Iphone AVCaptureStillImageOutput中的UIImage方向不正确

Iphone AVCaptureStillImageOutput中的UIImage方向不正确,iphone,ios,uiimage,avcapturesession,avcapturedevice,Iphone,Ios,Uiimage,Avcapturesession,Avcapturedevice,我试图从AVCaptureStillImageOutput中捕获像素数据,并注意到在将图像裁剪为CGImage时,它会重新定向。为了测试这一点,我向照片库输出了一个临时图像。现在我注意到,即使在图像被裁剪之前,它的缩略图也会旋转,而完整图像则不会。(当我将UIImage传递给需要适当尺寸的自定义pixelDataManager时,这会成为一个问题。) 设置captureVideoPreviewLayer.orientation=AVCaptureVideoOrientation纵向和[视频连接设

我试图从AVCaptureStillImageOutput中捕获像素数据,并注意到在将图像裁剪为CGImage时,它会重新定向。为了测试这一点,我向照片库输出了一个临时图像。现在我注意到,即使在图像被裁剪之前,它的缩略图也会旋转,而完整图像则不会。(当我将UIImage传递给需要适当尺寸的自定义pixelDataManager时,这会成为一个问题。)

设置
captureVideoPreviewLayer.orientation=AVCaptureVideoOrientation纵向
[视频连接设置视频方向:AVCaptureVideoOrientation纵向]似乎没有改变任何东西

有什么想法吗??? 我会把它分成几个部分

1)设置会话、输入和输出:

    // Create a capture session
    AVCaptureSession *session = [[AVCaptureSession alloc] init];
    session.sessionPreset = AVCaptureSessionPresetMedium;

    AVCaptureVideoPreviewLayer *captureVideoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];

    // Add capture layer to visible view    
    captureVideoPreviewLayer.videoGravity = AVLayerVideoGravityResize;
    captureVideoPreviewLayer.frame = screenBounds;
    captureVideoPreviewLayer.bounds = screenBounds;
    captureVideoPreviewLayer.orientation = AVCaptureVideoOrientationPortrait;
    [self.vImagePreview.layer addSublayer:captureVideoPreviewLayer];

    AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];

    // Setup error handling
    NSError *error = nil;
    AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
    if (!input) {
        // Handle the error appropriately.
        NSLog(@"ERROR: trying to open camera: %@", error);
    }
    [session addInput:input];

    // Start session
    [session startRunning];

    // Output image data 
    stillImageOutput = [[AVCaptureStillImageOutput alloc] init];
    NSDictionary *outputSettings = [[NSDictionary alloc] initWithObjectsAndKeys: AVVideoCodecJPEG, AVVideoCodecKey, nil];
    [stillImageOutput setOutputSettings:outputSettings];

    [session addOutput:stillImageOutput];
AVCaptureConnection *videoConnection = nil;
for (AVCaptureConnection *connection in stillImageOutput.connections)
{
    for (AVCaptureInputPort *port in [connection inputPorts])
    {
        if ([[port mediaType] isEqual:AVMediaTypeVideo] )
        {
            videoConnection = connection;
            break;
        }
    }
    if (videoConnection) { break; }
}

if ([videoConnection isVideoOrientationSupported])
{
    [videoConnection setVideoOrientation:AVCaptureVideoOrientationPortrait];
}
NSLog(@"about to request a capture from: %@", stillImageOutput);
[stillImageOutput captureStillImageAsynchronouslyFromConnection:videoConnection completionHandler: ^(CMSampleBufferRef imageSampleBuffer, NSError *error)
{         
    NSData *imageData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageSampleBuffer];
    UIImage *image = [[UIImage alloc] initWithData:imageData];
    UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
    //......
}
2)设置视频连接:

    // Create a capture session
    AVCaptureSession *session = [[AVCaptureSession alloc] init];
    session.sessionPreset = AVCaptureSessionPresetMedium;

    AVCaptureVideoPreviewLayer *captureVideoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];

    // Add capture layer to visible view    
    captureVideoPreviewLayer.videoGravity = AVLayerVideoGravityResize;
    captureVideoPreviewLayer.frame = screenBounds;
    captureVideoPreviewLayer.bounds = screenBounds;
    captureVideoPreviewLayer.orientation = AVCaptureVideoOrientationPortrait;
    [self.vImagePreview.layer addSublayer:captureVideoPreviewLayer];

    AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];

