Wowza:需要将rtp实时传输到iphone

Wowza:需要将rtp实时传输到iphone,iphone,stream,live,rtp,wowza,Iphone,Stream,Live,Rtp,Wowza,我需要将rtp实时传输到iphone。我的频道在SDP文件中配置。当我从Flash player请求频道时,我有一个插件,一旦它检测到请求,就会开始将数据流传输到Wowza。这样我就不需要发布流了。 当我试图从iphone上观看时,由于流未发布,所以出现了错误。如果我从Flash player观看一个频道,然后尝试从iphone观看,那么它会工作,因为流是自动发布的。如果我停止从Flash player观看,无论是否连接到iphone,流都将取消发布 请帮忙 这是我的application.xm

我需要将rtp实时传输到iphone。我的频道在SDP文件中配置。当我从Flash player请求频道时,我有一个插件,一旦它检测到请求,就会开始将数据流传输到Wowza。这样我就不需要发布流了。 当我试图从iphone上观看时,由于流未发布,所以出现了错误。如果我从Flash player观看一个频道,然后尝试从iphone观看,那么它会工作,因为流是自动发布的。如果我停止从Flash player观看,无论是否连接到iphone,流都将取消发布

请帮忙

这是我的application.xml

<Root>
<Application>
    <Connections>
        <AutoAccept>true</AutoAccept>
        <AllowDomains></AllowDomains>
    </Connections>
    <Streams>
        <StreamType>rtp-live</StreamType>
        <StorageDir>${com.wowza.wms.context.VHostConfigHome}/content</StorageDir>
        <KeyDir>${com.wowza.wms.context.VHostConfigHome}/keys</KeyDir>
        <LiveStreamPacketizers>cupertinostreamingpacketizer,smoothstreamingpacketizer,sanjosestreamingpacketizer</LiveStreamPacketizers>
        <Properties>
        </Properties>
    </Streams>
    <Transcoder>
        <LiveStreamTranscoder></LiveStreamTranscoder>
        <Templates>${SourceStreamName}.xml,transrate.xml</Templates>            <ProfileDir>${com.wowza.wms.context.VHostConfigHome}/transcoder/profiles</ProfileDir>
        <TemplateDir>${com.wowza.wms.context.VHostConfigHome}/transcoder/templates</TemplateDir>
        <Properties>
        </Properties>
    </Transcoder>

    <DVR>
        <Recorders></Recorders>
        <Store></Store>
        <WindowDuration>0</WindowDuration>
        <StorageDir>${com.wowza.wms.context.VHostConfigHome}/dvr</StorageDir>
        <ArchiveStrategy>append</ArchiveStrategy>
        <Repeater>
            <ChunkOriginURL></ChunkOriginURL>
        </Repeater>

        <Properties>
        </Properties>
    </DVR>

    <HTTPStreamers>cupertinostreaming,smoothstreaming,sanjosestreaming</HTTPStreamers>
    <SharedObjects>
        <StorageDir></StorageDir>
    </SharedObjects>
    <Client>
        <IdleFrequency>-1</IdleFrequency>
        <Access>
            <StreamReadAccess>*</StreamReadAccess>
            <StreamWriteAccess>*</StreamWriteAccess>
            <StreamAudioSampleAccess></StreamAudioSampleAccess>
            <StreamVideoSampleAccess></StreamVideoSampleAccess>
            <SharedObjectReadAccess>*</SharedObjectReadAccess>
            <SharedObjectWriteAccess>*</SharedObjectWriteAccess>
        </Access>
    </Client>
    <RTP>
        <!-- RTP/Authentication/[type]Methods defined in Authentication.xml. Default setup includes; none, basic, digest -->
        <Authentication>
            <PublishMethod>digest</PublishMethod>
            <PlayMethod>none</PlayMethod>
        </Authentication>
        <!-- RTP/AVSyncMethod. Valid values are: senderreport, systemclock, rtptimecode -->
        <AVSyncMethod>senderreport</AVSyncMethod>
        <MaxRTCPWaitTime>12000</MaxRTCPWaitTime>
        <IdleFrequency>75</IdleFrequency>
        <RTSPSessionTimeout>90000</RTSPSessionTimeout>
        <RTSPMaximumPendingWriteBytes>0</RTSPMaximumPendingWriteBytes>
        <RTSPBindIpAddress></RTSPBindIpAddress>
        <RTSPConnectionIpAddress>0.0.0.0</RTSPConnectionIpAddress>
        <RTSPOriginIpAddress>127.0.0.1</RTSPOriginIpAddress>
        <IncomingDatagramPortRanges>*</IncomingDatagramPortRanges>
        <!-- Properties defined here will override any properties defined in conf/RTP.xml for any depacketizers loaded by this application -->
        <Properties>
        </Properties>
    </RTP>
    <MediaCaster>
        <!-- Properties defined here will override any properties defined in conf/MediaCasters.xml for any MediaCasters loaded by this applications -->
        <Properties>
            <Property>
                <Name>forceInterleaved</Name>
                <Value>true</Value>
                <Type>Boolean</Type>
            </Property>         
        </Properties>
    </MediaCaster>
    <MediaReader>
        <!-- Properties defined here will override any properties defined in conf/MediaReaders.xml for any MediaReaders loaded by this applications -->
        <Properties>
        </Properties>
    </MediaReader>
    <MediaWriter>
        <!-- Properties defined here will override any properties defined in conf/MediaWriter.xml for any MediaWriter loaded by this applications -->
        <Properties>
        </Properties>
    </MediaWriter>
    <LiveStreamPacketizer>
        <!-- Properties defined here will override any properties defined in conf/LiveStreamPacketizers.xml for any LiveStreamPacketizers loaded by this applications -->           
        <Properties>
        </Properties>
    </LiveStreamPacketizer>
    <HTTPStreamer>
        <!-- Properties defined here will override any properties defined in conf/HTTPStreamers.xml for any HTTPStreamer loaded by this applications -->
        <Properties>
        </Properties>
    </HTTPStreamer>
    <Repeater>
        <OriginURL></OriginURL>
        <QueryString><![CDATA[]]></QueryString>
    </Repeater> 
    <Modules>
        <Module>
            <Name>base</Name>
            <Description>Base</Description>
            <Class>com.wowza.wms.module.ModuleCore</Class>
        </Module>
        <Module>
            <Name>properties</Name>
            <Description>Properties</Description>
            <Class>com.wowza.wms.module.ModuleProperties</Class>
        </Module>
        <Module>
            <Name>logging</Name>
            <Description>Client Logging</Description>
            <Class>com.wowza.wms.module.ModuleClientLogging</Class>
        </Module>
        <Module>
            <Name>flvplayback</Name>
            <Description>FLVPlayback</Description>
            <Class>com.wowza.wms.module.ModuleFLVPlayback</Class>
        </Module>
    </Modules>
    <!-- Properties defined here will be added to the IApplication.getProperties() and IApplicationInstance.getProperties() collections -->
    <Properties>
    </Properties>
</Application>
</Root>

