPassButton)
}
// Function to change the icon when the user press Pass or Fail Btn
func changeIconOnBtnTap(checkedBtn: UIButton, uncheckedBtn: UIButton){
if checkedBtn.isSelected{
checkedBtn.isSelected = true // user can't uncheck the button
uncheckedBtn.isSelected = false // the unchecked button is white now
} else{
checkedBtn.isSelected = false
}
checkedBtn.isSelected = false // reset button status
uncheckedBtn.isSelected = false
}
谢谢Shu Khan帮助我 如果有人想要实现相同的功能,下面是修复方法:
// Config the cell for Defect and Damage Check
func configCell(_ checklistItem: ChecklistItem){
questionName.text = checklistItem.descript
// Detect when user press Pass or Fail on any button and execute the assigned function to change the icon
vehiclePassButton.addTarget(self, action: #selector(vehiclePassButtonTapped), for: UIControl.Event.touchUpInside)
vehicleFailButton.addTarget(self, action: #selector(vehicleFailButtonTapped), for: UIControl.Event.touchUpInside)
trailerPassButton.addTarget(self, action: #selector(trailerPassButtonTapped), for: UIControl.Event.touchUpInside)
trailerFailButton.addTarget(self, action: #selector(trailerFailButtonTapped), for: UIControl.Event.touchUpInside)
}
@objc func vehiclePassButtonTapped(){
changeIconOnBtnTap(checkedBtn: vehiclePassButton, uncheckedBtn: vehicleFailButton)
}
@objc func vehicleFailButtonTapped(){
changeIconOnBtnTap(checkedBtn: vehicleFailButton, uncheckedBtn: vehiclePassButton)
}
@objc func trailerPassButtonTapped(){
changeIconOnBtnTap(checkedBtn: trailerPassButton, uncheckedBtn: trailerFailButton)
}
@objc func trailerFailButtonTapped(){
changeIconOnBtnTap(checkedBtn: trailerFailButton, uncheckedBtn: trailerPassButton)
}
// Function to change the icon when the user press Pass or Fail Btn
func changeIconOnBtnTap(checkedBtn: UIButton, uncheckedBtn: UIButton){
if checkedBtn.isSelected{
checkedBtn.isSelected = true // user can't uncheck the button
uncheckedBtn.isSelected = false // the unchecked button is white now
} else{
checkedBtn.isSelected = false
}
checkedBtn.isSelected = false // reset button status
uncheckedBtn.isSelected = false
}
谢谢Shu Khan帮助我 请看实现UITableViewCell的prepareForReuse()方法。请看,我需要在那里实现什么?请看实现UITableViewCell的prepareforuse()方法。看到了吗?我需要在那里实现什么?我可以如何更准确地做到这一点?因为模型中的值设置正确。但是在TableView中,当我单击一个按钮时,indexPath变得疯狂,正在检查另一个按钮的临时时间段,直到我刷新ViewController几次,然后一切正常。我实现了您的解决方案,但结果完全相同。这里是一个屏幕截图:不要检查此
vehiclePassBtn.isSelected
do项目。isSelected
,没有isSelected
检查您的车型的实际值,而不是按钮值,我的意思是询问模型的当前状态,而不是正在排队的UI。我需要检查按下了什么按钮,以知道要为我的项设置什么值。当我单击任何按钮时,每个项目的值都设置正确,但问题在于显示。我将编辑文章,我将添加我的模型。也许你可以在这方面帮助我。分享一个github演示会更好,我怎样才能更准确地做到这一点?因为模型中的值设置正确。但是在TableView中,当我单击一个按钮时,indexPath变得疯狂,正在检查另一个按钮的临时时间段,直到我刷新ViewController几次,然后一切正常。我实现了您的解决方案,但结果完全相同。这里是一个屏幕截图:不要检查此vehiclePassBtn.isSelected
do项目。isSelected
,没有isSelected
检查您的车型的实际值,而不是按钮值,我的意思是询问模型的当前状态,而不是正在排队的UI。我需要检查按下了什么按钮,以知道要为我的项设置什么值。当我单击任何按钮时,每个项目的值都设置正确,但问题在于显示。我将编辑文章,我将添加我的模型。也许你可以在这方面帮助我。分享一个github演示会更好。如果你找到了原因,那就很高兴你找到了原因