    // Setup error handling
    NSError *error = nil;
    AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
    if (!input) {
        // Handle the error appropriately.
        NSLog(@"ERROR: trying to open camera: %@", error);
    }
    [session addInput:input];

    // Start session
    [session startRunning];

    // Output image data 
    stillImageOutput = [[AVCaptureStillImageOutput alloc] init];
    NSDictionary *outputSettings = [[NSDictionary alloc] initWithObjectsAndKeys: AVVideoCodecJPEG, AVVideoCodecKey, nil];
    [stillImageOutput setOutputSettings:outputSettings];

    [session addOutput:stillImageOutput];
AVCaptureConnection *videoConnection = nil;
for (AVCaptureConnection *connection in stillImageOutput.connections)
{
    for (AVCaptureInputPort *port in [connection inputPorts])
    {
        if ([[port mediaType] isEqual:AVMediaTypeVideo] )
        {
            videoConnection = connection;
            break;
        }
    }
    if (videoConnection) { break; }
}

if ([videoConnection isVideoOrientationSupported])
{
    [videoConnection setVideoOrientation:AVCaptureVideoOrientationPortrait];
}
NSLog(@"about to request a capture from: %@", stillImageOutput);
[stillImageOutput captureStillImageAsynchronouslyFromConnection:videoConnection completionHandler: ^(CMSampleBufferRef imageSampleBuffer, NSError *error)
{         
    NSData *imageData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageSampleBuffer];
    UIImage *image = [[UIImage alloc] initWithData:imageData];
    UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
    //......
}
3)输出捕获的图像:

    // Create a capture session
    AVCaptureSession *session = [[AVCaptureSession alloc] init];
    session.sessionPreset = AVCaptureSessionPresetMedium;

    AVCaptureVideoPreviewLayer *captureVideoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];

    // Add capture layer to visible view    
    captureVideoPreviewLayer.videoGravity = AVLayerVideoGravityResize;
    captureVideoPreviewLayer.frame = screenBounds;
    captureVideoPreviewLayer.bounds = screenBounds;
    captureVideoPreviewLayer.orientation = AVCaptureVideoOrientationPortrait;
    [self.vImagePreview.layer addSublayer:captureVideoPreviewLayer];

    AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];

    // Setup error handling
    NSError *error = nil;
    AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
    if (!input) {
        // Handle the error appropriately.
        NSLog(@"ERROR: trying to open camera: %@", error);
    }
    [session addInput:input];

    // Start session
    [session startRunning];

    // Output image data 
    stillImageOutput = [[AVCaptureStillImageOutput alloc] init];
    NSDictionary *outputSettings = [[NSDictionary alloc] initWithObjectsAndKeys: AVVideoCodecJPEG, AVVideoCodecKey, nil];
    [stillImageOutput setOutputSettings:outputSettings];

    [session addOutput:stillImageOutput];
AVCaptureConnection *videoConnection = nil;
for (AVCaptureConnection *connection in stillImageOutput.connections)
{
    for (AVCaptureInputPort *port in [connection inputPorts])
    {
        if ([[port mediaType] isEqual:AVMediaTypeVideo] )
        {
            videoConnection = connection;
            break;
        }
    }
    if (videoConnection) { break; }
}

if ([videoConnection isVideoOrientationSupported])
{
    [videoConnection setVideoOrientation:AVCaptureVideoOrientationPortrait];
}
NSLog(@"about to request a capture from: %@", stillImageOutput);
[stillImageOutput captureStillImageAsynchronouslyFromConnection:videoConnection completionHandler: ^(CMSampleBufferRef imageSampleBuffer, NSError *error)
{         
    NSData *imageData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageSampleBuffer];
    UIImage *image = [[UIImage alloc] initWithData:imageData];
    UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
    //......
}

当您这样做时,虽然图像是作为UIImage提供给您的,但实际上它使用的是底层的Quartz CGImage数据,它有一个不同的原点(我认为是左下角),这意味着当您使用图像时,它会旋转到一边

我发现了一个C函数,您可以使用UIImage作为参数来调用它,该函数可以修复它并返回修复的UIImage


我会尝试查看[image imageOrientation],看看它的方向。如果设置错误,可以先旋转图像,然后将其写入相册。希望有帮助!谢谢,我今晚会看一看。实际上我甚至不需要相册输出。我只是做了一个快速检查,以解释为什么我的像素数据的行为就像图像被旋转一样,而且确实如此。即使您将视频会话设置为一个方向,您仍然需要决定显示/保存图像时的方向。在这里查看我的答案,了解类似的问题: