Ios 只有一个(自定义)注释从其他注释数组旋转
我的应用程序快到最后阶段了,它显示了公交车的实时地图。因此,基本上,我有一个计时器,它定期从提供总线实时位置的xml表中获取总线的纬度和经度。我能够设置xml解析器,设置公交车运动的动画,并为公交车设置自定义(箭头)图像 然而,问题是,从多条总线阵列中,我只能得到一条总线来旋转。查看xml数据,它总是来自旋转的xml表的第一条总线。早些时候,我在旋转一辆公交车时遇到了麻烦,所以用户“GoodDoug”帮了我一把,我就可以让它工作了。你可以在这里看到帖子:。我尝试使用相同的解决方案,为每个总线创建一个MKAnnotationView数组。我不确定这是否是正确的方法。如果有人能帮我解决这个问题,我会很高兴:) 首先,这是XML表的样子(在本例中,有两个车辆,所以我们只需要跟踪其中的两个): 这是我的ViewController.swift中的代码-Ios 只有一个(自定义)注释从其他注释数组旋转,ios,swift,rotation,uiviewanimation,mkannotationview,Ios,Swift,Rotation,Uiviewanimation,Mkannotationview,我的应用程序快到最后阶段了,它显示了公交车的实时地图。因此,基本上,我有一个计时器,它定期从提供总线实时位置的xml表中获取总线的纬度和经度。我能够设置xml解析器,设置公交车运动的动画,并为公交车设置自定义(箭头)图像 然而,问题是,从多条总线阵列中,我只能得到一条总线来旋转。查看xml数据,它总是来自旋转的xml表的第一条总线。早些时候,我在旋转一辆公交车时遇到了麻烦,所以用户“GoodDoug”帮了我一把,我就可以让它工作了。你可以在这里看到帖子:。我尝试使用相同的解决方案,为每个总线创建
var busArray: [Bus!] = [] //Array to hold custom defined "Bus" types (from Bus.swift file)
var busViewArray : [MKAnnotationView?] = [nil, nil] //Array to hold MKAnnotationView of each bus. We're assuming 2 buses are active in this case.
var vehicleCount = 0 // variable to hold the number of buses
var vehicleIndex = 0 // variable to check which bus the xml parser is currently on.
var trackingBusForTheVeryFirstTime = true
// My xml parser function:
func parser(parser: NSXMLParser!, didStartElement elementName: String!, namespaceURI: String!, qualifiedName qName: String!, attributes attributeDict: NSDictionary!) {
if (elementName == "vehicle" ) {
let latitude = attributeDict["lat"]?.doubleValue // Get latitude of current bus
let longitude = attributeDict["lon"]?.doubleValue // Get longitude of current bus
let dir = attributeDict["heading"]?.doubleValue // Get direction of current bus
var currentCoord = CLLocationCoordinate2DMake(latitude!, longitude!) // Current coordinates of the bus
// Checking the buses for the VERY FIRST TIME. This is usually the start of the program
if (trackingBusForTheVeryFirstTime || vehicleCount == 0) {
let bus = Bus(coord: currentCoord)
self.busArray.append(bus) // Put current bus to the busArray
self.vehicleCount++
}
else { // UPDATE BUS Location. (Note: this is not the first time)
// If index exceeded count, that means number of buses changed, so we need to start over
if (self.vehicleIndex >= self.vehicleCount) {
self.trackingBusForTheVeryFirstTime = true
// Reset count and index for buses
self.vehicleCount = 0
self.vehicleIndex = 0
return
}
let oldCoord = busArray[vehicleIndex].oldCoord
if (oldCoord.latitude == latitude && oldCoord.longitude == longitude) {
// if oldCoordinates and current coordinates are the same, the bus hasn't moved. So do nothing.
return
}
else {
// Move and Rotate the bus:
UIView.animateWithDuration(0.5) {
self.busArray[self.vehicleIndex].coordinate = CLLocationCoordinate2DMake(latitude!, longitude!)
