Java Mediaplayer在播放几次后停止播放
我有一个按钮,按下它会播放一个随机的声音片段,接着是另一个,然后通过一个mediaplayer播放另一个,但在按下按钮多次(15-20次)后,所有音频都会停止。我将在播放最后一个音频片段后释放mediaplayer,所以我不认为这是原因。有什么建议吗Java Mediaplayer在播放几次后停止播放,java,android,eclipse,audio,media-player,Java,Android,Eclipse,Audio,Media Player,我有一个按钮,按下它会播放一个随机的声音片段,接着是另一个,然后通过一个mediaplayer播放另一个,但在按下按钮多次(15-20次)后,所有音频都会停止。我将在播放最后一个音频片段后释放mediaplayer,所以我不认为这是原因。有什么建议吗 public class Main extends Activity { MediaPlayer mp; Button generate; @Override protected void onCreate(Bundle savedInsta
public class Main extends Activity {
MediaPlayer mp;
Button generate;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
generate = (Button) findViewById(R.id.sound);
}
public void youSir (View view)
{
generate.setVisibility(View.INVISIBLE);
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.beg); mp.start();
break;
case 2: mp = MediaPlayer.create(this, R.raw.begone); mp.start();
break;
case 3: mp = MediaPlayer.create(this, R.raw.begtwo); mp.start();
break;
}
mp.setOnCompletionListener(new OnCompletionListener(){
// @Override
public void onCompletion(MediaPlayer arg0) {
audioTwo();
}
});
}
protected void audioTwo() {
// TODO Auto-generated method stub
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.start); mp.start();
break;
case 2: mp = MediaPlayer.create(this, R.raw.end); mp.start();
break;
case 3: mp = MediaPlayer.create(this, R.raw.mid); mp.start();
break;
}
mp.setOnCompletionListener(new OnCompletionListener(){
// @Override
public void onCompletion(MediaPlayer arg0) {
audioThree();
}
});
}
protected void audioThree() {
// TODO Auto-generated method stub
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.three); mp.start();
break;
case 2: mp = MediaPlayer.create(this, R.raw.two); mp.start();
break;
case 3: mp = MediaPlayer.create(this, R.raw.one); mp.start();
break;
mp.setOnCompletionListener(new OnCompletionListener(){
// @Override
public void onCompletion(MediaPlayer arg0) {
mp.stop();
mp.release();
generate.setVisibility(View.VISIBLE);
}
});
}
这是一个有点老的问题,但我试图回答它,以防其他人有类似的问题 您的音频资源不足。该代码实际上并没有释放所有的
MediaPlayer
实例。每次运行时,它只释放三分之一audioTwo()
和audioTwo
将新的MediaPlayer
实例分配给mp
变量,但它们不会释放已存储在其中的实例。做一些类似于:
protected void audioTwo() {
// RELEASING PREVIOUS MEDIAPLAYER
mp.release();
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.start); mp.start();
break;
...
这同样适用于audioThree()