Iphone 调用动画?
我已经在我的程序中放置了以下代码Iphone 调用动画?,iphone,objective-c,fade,transition,Iphone,Objective C,Fade,Transition,我已经在我的程序中放置了以下代码 CATransition *animation = [CATransition animation]; [animation setDuration:0.5]; [animation setType:kCATransitionFade]; [animation setSubtype:kCATransitionFromLeft]; [animation setTimingFunction:[CAMediaTimingFunction functio
CATransition *animation = [CATransition animation];
[animation setDuration:0.5];
[animation setType:kCATransitionFade];
[animation setSubtype:kCATransitionFromLeft];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
[[theWindow layer] addAnimation:animation forKey:@"SwitchToView1"];
一切都很好,但当我将项目构建到模拟器中时,没有动画
我在哪里以及如何称呼此动画?一旦我得到这个,然后我可以提交到应用商店 你的应用程序中有任何视图还是只有一个窗口?我只是想知道你是否在其他东西下面添加动画。在我的大多数应用程序和苹果的许多示例中,都有一个底层主窗口,所有视图都使用ViewController或其他控制器添加到主窗口之上 还有,你有没有考虑过使用更简单的beginAnimation…commitAnimation 如果您只是尝试为添加视图和删除另一个视图设置动画,请参阅我使用ViewController执行此操作的代码:
- (void)switchTwoViews:(UIViewController *)view1 otherView:(UIViewController *)view2 cacheTheView:(BOOL) cache;
{
/*
This method is called when the info or Done button is pressed.
It flips the displayed view from the main view to the flipside view and vice-versa.
*/
UIViewController *coming = nil;
UIViewController *going = nil;
UIViewAnimationTransition transition;
[view1.view setUserInteractionEnabled: NO];
[view2.view setUserInteractionEnabled: NO];
if (view1.view.superview == nil) {
coming = view1;
going = view2;
transition = UIViewAnimationTransitionFlipFromLeft;
}
else {
coming = view2;
going = view1;
transition = UIViewAnimationTransitionFlipFromRight;
}
// [coming.view setFrame:CGRectMake(0, 0, 480, 320)];
NSArray *viewArray = [[NSArray alloc] initWithObjects:coming, going, nil];
[coming viewWillAppear:YES];
[going viewWillDisappear:YES];
[UIView beginAnimations:@"View Flip" context:viewArray]; {
[UIView setAnimationDuration:1.0];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(animationDidEnd:finished:context:)];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition:transition forView:self.view cache:cache];
[self.view addSubview: coming.view];
}
[UIView commitAnimations];
}
- (void) animationDidEnd:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context
{
NSArray *viewArray = context;
[((UIViewController *)[viewArray objectAtIndex:1]).view removeFromSuperview];
[[viewArray objectAtIndex:1] viewDidDisappear:YES];
[[viewArray objectAtIndex:0] viewDidAppear:YES];
[[[viewArray objectAtIndex:0] view] setUserInteractionEnabled: YES];
[viewArray release];
}
这是什么语言和平台的代码?不,我没有!请看一下我的完整代码。在这里我真的需要解决这个问题!非常感谢。1个主视图和SlideControl视图我将使用任何东西。让我知道!beginAnimation和commitAnimation非常容易使用。但是,这取决于您尝试设置动画的内容。现在,如果您有一个视图(位于主窗口顶部),请尝试将上面的最后一行更改为:[topView.layer addAnimation:animation forKey:@“SwitchToView1]”;我在您的源代码中看到了这一点://删除当前视图并替换为myView1[currentView removeFromSuperview];[窗口添加子视图:当前视图];我看不到您在哪里添加view1。您正在删除currentView并将其添加回。如果这具有所需的结果,即当您查看应用程序时,它看起来像您想要的,则继续并使用:[currentView.layer addAnimation:animation forKey:@“SwitchToView1]”触发您的动画;