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未调用java keylistener_Java_Swing_Keylistener_Key Bindings - Fatal编程技术网

未调用java keylistener

未调用java keylistener,java,swing,keylistener,key-bindings,Java,Swing,Keylistener,Key Bindings,我已经用Java中的KeyListener编写了一个示例代码, 我创建了一个JPanel,然后将其focusable设置为true,我创建了一个KeyListener,请求了一个焦点,然后将KeyListener添加到我的面板中。但是从来没有调用keyListener的方法。虽然我要求集中注意力,但似乎没有集中注意力 有人能帮忙吗 listener = new KeyLis(); this.setFocusable(true); this.requestFocus(); this.addKeyL

我已经用Java中的
KeyListener
编写了一个示例代码, 我创建了一个
JPanel
,然后将其focusable设置为true,我创建了一个KeyListener,请求了一个焦点,然后将KeyListener添加到我的面板中。但是从来没有调用keyListener的方法。虽然我要求集中注意力,但似乎没有集中注意力

有人能帮忙吗

listener = new KeyLis();
this.setFocusable(true);
this.requestFocus();
this.addKeyListener(listener);

 class KeyLis implements KeyListener{

    @Override
    public void keyPressed(KeyEvent e) {
        currentver += 5;
         switch (e.getKeyCode()) {
            case KeyEvent.VK_LEFT : if(horizontalyInBounds()) currentPos-= 5;  
                 break;
            case KeyEvent.VK_RIGHT: if(horizontalyInBounds()) currentPos+= 5;  
                 break;
        }
        repaint();
    }

    @Override
    public void keyReleased(KeyEvent e) {
        // TODO Auto-generated method stub

    }

    @Override
    public void keyTyped(KeyEvent e) {
    }
}
如果需要任何可运行代码:

  import java.awt.Color;
  import java.awt.Graphics;
  import java.util.Random;

  import javax.swing.JFrame;
  import javax.swing.JLabel;


 public class test extends JFrame {

private AreaOfGame areaOfGame;

public test()
{
    super("");
    setVisible(true);
    this.setBackground(Color.darkGray);
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    this.pack();
    setLayout(null);
    setBounds(200, 10, 400, 700);

    areaOfGame = new AreaOfGame();
    this.add(areaOfGame);

    startGame();
}

public int generateNext()
{
    Random r = new Random();
    int n = r.nextInt(7);
    return n;
}

public void startGame()
{
    while(!areaOfGame.GameOver())
    {
        areaOfGame.startGame(generateNext());
    }
}


public static void main(String[] args) {
    new MainFrame();
}


import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;

import javax.swing.JPanel;

public class AreaOfGame extends JPanel {


    private static final int rightside = 370;

    private int bottom;
    private int top;

    private int currentPos;
    private int currentver;
    private KeyLis listener;

    public AreaOfGame()
    {
        super();

        bottom = 650;
        top = 50;
        setLayout(null);
        setBounds(20, 50, 350, 600);
        setVisible(true);


        this.setBackground(Color.lightGray);

        listener = new KeyLis();
        this.setFocusable(true);
        if(this.requestFocus(true))
            System.out.println("true");;
        this.addKeyListener(listener);


        currentPos = 150;
        currentver=0;
    }

    public void startGame(int n)
    {
        while(verticallyInBound()){
            System.out.println("anything");

        }


    }

    public boolean verticallyInBound()
    {
        if(currentPos<= bottom -50)
            return true;
        return false;
    }


    public boolean GameOver()
    {
        if(top>= bottom){
            System.out.println("game over");
            return true;
        }

        else return false;
    }


    public boolean horizontalyInBounds()
    {
        if(currentPos<=rightside && currentPos>= 20)
            return true;
        else return false;
    }


class KeyLis implements KeyListener{

        @Override
        public void keyPressed(KeyEvent e) {
            System.out.println("called");
            currentver += 5;
             switch (e.getKeyCode()) {
                case KeyEvent.VK_LEFT : if(horizontalyInBounds()) currentPos-= 5;  break;
                case KeyEvent.VK_RIGHT: if(horizontalyInBounds()) currentPos+= 5;  break;
            }
            repaint();


        }

        @Override
        public void keyReleased(KeyEvent e) {
            // TODO Auto-generated method stub

