Warning: file_get_contents(/data/phpspider/zhask/data//catemap/3/clojure/3.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
Java 无互联网的本地wifi聊天中的消息跳过_Java_Android_Sockets_Android Wifi_Wifi Direct - Fatal编程技术网

Java 无互联网的本地wifi聊天中的消息跳过

Java 无互联网的本地wifi聊天中的消息跳过,java,android,sockets,android-wifi,wifi-direct,Java,Android,Sockets,Android Wifi,Wifi Direct,我想在两个或多个设备上聊天,使用wifi而不使用互联网。我正在使用套接字将消息从第一台android手机发送到第二台手机。我面临的问题是,一些按摩被接收,一些按摩跳过,而第二部手机没有接收到。我尝试过多播Soket和Datagramsoket,但跳过了短信。以下是我的发送端和接收端代码 **- Sender side** public static void sender(final String ipAddress, final String message) {

我想在两个或多个设备上聊天,使用wifi而不使用互联网。我正在使用套接字将消息从第一台android手机发送到第二台手机。我面临的问题是,一些按摩被接收,一些按摩跳过,而第二部手机没有接收到。我尝试过多播Soket和Datagramsoket,但跳过了短信。以下是我的发送端和接收端代码

**- Sender side**
    public static void sender(final String ipAddress, final String message) {
            // Creates the thread for capturing and transmitting audio
          /*  AsyncTaskExample asyncTask = new AsyncTaskExample();
            asyncTask.execute(message);*/
            Thread replyThread = new Thread(new Runnable() {
    
                @Override
                public void run() {
    
                    try {
                        InetAddress address = InetAddress.getByName(ipAddress);
                        byte[] data = message.getBytes();
                        DatagramSocket socket = new DatagramSocket();
                        DatagramPacket packet = new DatagramPacket(data, data.length, address, BROADCAST_PORT);
                        socket.setReuseAddress(true);
                        socket.send(packet);
                        Log.i(LOG_TAG, "Sent message( " + message + " ) to " + ipAddress);
                        socket.disconnect();
                        socket.close();
                    } catch (UnknownHostException e) {
    
                        Log.e(LOG_TAG, "Failure. UnknownHostException in sendMessage: " + ipAddress);
                    } catch (SocketException e) {
    
                        Log.e(LOG_TAG, "Failure. SocketException in sendMessage: " + e);
                    } catch (IOException e) {
    
                        Log.e(LOG_TAG, "Failure. IOException in sendMessage: " + e);
                    }
                }
            });
            replyThread.start();
        }
    
**- Receiver side**   
    
    public void receiver() {
            // Creates the thread for receiving massage
            
                Thread receiveThread = new Thread(new Runnable() {
    
                    @Override
                    public void run() {
    
                        try {
                            DatagramSocket socket  = new DatagramSocket(BROADCAST_PORT);
                         //   InetAddress group = InetAddress.getByName(myIPAddress);
                            //socket.setSoTimeout(1000);
                            byte[] buffer = new byte[BUF_SIZE];
                            DatagramPacket packet = new DatagramPacket(buffer, BUF_SIZE);
    
                            while (LISTEN) {
                                // Listen for incoming call requests
                                try {
                                    Log.i(LOG_TAG, "Listening for incoming message");
                                    /* Arrays.fill(buffer,(byte)0);*/
                                    socket.receive(packet);
                                    String data = new String(buffer, 0, packet.getLength());
                                    Log.i("SocketMSG", "Packet received from " + packet.getAddress() + " with contents: " + data);
                                    String action = data.substring(0, 4);
                                    //Toast.makeText(context,"Packet received from",Toast.LENGTH_SHORT).show();
                                } catch (Exception e) {
                                }
                            }
                            
                            socket.disconnect();
                            socket.close();
                        } catch (SocketException e) {
                            e.printStackTrace();
                        } catch (IOException e) {
                            e.printStackTrace();
                        }
                });
                receiveThread.start();
        }
     

您可以在UDP之上实现类似TCP的行为,例如,请参阅此repo:

嗯,我的意思是。。。DatagramSocket(UDP)是一种协议,其中某些消息由于其本身的性质而丢失。为什么不改用TCP呢?这是一个很好的教程,可以帮助您入门。我如何在TCP中管理群聊?如果您有链接,请共享。您可以检查是否使用udp会丢失消息。这可能发生,很明显,正如你所指出的,因为这是它的本质的一部分。。。但是有一些变通方法可以使udp连接有效,而不是松散的消息。。