Ios5 单元动画停止分数必须大于开始分数
我正在表格视图单元格中使用动画…当单元格完全可见时,动画工作正常。如果由于动画原因,任何单元格当时部分可见,我的应用程序将在第[_MyTableViewObjectEndUpdates]行崩溃 崩溃日志=由于未捕获异常“NSInternalInconsistencyException”而终止应用程序,原因:“单元动画停止分数必须大于开始分数” 代码部分:Ios5 单元动画停止分数必须大于开始分数,ios5,Ios5,我正在表格视图单元格中使用动画…当单元格完全可见时,动画工作正常。如果由于动画原因,任何单元格当时部分可见,我的应用程序将在第[_MyTableViewObjectEndUpdates]行崩溃 崩溃日志=由于未捕获异常“NSInternalInconsistencyException”而终止应用程序,原因:“单元动画停止分数必须大于开始分数” 代码部分: -(void)sectionHeaderView:(SectionHeaderView*)sectionHeaderView sectionO
-(void)sectionHeaderView:(SectionHeaderView*)sectionHeaderView sectionOpened:(NSInteger)sectionOpened
{
//ENSLog(self, _cmd);
[_caseTable reloadData];
NSInteger countOfRowsToInsert = 1;
SectionInfo *sectionInfo = [self.sectionInfoArray objectAtIndex:sectionOpened];
sectionInfo.open = YES;
NSMutableArray *indexPathsToInsert = [[[NSMutableArray alloc] init] autorelease];
for (NSInteger i = 0; i < countOfRowsToInsert; i++)
{
[indexPathsToInsert addObject:[NSIndexPath indexPathForRow:i inSection:sectionOpened]];
}
NSMutableArray *indexPathsToDelete = [[[NSMutableArray alloc] init] autorelease];
NSInteger previousOpenSectionIndex = self.openSectionIndex;
if (previousOpenSectionIndex != NSNotFound)
{
SectionInfo *previousOpenSection = [self.sectionInfoArray objectAtIndex:previousOpenSectionIndex];
previousOpenSection.open = NO;
[previousOpenSection.headerView toggleOpenWithUserAction:NO];
NSInteger countOfRowsToDelete = 1;
for (NSInteger i = 0; i < countOfRowsToDelete; i++)
{
[indexPathsToDelete addObject:[NSIndexPath indexPathForRow:i inSection:previousOpenSectionIndex]];
}
}
// Style the animation so that there's a smooth flow in either direction.
UITableViewRowAnimation insertAnimation;
UITableViewRowAnimation deleteAnimation;
if (previousOpenSectionIndex == NSNotFound || sectionOpened < previousOpenSectionIndex)
{
insertAnimation = UITableViewRowAnimationTop;
deleteAnimation = UITableViewRowAnimationBottom;
}
else
{
insertAnimation = UITableViewRowAnimationTop;
deleteAnimation = UITableViewRowAnimationTop;
}
// Apply the updates.