        }

        @Override
        public void keyTyped(KeyEvent e) {
            System.out.println("called 3");
        }
}

}
导入java.awt.Color;
导入java.awt.Graphics;
导入java.util.Random;
导入javax.swing.JFrame;
导入javax.swing.JLabel;
公共类测试扩展了JFrame{
私人比赛场地;
公开考试()
{
超级(“”);
setVisible(真);
这个.挫折背景(颜色.暗灰色);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
这个包();
setLayout(空);
立根(200,10400700);
areaOfGame=新areaOfGame();
添加(游戏区域);
startGame();
}
public int generateNext()
{
随机r=新随机();
int n=r.nextInt(7);
返回n;
}
公共无效StartName()
{
而(!areaOfGame.GameOver())
{
name.startName(generateNext())的区域;
}
}
公共静态void main(字符串[]args){
新主机();
}
导入java.awt.Color;
导入java.awt.Graphics;
导入java.awt.event.KeyAdapter;
导入java.awt.event.KeyEvent;
导入java.awt.event.KeyListener;
导入java.awt.event.MouseEvent;
导入java.awt.event.MouseListener;
导入java.util.ArrayList;
导入java.util.List;
导入java.util.Random;
导入javax.swing.JPanel;
名称的公共类区域扩展了JPanel{
专用静态最终int右侧=370;
私有int底部;
私人int top;
私人国际邮政局;
私人内勤;
私钥监听器;
公共区域名称()
{
超级();
底部=650;
top=50;
setLayout(空);
立根(20,50,350,600);
setVisible(真);
本图为背景色(颜色:浅灰色);
listener=newkeylis();
此参数为.setFocusable(true);
if(this.requestFocus(true))
System.out.println(“true”);;
this.addKeyListener(listener);
currentPos=150;
currentver=0;
}
公共无效起始名称(内部n)
{
while(verticallyinbund()){
System.out.println(“任何”);
}
}
公共布尔VerticallyinBind()
{
如果(当前位置=底部){
System.out.println(“游戏结束”);
返回true;
}
否则返回false;
}
公共布尔水平边界()
{
如果(当前位置=20)
返回true;
否则返回false;
}
类KeyLis实现KeyListener{
@凌驾
按下公共无效键(按键事件e){
System.out.println(“被调用”);
currentver+=5;
开关(如getKeyCode()){
case KeyEvent.VK_LEFT:if(horizontalyInBounds())currentPos-=5;break;
case KeyEvent.VK_RIGHT:if(horizontalyInBounds())currentPos+=5;break;
}
重新油漆();
}
@凌驾
公共无效密钥已释放(密钥事件e){
//TODO自动生成的方法存根
}
@凌驾
public void keyTyped(KeyEvent e){
System.out.println(“称为3”);
}
}
}

我敢打赌,您是在JPanel呈现之前(在顶级窗口调用了
pack()
setVisible(true)
之前)请求焦点的,如果是这样,这将不起作用。焦点请求可能只有在呈现组件后才会被授予。您是否检查了对
requestFocus()
的调用返回的内容?它必须返回true,您的调用才有可能成功。此外,最好使用
requestFocusInWindow()
而不是
requestFocus()

但更重要的是,您不应该为此使用键侦听器,而应该使用键绑定,这是Swing本身用来响应按键的更高级别的概念

编辑
一个示例:

编辑2
以及使用键绑定的等效项:

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

@SuppressWarnings("serial")
public class TestKeyBindings extends JPanel {

   public TestKeyBindings() {
      add(new JButton("Foo")); // something to draw off focus
      setKeyBindings();
   }

   private void setKeyBindings() {
      ActionMap actionMap = getActionMap();
      int condition = JComponent.WHEN_IN_FOCUSED_WINDOW;
      InputMap inputMap = getInputMap(condition );

      String vkLeft = "VK_LEFT";
      String vkRight = "VK_RIGHT";
      inputMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_LEFT, 0), vkLeft);
      inputMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_RIGHT, 0), vkRight);

      actionMap.put(vkLeft, new KeyAction(vkLeft));
      actionMap.put(vkRight, new KeyAction(vkRight));

   }

   @Override
   public Dimension getPreferredSize() {
      return new Dimension(300, 200);
   }

   private class KeyAction extends AbstractAction {
      public KeyAction(String actionCommand) {
         putValue(ACTION_COMMAND_KEY, actionCommand);
      }

