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Java Android上的点对点音频呼叫:语音中断和延迟(接收数据包的延迟)增加_Java_Android - Fatal编程技术网

Java Android上的点对点音频呼叫:语音中断和延迟(接收数据包的延迟)增加

Java Android上的点对点音频呼叫:语音中断和延迟(接收数据包的延迟)增加,java,android,Java,Android,我正在尝试在android上建立点对点音频呼叫。我使用安卓手机和平板电脑进行通信,但在收到大约40个数据包后,手机几乎停止接收数据包,然后突然收到一些数据包并播放它们,以此类推,但等待时间增加了。类似地,平板电脑最初接收数据包并播放数据包,但延迟增加,而且语音在一段时间后开始中断,就好像一些数据包丢失了一样。知道是什么导致了这个问题吗 这是应用程序的代码…我只是在RecordAudio类中提供发送方和接收方的ip地址,同时在两台设备上运行它 public class AudioRPActivit

我正在尝试在android上建立点对点音频呼叫。我使用安卓手机和平板电脑进行通信,但在收到大约40个数据包后,手机几乎停止接收数据包,然后突然收到一些数据包并播放它们,以此类推,但等待时间增加了。类似地,平板电脑最初接收数据包并播放数据包,但延迟增加,而且语音在一段时间后开始中断,就好像一些数据包丢失了一样。知道是什么导致了这个问题吗

这是应用程序的代码…我只是在RecordAudio类中提供发送方和接收方的ip地址,同时在两台设备上运行它

public class AudioRPActivity extends Activity implements OnClickListener {

    DatagramSocket socketS,socketR;
    DatagramPacket recvP,sendP;
    RecordAudio rt;
    PlayAudio pt;

    Button sr,stop,sp;
    TextView tv,tv1;
    File rf;

    boolean isRecording = false;
    boolean isPlaying = false;

    int frequency = 44100;
    int channelConfiguration = AudioFormat.CHANNEL_CONFIGURATION_MONO;
    int audioEncoding = AudioFormat.ENCODING_PCM_16BIT;

    @Override
    public void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        tv = (TextView)findViewById(R.id.text1);
        tv1 = (TextView)findViewById(R.id.text2);

        sr = (Button)findViewById(R.id.sr);
        sp = (Button)findViewById(R.id.sp);
        stop = (Button)findViewById(R.id.stop);

        sr.setOnClickListener(this);
        sp.setOnClickListener(this);
        stop.setOnClickListener(this);

        stop.setEnabled(false);

        try
        {
        socketS=new DatagramSocket();
        socketR=new DatagramSocket(6000);
        }
        catch(SocketException se)
        {
            tv.setText(se.toString());
            finish();
        }
    }

    public void onClick(View v) {

        if(v == sr)
            record();
        else if(v == sp)
            play();
        else if(v == stop)
            stopPlaying();
    }

    public void play()
    {
        stop.setEnabled(true);
        sp.setEnabled(false);
        pt = new PlayAudio();
        pt.execute();
    }

    public void stopPlaying()
    {
        isRecording=false;
        isPlaying = false;
        stop.setEnabled(false);
    }

    public void record()
    {
        stop.setEnabled(true);
        sr.setEnabled(false);
        rt = new RecordAudio();
        rt.execute();
    }



    private class PlayAudio extends AsyncTask<Void,String,Void>
    {

        @Override
        protected Void doInBackground(Void... arg0)
        {
            isPlaying = true;
            int bufferSize = AudioTrack.getMinBufferSize(frequency, channelConfiguration, audioEncoding);

            byte[] audiodata = new byte[bufferSize];

            try
            {
                AudioTrack audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC,frequency,channelConfiguration,
                                                        audioEncoding,4*bufferSize,AudioTrack.MODE_STREAM);
                audioTrack.setPlaybackRate(frequency);
                audioTrack.play();

                while(isPlaying)
                {
                    recvP=new DatagramPacket(audiodata,audiodata.length);
                    socketR.receive(recvP);
                    audioTrack.write(recvP.getData(), 0, recvP.getLength());
                }
                audioTrack.stop();
                audioTrack.release();
            }
            catch(Throwable t)
            {
                Log.e("Audio Track","Playback Failed");
            }
            return null;
        }
        protected void onProgressUpdate(String... progress)
        {
            tv1.setText(progress[0].toString());
        }

        protected void onPostExecute(Void result)
        {
            sr.setEnabled(true);
            sp.setEnabled(true);
        }

    }

    private class RecordAudio extends AsyncTask<Void,String,Void>
    {

        @Override
        protected Void doInBackground(Void... arg0)
        {
            isRecording = true;

            try
            {
                int bufferSize = AudioTrack.getMinBufferSize(frequency, channelConfiguration, audioEncoding);