// if bus annotations have not been added to the map yet, add them:
if (self.busArray[self.vehicleIndex].addedToMap == false) {
self.map.addAnnotation(self.busArray[self.vehicleIndex])
self.busArray[self.vehicleIndex].addedToMap = true
return
}
if let pv = self.busViewArray[self.vehicleIndex] {
pv.transform = CGAffineTransformRotate(self.map.transform, CGFloat(self.degreesToRadians(dir!))) // Rotate bus
}
}
if (vehicleIndex < vehicleCount - 1)
self.vehicleIndex++
}
else {
self.vehicleIndex = 0
}
return
}
}
}
我对我的注释视图
的实施表示怀疑。我也不确定是否可以使用MKAnnotationView
s数组。也许,我对注释视图在iOS中如何工作的理解是错误的。如果有人能帮我解决这个问题,我会很高兴的,因为我已经坚持了一段时间了。即使整体实现需要更改,我也很乐意尝试一下。这是问题的截图
再一次,请注意,所有的巴士都出现在正确的位置,移动平稳,但只有一辆真正旋转。提前谢谢 我认为解析代码不适合直接操作注释视图。您不知道它们是否可见,是否已经实例化,等等。mapview负责管理注释视图,而不是您 如果需要维护总线和注释之间的交叉引用,可以这样做,但不要维护对注释视图的引用。应用程序与注释的交互应仅限于注释本身。因此,创建一个具有
angle
属性的注释子类
class MyAnnotation : MKPointAnnotation {
@objc dynamic var angle: CGFloat = 0.0
}
然后,您可以让注释视图子类“观察”自定义注释子类,并随着注释的角度的变化而旋转。例如,在Swift 4中:
class MyAnnotationView : MKAnnotationView {
override init(annotation: MKAnnotation?, reuseIdentifier: String?) {
super.init(annotation: annotation, reuseIdentifier: reuseIdentifier)
addAngleObserver()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
addAngleObserver()
}
// Remember, since annotation views can be reused, if the annotation changes,
// remove the old annotation's observer, if any, and add new one's.
override var annotation: MKAnnotation? {
willSet { token = nil }
didSet { addAngleObserver() }
}
// add observer
var token: NSKeyValueObservation!
private func addAngleObserver() {
if let annotation = annotation as? MyAnnotation {
transform = CGAffineTransform(rotationAngle: annotation.angle)
token = annotation.observe(\.angle) { [weak self] annotation, _ in
UIView.animate(withDuration: 0.25) {
self?.transform = CGAffineTransform(rotationAngle: annotation.angle)
}
}
}
}
}
或在Swift 3中:
private var angleObserverContext = 0
class MyAnnotationView : MKAnnotationView {
override init(annotation: MKAnnotation?, reuseIdentifier: String?) {
super.init(annotation: annotation, reuseIdentifier: reuseIdentifier)
addAngleObserver()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
addAngleObserver()
}
// add observer
private func addAngleObserver() {
if let annotation = annotation as? MyAnnotation {
transform = CGAffineTransform(rotationAngle: annotation.angle)
annotation.addObserver(self, forKeyPath: #keyPath(MyAnnotation.angle), options: [.new, .old], context: &angleObserverContext)
}
}
// remove observer
private func removeAngleObserver() {
if let annotation = annotation as? MyAnnotation {
annotation.removeObserver(self, forKeyPath: #keyPath(MyAnnotation.angle))
}
}
// remember to remove observer when annotation view is deallocated
deinit {
removeAngleObserver()
}
// Remember, since annotation views can be reused, if the annotation changes,
// remove the old annotation's observer, if any, and add new one's.
override var annotation: MKAnnotation? {
willSet { removeAngleObserver() }
didSet { addAngleObserver() }
}
// Handle observation events for the annotation's `angle`, rotating as appropriate
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
guard context == &angleObserverContext else {
super.observeValue(forKeyPath: keyPath, of: object, change: change, context: context)
return
}
UIView.animate(withDuration: 0.5) {
if let angleNew = change![.newKey] as? CGFloat {
self.transform = CGAffineTransform(rotationAngle: angleNew)
}
}
}
}
现在,您的应用程序可以维护对已添加到地图的注释的引用,并设置它们的角度
,这将在地图视图中视情况显示
下面是一个快速而肮脏的例子:
class ViewController: UIViewController {
@IBOutlet weak var mapView: MKMapView!
var annotation = MyAnnotation()
private let reuseIdentifer = Bundle.main.bundleIdentifier! + ".annotation"
private lazy var manager: CLLocationManager = {
let manager = CLLocationManager()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
return manager
}()
override func viewDidLoad() {
super.viewDidLoad()
mapView.register(MyAnnotationView.self, forAnnotationViewWithReuseIdentifier: reuseIdentifer)
manager.requestWhenInUseAuthorization()
manager.startUpdatingHeading()
manager.startUpdatingLocation()
mapView.addAnnotation(annotation)
}
}
extension ViewController: MKMapViewDelegate {
func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? {
if annotation is MKUserLocation { return nil }
return mapView.dequeueReusableAnnotationView(withIdentifier: reuseIdentifer, for: annotation)
}
}
extension ViewController: CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let location = locations.last,
location.horizontalAccuracy >= 0 else {
return
}
annotation.coordinate = location.coordinate
}
func locationManager(_ manager: CLLocationManager, didUpdateHeading newHeading: CLHeading) {
guard newHeading.headingAccuracy >= 0 else { return }
annotation.angle = CGFloat(newHeading.trueHeading * .pi / 180)
}
}
请参阅Swift 2示例。如果您在“pv.transform=CGAffineTransformRotate(self.map.transform,CGFloat(self.degreestoradis(dir!))//Rotate bus”设置断点,那么您的代码是否在每次迭代中都会找到pv值?只是选中了。代码没有在每次迭代中为pv找到一个值。对于为annotationView添加rotate或bearing func的MapKit开发人员来说,这是否太难了?我认为制作一张完整的地图肯定比他们做的更难……嗨,罗布,你说的很有道理。因此,我尝试如下设置每个总线注释的角度:
busaray[vehicleIndex].angle=CGFloat(degreestorarians!(dir!))