[_caseTable beginUpdates];
[_caseTable deleteRowsAtIndexPaths:indexPathsToDelete withRowAnimation:deleteAnimation];
[_caseTable insertRowsAtIndexPaths:indexPathsToInsert withRowAnimation:insertAnimation];
[_caseTable endUpdates];
//ExNSLog(self, _cmd);
self.openSectionIndex = sectionOpened;
//ExNSLog(self, _cmd);
}
-(void)sectionHeaderView:(SectionHeaderView*)sectionHeaderView sectionClosed:(NSInteger)sectionClosed
{
//ENSLog(self, _cmd);
SectionInfo *sectionInfo = [self.sectionInfoArray objectAtIndex:sectionClosed];
sectionInfo.open = NO;
NSInteger countOfRowsToDelete = [_caseTable numberOfRowsInSection:sectionClosed];
if (countOfRowsToDelete > 0)
{
NSMutableArray *indexPathsToDelete = [[[NSMutableArray alloc] init] autorelease];
for (NSInteger i = 0; i < countOfRowsToDelete; i++)
{
[indexPathsToDelete addObject:[NSIndexPath indexPathForRow:i inSection:sectionClosed]];
}
[_caseTable deleteRowsAtIndexPaths:indexPathsToDelete withRowAnimation:UITableViewRowAnimationTop];
}
self.openSectionIndex = NSNotFound;
//ExNSLog(self, _cmd);
}
-(无效)sectionHeaderView:(sectionHeaderView*)sectionHeaderView SectionOpen:(NSInteger)SectionOpen
{
//ENSLog(self,_cmd);
[_casetablereloaddata];
NSInteger ROWSTOINSERT计数=1;
SectionInfo*SectionInfo=[self.sectionInfoArray对象索引:SectionOpen];
sectionInfo.open=是;
NSMutableArray*indexPathsToInsert=[[NSMutableArray alloc]init]autorelease];
对于(NSInteger i=0;i0)
{
NSMutableArray*indexPathsToDelete=[[NSMutableArray alloc]init]autorelease];
对于(NSInteger i=0;i
是的,我也面临这类问题,只需删除页脚视图即可。您可以使用下一节的页眉
我的答案也在这里
- 创建空节
- 使用其页眉而不是页脚
在ios 7更新之后,我遇到了同样的问题:在我的表视图中展开/折叠内容的“deleteRowsAtIndexPaths”过程中出现崩溃 令人惊讶的是,我通过使用heightForHeaderInsection而不是heightForFooterInSection解决了这个问题 -(CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return 1; // it was 0 before the fix } -(CGFloat)tableView:(UITableView *)tableView heightForFooterInSection:(NSInteger)section{ return 0; // it was 1 before the fix } -(CGFloat)表格视图:(UITableView*)表格视图头部高度部分:(NSInteger)部分{ 返回1;//在修复之前为0 } -(CGFloat)表视图:(UITableView*)表视图页脚高度:(NSInteger)部分{ 返回0;//修复之前为1 }
此问题已报告()。对于在iOS 7更新后遇到此问题的人员:
检查剖面页脚视图的图幅。如果它与tableview单元格重叠。系统抛出此异常。在尝试使用伪页脚删除潜在的“空”表视图单元格时,我遇到了相同的崩溃 解决的办法是摆脱
tableView:viewForFooterInSection:
tableView:heightForFooterInSection:
并在viewDidLoad中将其替换为以下内容:
tableView.tableFooterView = [[UIView alloc] initWithFrame:CGRectZero];
设置
tableview
-(CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section
-(CGFloat)tableView:(UITableView *)tableView heightForFooterInSection:(NSInteger)section
当
tableview
style setPlain
而不是Grouped
style时,每当我滚动到tableview的底部并尝试删除单元格和插入节时,我都会遇到相同的错误和崩溃,我的解决方案是在调用[tableview beginupdates]之前将tableview滚动回顶部
使用TableView内容偏移量。使用这个解决方案,我根本不需要更改我的节头或节尾
[self.tableView setContentOffset:CGPointZero animated:NO];
这是iOS中的一个bug。我提交了一份bug报告,他们回来说这是14898413的副本。这个bug仍然在apple bug reporter中标记为打开 修复选项: 1) 删除页脚
2) 不是删除行,而是开始和结束更新重新加载表我通过为最后一节调用reloadData()解决了这个错误:
-(void)sectionHeaderView:(SectionHeaderView*)sectionHeaderView sectionOpened:(NSInteger)sectionOpened
{
//ENSLog(self, _cmd);
[_caseTable reloadData];
NSInteger countOfRowsToInsert = 1;
SectionInfo *sectionInfo = [self.sectionInfoArray objectAtIndex:sectionOpened];
sectionInfo.open = YES;
NSMutableArray *indexPathsToInsert = [[[NSMutableArray alloc] init] autorelease];
for (NSInteger i = 0; i < countOfRowsToInsert; i++)
{
[indexPathsToInsert addObject:[NSIndexPath indexPathForRow:i inSection:sectionOpened]];
}
NSMutableArray *indexPathsToDelete = [[[NSMutableArray alloc] init] autorelease];
NSInteger previousOpenSectionIndex = self.openSectionIndex;
if (previousOpenSectionIndex != NSNotFound)
{
SectionInfo *previousOpenSection = [self.sectionInfoArray objectAtIndex:previousOpenSectionIndex];
previousOpenSection.open = NO;
[previousOpenSection.headerView toggleOpenWithUserAction:NO];
NSInteger countOfRowsToDelete = 1;
for (NSInteger i = 0; i < countOfRowsToDelete; i++)
{
[indexPathsToDelete addObject:[NSIndexPath indexPathForRow:i inSection:previousOpenSectionIndex]];
}
}
// Style the animation so that there's a smooth flow in either direction.