                AudioRecord audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC,frequency,channelConfiguration
                                                            ,audioEncoding,4*bufferSize);   
                byte[] buffer = new byte[bufferSize];
                audioRecord.startRecording();
                int r=0;
                while(isRecording)
                {
                    int brr = audioRecord.read(buffer,0,bufferSize);

                    sendP=new DatagramPacket(buffer,brr,InetAddress.getByName("sender's/receiver's ip"),6000);
                    socketS.send(sendP);
                    publishProgress(String.valueOf(r));

                    r++;
                }

                audioRecord.stop();
                audioRecord.release();

            }
            catch(Throwable t)
            {
                Log.e("AudioRecord","Recording Failed....");
            }


            return null;
        }

        protected void onProgressUpdate(String... progress)
        {
            tv.setText(progress[0].toString());
        }

        protected void onPostExecute(Void result)
        {
            sr.setEnabled(true);
            sp.setEnabled(true);
        }
    }
}
公共类AudioRPActivity扩展活动实现OnClickListener{
DatagramSocket套接字,socketR;
数据包记录,sendP;
录音音频rt;
播放音频pt;
按钮sr,停止,sp;
TextView电视,tv1;
文件射频;
布尔值isRecording=false;
布尔isplay=false;
int频率=44100;
int channelConfiguration=AudioFormat.CHANNEL\u CONFIGURATION\u MONO;
int audioEncoding=AudioFormat.ENCODING_PCM_16位;
@凌驾
创建时的公共void(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
tv=(TextView)findViewById(R.id.text1);
tv1=(TextView)findViewById(R.id.text2);
sr=(按钮)findviewbyd(R.id.sr);
sp=(按钮)findViewById(R.id.sp);
停止=(按钮)findViewById(R.id.stop);
高级setOnClickListener(本);
sp.setOnClickListener(此);
stop.setOnClickListener(this);
stop.setEnabled(false);
尝试
{
套接字=新的DatagramSocket();
socketR=新的DatagramSocket(6000);
}
捕获(SocketException se)
{
tv.setText(se.toString());
完成();
}
}
公共void onClick(视图v){
if(v==sr)
记录();
否则,如果(v==sp)
play();
否则如果(v==停止)
停止铺设();
}
公共游戏
{
stop.setEnabled(true);
sp.setEnabled(假);
pt=新播放音频();
pt.execute();
}
公众假期
{
isRecording=false;
isplay=false;
stop.setEnabled(false);
}
公开作废记录()
{
stop.setEnabled(true);
sr.setEnabled(false);
rt=新录制音频();
rt.execute();
}
私有类PlayAudio扩展异步任务
{
@凌驾
受保护的Void doInBackground(Void…arg0)
{
isplay=true;
int bufferSize=AudioTrack.getMinBufferSize(频率、频道配置、音频编码);
字节[]音频数据=新字节[bufferSize];
尝试
{
AudioTrack AudioTrack=新的AudioTrack(AudioManager.STREAM_音乐、频率、频道配置、,
音频编码,4*bufferSize,AudioTrack.MODE_流);
audioTrack.设置播放速率(频率);
音轨播放();
while(isplay)
{
recvP=新数据包(audiodata,audiodata.length);
插座接收(recvP);
write(recvP.getData(),0,recvP.getLength());
}
audioTrack.stop();
audioTrack.release();
}
捕获(可丢弃的t)
{
Log.e(“音轨”,“播放失败”);
}
返回null;
}
受保护的void onProgressUpdate(字符串…进度)
{
tv1.setText(进度[0].toString());
}
受保护的void onPostExecute(void结果)
{
sr.setEnabled(真);
sp.setEnabled(真);
}
}
私有类RecordAudio扩展异步任务
{
@凌驾
受保护的Void doInBackground(Void…arg0)
{
isRecording=true;
尝试
{
int bufferSize=AudioTrack.getMinBufferSize(频率、频道配置、音频编码);
AudioRecord AudioRecord=新的录音(MediaRecorder.AudioSource.MIC、频率、频道配置
,音频编码,4*bufferSize);
字节[]缓冲区=新字节[bufferSize];
录音。开始录制();
int r=0;
while(isRecording)
{
int brr=audioRecord.read(缓冲区,0,缓冲区大小);
sendP=新的数据包(缓冲区、brr、InetAddress.getByName(“发送方/接收方的ip”),6000);
socketS.send(sendP);
出版进度(String.valueOf(r));
r++;
}
录音。停止();
audioRecord.release();
}
捕获(可丢弃的t)
{
Log.e(“录音”,“录音失败…”);
}
返回null;
}
受保护的void onProgressUpdate(字符串…进度)
{
tv.setText(进度[0].toString());
}
受保护的void onPostExecute(void结果)
{
sr.setEnabled(真);
sp.setEnabled(真);
}
}
}

在网络上发送语音时,如果频率不是8000,我会遇到麻烦。44100听起来很可怕。那可能只是我的情况


另一个困难是,使用UDP很难说数据包到达的顺序。我看到了一个将它们按正确顺序排列的实现,但我现在找不到它。

您在哪些设备上运行此功能?2.3/3.0/4.0?