Iphone AVPlayer&;背景音频流
我不能让AVPLayer在后台工作,它在应用程序启动时可以完美工作,但当我按下home按钮(在设备中)时,声音停止。 有什么问题 这是APPNAME-.plist:Iphone AVPlayer&;背景音频流,iphone,ios,background,streaming,avplayer,Iphone,Ios,Background,Streaming,Avplayer,我不能让AVPLayer在后台工作,它在应用程序启动时可以完美工作,但当我按下home按钮(在设备中)时,声音停止。 有什么问题 这是APPNAME-.plist: <key>UIBackgroundModes</key> <array> <string>audio</string> </array> }是我的错,上面的代码工作正常。我只是在做plist文件的“测试”副本。对不起,是我的错,上面的代码可以正常工作。
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
</array>
}是我的错,上面的代码工作正常。我只是在做plist文件的“测试”副本。对不起,是我的错,上面的代码可以正常工作。我只是在做plist文件的“测试”副本。抱歉我已验证此代码,它对我来说工作正常。我已经在iPhone4S上测试过了。@Norbert谢谢你的回答。我的错,我只是在做一个plist文件的“测试”副本…有人有最新的Swift解决方案吗?我已经验证了这个代码,它对我来说工作正常。我已经在iPhone4S上测试过了。@Norbert谢谢你的回答。我的错,我只是在做plist文件的“测试”副本……有人有最新的Swift解决方案吗?
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
NSURL *url = [NSURL URLWithString:@"mp3url"];
// You may find a test stream at <http://devimages.apple.com/iphone/samples/bipbop/bipbopall.m3u8>.
self.playerItem = [AVPlayerItem playerItemWithURL:url];
[_playerItem addObserver:self forKeyPath:@"status" options:0 context:&ItemStatusContext];
self.player = [AVPlayer playerWithPlayerItem:_playerItem];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[ViewController alloc] initWithNibName:@"ViewController" bundle:nil];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object
change:(NSDictionary *)change context:(void *)context {
if (context == &ItemStatusContext) {
NSLog(@"context?");
AVPlayer *thePlayer = (AVPlayer *)object;
if ([thePlayer status] == AVPlayerStatusFailed) {
NSLog(@"error");
// Respond to error: for example, display an alert sheet.
return;
}
if ([thePlayer status] == AVPlayerStatusReadyToPlay) {
NSLog(@"ready");
[[AVAudioSession sharedInstance] setDelegate:self];
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback
error:nil];
[[AVAudioSession sharedInstance] setActive:YES
error:nil];
[[UIApplication sharedApplication] beginReceivingRemoteControlEvents];
[_player play];
return;
}
if ([thePlayer status] == AVPlayerStatusUnknown) {
NSLog(@"unknown");
}
// Deal with other status change if appropriate.
}
// Deal with other change notifications if appropriate.
[super observeValueForKeyPath:keyPath ofObject:object
change:change context:context];
return;