Java 场景2D:InputListener不调用修补
我曾尝试在演员身上使用Java 场景2D:InputListener不调用修补,java,libgdx,scene2d,Java,Libgdx,Scene2d,我曾尝试在演员身上使用InputListener,但似乎没有调用润色。其他任何方法都对我有用 stage = new Stage(new ScreenViewport()); Widget actor = new Widget(); actor.setFillParent(true); actor.addListener(new InputListener() { public void touchUp(InputEvent event, float x, float y, int p
InputListener
,但似乎没有调用润色。其他任何方法都对我有用
stage = new Stage(new ScreenViewport());
Widget actor = new Widget();
actor.setFillParent(true);
actor.addListener(new InputListener() {
public void touchUp(InputEvent event, float x, float y, int pointer, int button) {
Gdx.app.log("", "");
}
});
stage.addActor(actor);
Gdx.input.setInputProcessor(stage);
stage = new Stage(new ScreenViewport());
Widget actor = new Widget();
actor.setFillParent(true);
actor.addListener(new InputListener() {
@Override
public void touchDown(InputEvent event, float x, float y, int pointer, int button) {
return true;
}
@Override
public void touchUp(InputEvent event, float x, float y, int pointer, int button) {
Gdx.app.log("", "");
}
});
stage.addActor(actor);
Gdx.input.setInputProcessor(stage);