Ios 如何将uitabaritem添加到UITabBar
以下是我的BaseViewController的一部分Ios 如何将uitabaritem添加到UITabBar,ios,swift,uitabbar,Ios,Swift,Uitabbar,以下是我的BaseViewController的一部分 class BaseViewController: UIViewController,MenuProtocol { //DECLARE Control Objects var MyTabBar:UITabBar = UITabBar() 在viewDidLoad中,我将MyTabBar添加到带有it约束的子视图中 但是我没有在上面添加tabbaritem func MyCreateAndPlaceTabBarItems(){ i
class BaseViewController: UIViewController,MenuProtocol {
//DECLARE Control Objects
var MyTabBar:UITabBar = UITabBar()
在viewDidLoad中,我将MyTabBar添加到带有it约束的子视图中
但是我没有在上面添加tabbaritem
func MyCreateAndPlaceTabBarItems(){
if MyTabBarStringArray.count == 0 {
return
}
var count = 0
for item in MyTabBarStringArray{
let tabItem = UITabBarItem(title: item, image: nil, tag: count)
tabItem.badgeColor = .orange
MyTabBar.items?.append(tabItem)
count = count + 1
}
}
海军蓝部分是MyTabBar
我错过了什么 我刚刚运行了您的代码,发现在添加图像后,我可以看到UITabBarItem
class ViewController: UIViewController {
@IBOutlet var MyTabBar: UITabBar!
var MyTabBarStringArray = [String]()
override func viewDidLoad() {
super.viewDidLoad()
MyTabBarStringArray = ["a","d","e"]
self.MyCreateAndPlaceTabBarItems()
// Do any additional setup after loading the view, typically from a nib.
}
func MyCreateAndPlaceTabBarItems(){
if MyTabBarStringArray.count == 0 {
return
}
var count = 0
for item in MyTabBarStringArray{
let tabItem = UITabBarItem(title: item, image: UIImage.init(named: "IconPinPoint"), tag: count)
tabItem.badgeColor = .orange
MyTabBar.items?.append(tabItem)
count = count + 1
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}