UITableViewRowAnimation insertAnimation;
UITableViewRowAnimation deleteAnimation;
if (previousOpenSectionIndex == NSNotFound || sectionOpened < previousOpenSectionIndex)
{
insertAnimation = UITableViewRowAnimationTop;
deleteAnimation = UITableViewRowAnimationBottom;
}
else
{
insertAnimation = UITableViewRowAnimationTop;
deleteAnimation = UITableViewRowAnimationTop;
}
// Apply the updates.
[_caseTable beginUpdates];
[_caseTable deleteRowsAtIndexPaths:indexPathsToDelete withRowAnimation:deleteAnimation];
[_caseTable insertRowsAtIndexPaths:indexPathsToInsert withRowAnimation:insertAnimation];
[_caseTable endUpdates];
//ExNSLog(self, _cmd);
self.openSectionIndex = sectionOpened;
//ExNSLog(self, _cmd);
}
-(void)sectionHeaderView:(SectionHeaderView*)sectionHeaderView sectionClosed:(NSInteger)sectionClosed
{
//ENSLog(self, _cmd);
SectionInfo *sectionInfo = [self.sectionInfoArray objectAtIndex:sectionClosed];
sectionInfo.open = NO;
NSInteger countOfRowsToDelete = [_caseTable numberOfRowsInSection:sectionClosed];
if (countOfRowsToDelete > 0)
{
NSMutableArray *indexPathsToDelete = [[[NSMutableArray alloc] init] autorelease];
for (NSInteger i = 0; i < countOfRowsToDelete; i++)
{
[indexPathsToDelete addObject:[NSIndexPath indexPathForRow:i inSection:sectionClosed]];
}
[_caseTable deleteRowsAtIndexPaths:indexPathsToDelete withRowAnimation:UITableViewRowAnimationTop];
}
self.openSectionIndex = NSNotFound;
//ExNSLog(self, _cmd);
}
func expandSectionPressed(sender: UIButton) {
let object = items[sender.tag]
object.expanded = !object.expanded
sender.selected = object.expanded
var indexPaths = [NSIndexPath]()
for i in 0..<7 {
indexPaths.append(NSIndexPath(forRow: i, inSection: sender.tag))
}
if object.expanded {
tableView.insertRowsAtIndexPaths(indexPaths, withRowAnimation: .Fade)
} else {
// strange crash when deleting rows from the last section //
if sender.tag < numberOfSectionsInTableView(tableView) - 1 {
tableView.deleteRowsAtIndexPaths(indexPaths, withRowAnimation: .Fade)
} else {
tableView.reloadData()
}
}
}
func expandsection按下(发送方:ui按钮){
let object=items[sender.tag]
object.expanded=!object.expanded
sender.selected=object.expanded
var indexpath=[NSIndexPath]()
对于0中的i..我在[[self tableView]endUpdates]中遇到了相同的问题-异常“单元动画停止分数必须大于开始分数”;我通过捕获异常并再次进行endUpdates解决了此问题
[[self tableView] beginUpdates];
@try
{
[[self tableView] endUpdates];
}
@catch (NSException* exception)
{
[[self tableView] endUpdates];
}
这不能解释为什么,我也得了同样的e