真的
实时传送
${com.wowza.wms.context.VHostConfigHome}/content
${com.wowza.wms.context.VHostConfigHome}/keys
cupertinostreamingpacketizer、smoothstreamingpacketizer、sanjosestreamingpacketizer
${SourceStreamName}.xml,transrate.xml${com.wowza.wms.context.VHostConfigHome}/transcoder/profiles
${com.wowza.wms.context.VHostConfigHome}/transcoder/templates
0
${com.wowza.wms.context.VHostConfigHome}/dvr
追加
铜流、平滑流、sanjosestreaming
-1
*
*
*
*
消化
没有一个
发送报告端口
12000
75
90000
0
0.0.0.0
127.0.0.1
*
强制交错
真的
布尔值
基础
基础
com.wowza.wms.module.ModuleCore
性质
性质
com.wowza.wms.module.ModuleProperties
登录中
客户端日志记录
com.wowza.wms.module.ModuleClientLogging
flvplayback
FLVPlayback
com.wowza.wms.module.ModuleFLVPlayback

StreamTypertp live仅适用于flash RTMP

(可选)如果您的应用程序仅流式传输到Flash RTMP客户端, 在[install dir]/conf/live/Application.xml中,可以设置 Streams/StreamType属性
到:rtp live

教程:

将StreamType更改为live,它应该可以工作

<StreamType>live</StreamType>
直播

您的问题不是很清楚。。。“我有一个插件,一旦它检测到请求,就开始将数据流传输到Wowza”,所以它对iphone不起作用,因为你从来没有从iphone调用过这个插件,对吗?忽略这个插件。我提到它是因为当我使用它时,不需要发布流。这就是我使用rtp live的原因。rtp live在有请求时自动发布流。由于某些原因,当请求由iphone发起时,它不起作用。这就是插件的作用。我不会一直将数据流传输到wowza,但只能按需传输。我有200个频道,提要位于不同的服务器上。当有观看频道的请求时,插件将命令发送到提要服务器,该服务器将开始向wowza流式传输。我知道这就像中继器,但我们使用自己的协议在服务器之间传输数据。这就是我们需要rtp live的原因。我可以发布所有频道,但是wowza中充斥着他们没有流的日志。对于200个频道,这几乎扼杀了进程。好的,明白了。。。因此,我看到的唯一解决方案是向服务器发送请求,从iphone开始发布流媒体,它可以是http请求,您可以在服务器端处理。谢谢,您了解了我的想法。我想到了完全相同的解决方案。我只需要保持当前连接的计数,以便在没有人使用流时取消发布流。非常感谢。多年来用户在Wowza StreamingEngine上遇到这个问题,我不明白为什么他们不实施解决方案!这是我的同一个问题,在有限带宽的情况下,每个站点都有不止一次的cam,我不能只激活我需要的流媒体。。。。我正在寻找一个工作环境或新的媒体服务器。。。。
<StreamType>live</StreamType>