Java 如何从一个控制器的标签向另一个控制器的标签发送和应用文本?

Java 如何从一个控制器的标签向另一个控制器的标签发送和应用文本?,java,javafx,scenebuilder,Java,Javafx,Scenebuilder,我正在用JavaFX和scenebuilder制作一个应用程序 我有两个控制器:控制器和FontController public class Main extends Application { public static void main(String[] args) { launch(args); } @Override public void start(Stage primaryStage) throws Exception { try { Parent root = F

我正在用JavaFX和scenebuilder制作一个应用程序

我有两个控制器:控制器和FontController

public class Main extends Application {


public static void main(String[] args) {
launch(args);
}

@Override
public void start(Stage primaryStage) throws Exception {
try {

  Parent root = FXMLLoader.load(getClass().getResource("/card/card.fxml"));
  Scene scene = new Scene(root, 1600, 600);
  primaryStage.setScene(scene);
  scene.getStylesheets().add(getClass().getResource("style.css").toExternalForm());
  primaryStage.initStyle(StageStyle.UNDECORATED);
  primaryStage.setMaximized(true);
  primaryStage.setResizable(true);


  primaryStage.getIcons().add(new Image("card/resources/logo-icon.png"));
  primaryStage.show();

    //adding resize and drag primary stage
    ResizeHelper.addResizeListener(primaryStage);



  //assign ALT+ENTER to maximize window
  final KeyCombination kb = new KeyCodeCombination(KeyCode.ENTER, KeyCombination.CONTROL_DOWN);
  scene.addEventHandler(KeyEvent.KEY_PRESSED, new EventHandler<KeyEvent>() {
    @Override
    public void handle(KeyEvent event) {
      if (kb.match(event)) {
        primaryStage.setMaximized(!primaryStage.isMaximized());
        primaryStage.setResizable(true);

      }
    }
  });

} catch (Exception e) {
  e.printStackTrace();
}

}

}
我有一个主类,它启动我的程序,并用第一个fontroller控制器打开舞台

public class Main extends Application {


public static void main(String[] args) {
launch(args);
}

@Override
public void start(Stage primaryStage) throws Exception {
try {

  Parent root = FXMLLoader.load(getClass().getResource("/card/card.fxml"));
  Scene scene = new Scene(root, 1600, 600);
  primaryStage.setScene(scene);
  scene.getStylesheets().add(getClass().getResource("style.css").toExternalForm());
  primaryStage.initStyle(StageStyle.UNDECORATED);
  primaryStage.setMaximized(true);
  primaryStage.setResizable(true);


  primaryStage.getIcons().add(new Image("card/resources/logo-icon.png"));
  primaryStage.show();

    //adding resize and drag primary stage
    ResizeHelper.addResizeListener(primaryStage);



  //assign ALT+ENTER to maximize window
  final KeyCombination kb = new KeyCodeCombination(KeyCode.ENTER, KeyCombination.CONTROL_DOWN);
  scene.addEventHandler(KeyEvent.KEY_PRESSED, new EventHandler<KeyEvent>() {
    @Override
    public void handle(KeyEvent event) {
      if (kb.match(event)) {
        primaryStage.setMaximized(!primaryStage.isMaximized());
        primaryStage.setResizable(true);

      }
    }
  });

} catch (Exception e) {
  e.printStackTrace();
}

}

}
FontCOntroller中有“确定”按钮和标签:

@FXML  private Label fontLabel;
@FXML  private Button btnFontOk;
请告诉我,当我单击burtton OK以在控制器中添加标签时,我应该如何发送和应用FontController中标签中的文本

找到的解决方案:

我在项目目录中创建了类上下文,以使所有控制器相互通信。您可以添加任意数量的控制器

这里看起来像:

package card;


public class Context {
  private final static Context instance = new Context();
  public static Context getInstance() {
    return instance;
  }

  private Controller controller;
  public void setController(Controller controller) {
    this.controller=controller;
  }

  public Controller getController() {
    return controller;
  }

  private FontController fontController;
  public void setFontController(FontController fontController) {
    this.fontController=fontController;
  }

  public FontController getFontController() {
    return fontController;
  }
}
控制器:

@FXML private Button btnFont;
@FXML  private Label category1
@FXML
 void changeFont(ActionEvent event) {
   try {
  FXMLLoader fxmlLoader = new 
FXMLLoader(getClass().getResource("font.fxml"));
  Parent rootFont = (Parent) fxmlLoader.load();
  Stage stage = new Stage();
  stage.setTitle("Select Font");
  stage.setScene(new Scene(rootFont));
  stage.show();    

} catch (Exception e) {
  System.out.println("can't load new window");
}

}
我在IDEA中创建了我想要更改的标签的getter和setters ALT+Insert

public Label getCategory1() {
    return category1;
  }

  public void setCategory1(Label category1) {
    this.category1 = category1;
  }
为了通过上下文类获得FontController变量和方法,我放置了一行代码

//getting FontController through Context Class
  FontController fontCont = Context.getInstance().getFontController();
我通过我的初始化方法在上下文类中注册了控制器,我的类实现了Initializable

@FXML
  public void initialize(URL location, ResourceBundle resources) {

    //register Controller in  Context Class
    Context.getInstance().setController(this);

  }
FontController:

@FXML private Button btnFont;
@FXML  private Label category1
@FXML
 void changeFont(ActionEvent event) {
   try {
  FXMLLoader fxmlLoader = new 
FXMLLoader(getClass().getResource("font.fxml"));
  Parent rootFont = (Parent) fxmlLoader.load();
  Stage stage = new Stage();
  stage.setTitle("Select Font");
  stage.setScene(new Scene(rootFont));
  stage.show();    

} catch (Exception e) {
  System.out.println("can't load new window");
}

}
为了获取控制器变量和方法,我放置了以下代码:

//getting Controller variables and methods through Context class
  Controller cont = Context.getInstance().getController();
我还通过initialize方法在上下文类中注册了FontController:

@Override
  public void initialize(URL location, ResourceBundle resources) {

    //register FontController in  Context Class
    Context.getInstance().setFontController(this);
}
方法,当我单击按钮时,该方法将文本和文本颜色从此FontController中的标签发送到控制器中的标签:

@FXML
  void applyFont(ActionEvent event) {
    cont.getCategory1().setText(fontLabel.getText());
    cont.getCategory1().setTextFill(fontLabel.getTextFill());
  }

*通过创建上下文类,可以使控制器相互通信,并在其中创建所需数量的控制器。控制器可以看到彼此的变量和方法

由于能够返回结果,因此使用a可能更容易。否则,您必须从控制器实例与FontController实例通信。您可以通过FXMLLoader.getController获取控制器实例。@关闭FontController的此窗口几乎完成。我没有学会如何在JavaFX中使用对话框。我很难在对话框窗口中放置FontSelector、JFOenix颜色选择器和其他东西,所以我决定在FXML中使用其他窗口。我不明白获取FontController实例的代码会是什么样子。你能给我写一个例子,如何将文本从FontController传递到控制器的标签上吗