Java Android Studio-类加载器在Android运行时引用了未知路径:[……]/com.google.Android.gms/[…]/armeabi
从昨天开始,每当我尝试在Android设备上运行Android应用程序时,我都会遇到这个问题:Java Android Studio-类加载器在Android运行时引用了未知路径:[……]/com.google.Android.gms/[…]/armeabi,java,android,android-studio,gradle,google-play-services,Java,Android,Android Studio,Gradle,Google Play Services,从昨天开始,每当我尝试在Android设备上运行Android应用程序时,我都会遇到这个问题: ClassLoader referenced unknown path: /data/user/0/com.google.android.gms/app_chimera/m/00000008/n/armeabi 没有构建问题,应用程序运行后立即崩溃,并给我留言 我尝试了我能找到的每一个解决方案,我更新了我能更新的所有东西并更改了gradle文件,我再次下载了google JSON文件 但似乎什么都
ClassLoader referenced unknown path: /data/user/0/com.google.android.gms/app_chimera/m/00000008/n/armeabi
没有构建问题,应用程序运行后立即崩溃,并给我留言
我尝试了我能找到的每一个解决方案,我更新了我能更新的所有东西并更改了gradle文件,我再次下载了google JSON文件
但似乎什么都不管用
以下是我的主要和android gradle文件:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.0'
classpath 'com.google.gms:google-services:3.0.0'
}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = "GloweeGDX"
gdxVersion = '1.9.3'
roboVMVersion = '2.1.0'
box2DLightsVersion = '1.4'
ashleyVersion = '1.7.0'
aiVersion = '1.8.0'
}
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}
project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
}
}
project(":android") {
apply plugin: "android"
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86_64"
compile 'com.google.android.gms:play-services-ads:9.6.1'
}
}
project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
}
}
tasks.eclipse.doLast {
delete ".project"
}
另一个:
android {
buildToolsVersion "23.0.3"
compileSdkVersion 23
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
instrumentTest.setRoot('tests')
}
defaultConfig {
applicationId "com.lteii.glowee"
minSdkVersion 9
targetSdkVersion 23
}
}
// called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK.
task copyAndroidNatives() {
file("libs/armeabi/").mkdirs();
file("libs/armeabi-v7a/").mkdirs();
file("libs/arm64-v8a/").mkdirs();
file("libs/x86_64/").mkdirs();
file("libs/x86/").mkdirs();
configurations.natives.files.each { jar ->
def outputDir = null
if (jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
if (jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
if (jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
if (jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
if (jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
if (outputDir != null) {
copy {
from zipTree(jar)
into outputDir
include "*.so"
}
}
}
}
task run(type: Exec) {
def path
def localProperties = project.file("../local.properties")
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
def sdkDir = properties.getProperty('sdk.dir')
if (sdkDir) {
path = sdkDir
} else {
path = "$System.env.ANDROID_HOME"
}
} else {
path = "$System.env.ANDROID_HOME"
}
def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.lteii.glowee/com.lteii.glowee.AndroidLauncher'
}
// sets up the Android Eclipse project, using the old Ant based build.
eclipse {
// need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
// ignores any nodes added in classpath.file.withXml
sourceSets {
main {
java.srcDirs "src", 'gen'
}
}
jdt {
sourceCompatibility = 1.6
targetCompatibility = 1.6
}
classpath {
plusConfigurations += [project.configurations.compile]
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
}
project {
name = appName + "-android"
natures 'com.android.ide.eclipse.adt.AndroidNature'
buildCommands.clear();
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
buildCommand "org.eclipse.jdt.core.javabuilder"
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
}
}
// sets up the Android Idea project, using the old Ant based build.
idea {
module {
sourceDirs += file("src");
scopes = [COMPILE: [plus: [project.configurations.compile]]]
iml {
withXml {
def node = it.asNode()
def builder = NodeBuilder.newInstance();
builder.current = node;
builder.component(name: "FacetManager") {
facet(type: "android", name: "Android") {
configuration {
option(name: "UPDATE_PROPERTY_FILES", value: "true")
}
}
}
}
}
}
}
dependencies {
compile 'com.google.firebase:firebase-core:9.6.1'
compile 'com.google.firebase:firebase-auth:9.6.1'
compile 'com.google.android.gms:play-services-auth:9.6.1'
}
apply plugin: 'com.google.gms.google-services'
另外,我不得不说我没有更改这些文件,错误不知从何而来
但只有当我尝试在Android设备上运行时才会发生这种情况
我真的不知道如何处理它我清理了这个项目并重建了它,当我再次运行时,它工作得很好。 我希望能帮助你
谢谢。我对项目进行了清理和重建,当我再次运行结束时,效果很好。 我希望能帮助你
谢谢。您是否能够按照中的讨论设置设备?使用Android驱动的设备,您可以像在模拟器上一样开发和调试Android应用程序(如果设置正确)。您是否能够按照中所述设置设备?使用Android驱动的设备,您可以像在模拟器上一样开发和调试Android应用程序(如果设置正确)。