。但是,观察者没有被调用,总线也没有旋转。这就是方法,还是我必须做些别的事情?开始在自定义注释子类和自定义注释视图子类中设置断点,并找出哪里出了问题。例如,您确定viewForAnnotation
正在实例化这个正确的子类吗?它是否正在点击addAngleObserver
行?您需要进行更多的调试,并找出哪里出了问题。但是如果观察者没有被触发,可能是因为您没有添加观察者,可能是因为视图或其注释不是正确的类,或者您忽略了动态
限定符或诸如此类的内容。但是我使用上面的代码来旋转多个注释视图,效果很好。谢谢您,好先生!让它发挥作用。刚刚更改了注释视图中的一些内容Rob你能举个例子说明正确的使用方法吗?
class MyAnnotationView : MKAnnotationView {
override init(annotation: MKAnnotation?, reuseIdentifier: String?) {
super.init(annotation: annotation, reuseIdentifier: reuseIdentifier)
addAngleObserver()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
addAngleObserver()
}
// Remember, since annotation views can be reused, if the annotation changes,
// remove the old annotation's observer, if any, and add new one's.
override var annotation: MKAnnotation? {
willSet { token = nil }
didSet { addAngleObserver() }
}
// add observer
var token: NSKeyValueObservation!
private func addAngleObserver() {
if let annotation = annotation as? MyAnnotation {
transform = CGAffineTransform(rotationAngle: annotation.angle)
token = annotation.observe(\.angle) { [weak self] annotation, _ in
UIView.animate(withDuration: 0.25) {
self?.transform = CGAffineTransform(rotationAngle: annotation.angle)
}
}
}
}
}
private var angleObserverContext = 0
class MyAnnotationView : MKAnnotationView {
override init(annotation: MKAnnotation?, reuseIdentifier: String?) {
super.init(annotation: annotation, reuseIdentifier: reuseIdentifier)
addAngleObserver()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
addAngleObserver()
}
// add observer
private func addAngleObserver() {
if let annotation = annotation as? MyAnnotation {
transform = CGAffineTransform(rotationAngle: annotation.angle)
annotation.addObserver(self, forKeyPath: #keyPath(MyAnnotation.angle), options: [.new, .old], context: &angleObserverContext)
}
}
// remove observer
private func removeAngleObserver() {
if let annotation = annotation as? MyAnnotation {
annotation.removeObserver(self, forKeyPath: #keyPath(MyAnnotation.angle))
}
}
// remember to remove observer when annotation view is deallocated
deinit {
removeAngleObserver()
}
// Remember, since annotation views can be reused, if the annotation changes,
// remove the old annotation's observer, if any, and add new one's.
override var annotation: MKAnnotation? {
willSet { removeAngleObserver() }
didSet { addAngleObserver() }
}
// Handle observation events for the annotation's `angle`, rotating as appropriate
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
guard context == &angleObserverContext else {
super.observeValue(forKeyPath: keyPath, of: object, change: change, context: context)
return
}
UIView.animate(withDuration: 0.5) {
if let angleNew = change![.newKey] as? CGFloat {
self.transform = CGAffineTransform(rotationAngle: angleNew)
}
}
}
}
class ViewController: UIViewController {
@IBOutlet weak var mapView: MKMapView!
var annotation = MyAnnotation()
private let reuseIdentifer = Bundle.main.bundleIdentifier! + ".annotation"
private lazy var manager: CLLocationManager = {
let manager = CLLocationManager()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
return manager
}()
override func viewDidLoad() {
super.viewDidLoad()
mapView.register(MyAnnotationView.self, forAnnotationViewWithReuseIdentifier: reuseIdentifer)
manager.requestWhenInUseAuthorization()
manager.startUpdatingHeading()
manager.startUpdatingLocation()
mapView.addAnnotation(annotation)
}
}
extension ViewController: MKMapViewDelegate {
func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? {
if annotation is MKUserLocation { return nil }
return mapView.dequeueReusableAnnotationView(withIdentifier: reuseIdentifer, for: annotation)
}
}
extension ViewController: CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let location = locations.last,
location.horizontalAccuracy >= 0 else {
return
}
annotation.coordinate = location.coordinate
}
func locationManager(_ manager: CLLocationManager, didUpdateHeading newHeading: CLHeading) {
guard newHeading.headingAccuracy >= 0 else { return }
annotation.angle = CGFloat(newHeading.trueHeading * .pi / 180)
}
}