如何为iOS视网膜显示器设置Flot
我已经在iPad(3代)上测试过了。折线图看起来非常平滑 我已经尝试用我的flot代码来区分代码,但看不到任何显著的差异,这将导致它在视网膜模式下运行。我的flot版本是0.7,和他的代码一样。无论我尝试什么,我自己的图表都以非视网膜模式运行 运行视网膜模式的诀窍是什么? 我的设置代码相当长如何为iOS视网膜显示器设置Flot,ios,ipad,flot,retina-display,Ios,Ipad,Flot,Retina Display,我已经在iPad(3代)上测试过了。折线图看起来非常平滑 我已经尝试用我的flot代码来区分代码,但看不到任何显著的差异,这将导致它在视网膜模式下运行。我的flot版本是0.7,和他的代码一样。无论我尝试什么,我自己的图表都以非视网膜模式运行 运行视网膜模式的诀窍是什么? 我的设置代码相当长 function setup_chart0(setup_options) { var point_data = []; if(setup_options.use_sample_data_f
function setup_chart0(setup_options) {
var point_data = [];
if(setup_options.use_sample_data_for_chart0) {
point_data = generate_dummy_data(
setup_options.timestamp_generate_min,
setup_options.timestamp_generate_max
);
}
var average_data = henderson23(point_data);
var datasets = make_chart0_datasets(point_data, average_data);
if(is_dualaxis_detail_mode) {
datasets = make_chart0_dual_datasets(
[],
[],
[],
[]
);
}
var options = default_plot_options();
options.xaxis.min = setup_options.timestamp_visible_min;
options.xaxis.max = setup_options.timestamp_visible_max;
options.xaxis.panRange = [setup_options.timestamp_pan_min, setup_options.timestamp_pan_max];
options.yaxis.min = -0.025;
options.yaxis.max = 1.025;
options.yaxis.panRange = [-0.025, 1.025];
options.legend = { container: '#legend0', noColumns: 2 };
options.grid.markings = compute_markings_with_alertlevels;
if(is_dualaxis_detail_mode) {
options.y2axis = {};
options.y2axis.position = "right";
options.y2axis.min = -0.025;
options.y2axis.max = 1.025;
options.y2axis.panRange = [-0.025, 1.025];
options.legend = { container: '#legend_hidden', noColumns: 2 };
}
//save_as_file({ samples: point_data, average: average_data });
var el_placeholder0 = $("#placeholder0");
if(el_placeholder0.length){
//console.log('plotting chart 0');
var fade = false;
var el = el_placeholder0;
var el_outer = $("#placeholder0_outer");
var original_offset = el_outer.offset();
if(fade) {
el_outer.offset({ top: -5000, left: 0 }); // move plot container off screen
}
chart0 = $.plot(el, datasets, options);
if(fade) {
el.hide(); // hide plot - must do *after* creation
el_outer.offset(original_offset); // put plot back where it belongs
el.fadeIn('slow'); // fade in
}
/*var s = ' width: ' + chart0.width() + ' height: ' + chart0.height();
$('#label0').append(s);*/
if(solo_pan_mode) {
el.bind('plotpan', function (event, plot) {
set_data_should_redraw_chart0 = true;
set_data_should_redraw_chart1 = false;
set_data_should_redraw_chart2 = false;
fetch_data_for_chart(chart0, setup_options.timestamp);
show_loading_empty('#loader1');
show_loading_empty('#loader2');
});
el.bind('plotpanend', function (event, plot) {
set_data_should_redraw_chart0 = true;
set_data_should_redraw_chart1 = true;
set_data_should_redraw_chart2 = true;
copy_min_max(chart0, chart1, '#placeholder1');
copy_min_max(chart0, chart2, '#placeholder2');
hack_hide_loading_wheels = true;
maybe_hide_loading_wheels();
});
} else {
el.bind('plotpan', function (event, plot) {
fetch_data_for_chart(chart0, setup_options.timestamp);
sync_with_chart0();
});
}
}
}
我对jquery.flot.js进行了如下修改: 在顶部,我添加了
retinaMode = (window.devicePixelRatio > 1),
我已经扩展了这些功能
function makeCanvas(skipPositioning, cls) {
var c = document.createElement('canvas');
c.className = cls;
c.width = canvasWidth;
c.height = canvasHeight;
if (!skipPositioning)
$(c).css({ position: 'absolute', left: 0, top: 0 });
$(c).appendTo(placeholder);
if(retinaMode) {
c.width = canvasWidth * 2;
c.height = canvasHeight * 2;
c.style.width = '' + canvasWidth + 'px';
c.style.height = '' + canvasHeight + 'px';
}
if (!c.getContext) // excanvas hack
c = window.G_vmlCanvasManager.initElement(c);
// used for resetting in case we get replotted
c.getContext("2d").save();
if (retinaMode) {
c.getContext("2d").scale(2,2);
}
return c;
}
function getCanvasDimensions() {
canvasWidth = placeholder.width();
canvasHeight = placeholder.height();
if (canvasWidth <= 0 || canvasHeight <= 0)
throw "Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight;
}
function resizeCanvas(c) {
// resizing should reset the state (excanvas seems to be
// buggy though)
if (c.width != canvasWidth) {
c.width = canvasWidth;
if(retinaMode) {
c.width = canvasWidth * 2;
}
c.style.width = '' + canvasWidth + 'px';
}
if (c.height != canvasHeight) {
c.height = canvasHeight;
if(retinaMode) {
c.height = canvasHeight * 2;
}
c.style.height = '' + canvasHeight + 'px';
}
// so try to get back to the initial state (even if it's
// gone now, this should be safe according to the spec)
var cctx = c.getContext("2d");
cctx.restore();
// and save again
cctx.save();
if(retinaMode) {
cctx.scale(2, 2);
}
}
函数makeCanvas(跳过定位,cls){
var c=document.createElement('canvas');
c、 className=cls;
c、 宽度=画布宽度;
c、 高度=画布高度;
如果(!跳过位置)
css({位置:'absolute',左:0,上:0});
$(c).附录(占位符);
if(视网膜模式){
c、 宽度=画布宽度*2;
c、 高度=画布高度*2;
c、 style.width=''+canvasWidth+'px';
c、 style.height=''+画布高度+'px';
}
if(!c.getContext)//excanvas hack
c=window.G_vmlCanvasManager.initElement(c);
//用于重置,以防我们被替换
c、 getContext(“2d”).save();
if(视网膜模式){
c、 getContext(“2d”)。比例(2,2);
}
返回c;
}
函数getCanvasDimensions(){
canvasWidth=占位符.width();
canvasHeight=占位符.height();
如果(canvasWidth With retina现在在OSX上可用,您需要处理另一种情况。如果devicePixelRatio为2,则OSX上的Safari将自动将画布背面存储的尺寸加倍。iOS Safari不会这样做,因为内存和视口缩放问题。因此,现在您需要在加倍之前检查context.backingStorePixelRatio是否为1。我应该这样做。)另外,目前这只在Safari 6 beta版中出现。该属性应该是上下文。WebKitBackingsStorePixelRatioi使用0.7和视网膜模式下的模拟器测试了您的答案,我得到了一个图表,它占据了应该占据的四分之一面积。这是在iOS 5.1上。这是因为绘图逻辑仍然认为画布是400x300,即使是虽然我们将它翻了一倍,达到800x600。为了它的价值,我向flot core提交了一个请求,添加了对视网膜显示的支持(包括新的MacBook Pro):@olivier,看起来很棒。你的补丁很好。谢谢。