      @Override
      public void actionPerformed(ActionEvent actionEvt) {
         System.out.println(actionEvt.getActionCommand() + " pressed");
      }
   }

   private static void createAndShowGui() {
      TestKeyBindings mainPanel = new TestKeyBindings();

      JFrame frame = new JFrame("TestKeyListener");
      frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
      frame.getContentPane().add(mainPanel);
      frame.pack();
      frame.setLocationByPlatform(true);
      frame.setVisible(true);
   }

   public static void main(String[] args) {
      SwingUtilities.invokeLater(new Runnable() {
         public void run() {
            createAndShowGui();
         }
      });
   }
}
编辑3
关于最近的SSCCE,您的
while(true)
循环正在阻塞Swing事件线程,可能会阻止用户交互或绘制。最好使用Swing计时器,而不是
while(true)
。例如:

import java.awt.*;
import java.awt.event.*;
import java.util.Random;

import javax.swing.*;

public class BbbTest extends JFrame {

   private AreaOfGame areaOfGame;

   public BbbTest() {
      super("");
//      setVisible(true);
      this.setBackground(Color.darkGray);
      setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
      this.pack();
      setLayout(null);
      setBounds(200, 10, 400, 700);

      areaOfGame = new AreaOfGame();
      this.add(areaOfGame);
      setVisible(true);

      startGame();
   }

   public int generateNext() {
      Random r = new Random();
      int n = r.nextInt(7);
      return n;
   }

   public void startGame() {
      // while (!areaOfGame.GameOver()) {
      // areaOfGame.startGame(generateNext());
      // }

      areaOfGame.startGame(generateNext());
   }

   public static void main(String[] args) {
      new BbbTest();
   }

   class AreaOfGame extends JPanel {

      private static final int rightside = 370;

      private int bottom;
      private int top;

      private int currentPos;
      private int currentver;
      private KeyLis listener;

      public AreaOfGame() {
         super();

         bottom = 650;
         top = 50;
         setLayout(null);
         setBounds(20, 50, 350, 600);
         setVisible(true);

         this.setBackground(Color.lightGray);

         listener = new KeyLis();
         this.setFocusable(true);
         if (this.requestFocus(true))
            System.out.println("true");
         ;
         this.addKeyListener(listener);

         currentPos = 150;
         currentver = 0;
      }

      public void startGame(int n) {
         // while (verticallyInBound()) {
         // System.out.println("anything");
         // }

         int timeDelay = 50; // msecs delay
         new Timer(timeDelay , new ActionListener() {

            public void actionPerformed(ActionEvent arg0) {
               System.out.println("anything");
            }
         }).start();

      }

      public boolean verticallyInBound() {
         if (currentPos <= bottom - 50)
            return true;
         return false;
      }

      public boolean GameOver() {
         if (top >= bottom) {
            System.out.println("game over");
            return true;
         }

         else
            return false;
      }

      public boolean horizontalyInBounds() {
         if (currentPos <= rightside && currentPos >= 20)
            return true;
         else
            return false;
      }

      class KeyLis implements KeyListener {

         @Override
         public void keyPressed(KeyEvent e) {
            System.out.println("called");
            currentver += 5;
            switch (e.getKeyCode()) {
            case KeyEvent.VK_LEFT:
               if (horizontalyInBounds())
                  currentPos -= 5;
               break;
            case KeyEvent.VK_RIGHT:
               if (horizontalyInBounds())
                  currentPos += 5;
               break;
            }
            repaint();

         }

         @Override
         public void keyReleased(KeyEvent e) {
            // TODO Auto-generated method stub

         }

         @Override
         public void keyTyped(KeyEvent e) {
            System.out.println("called 3");
         }
      }
   }
}
import java.awt.*;
导入java.awt.event.*;
导入java.util.Random;
导入javax.swing.*;
公共类BbbTest扩展了JFrame{
私人比赛场地;
公共BBB测试(){
超级(“”);
//setVisible(真);
这个.挫折背景(颜色.暗灰色);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
这个包();
setLayout(空);
立根(200,10400700);
areaOfGame=新areaOfGame();
添加(游戏区域);
setVisible(真);
startGame();
}
public int generateNext(){
随机r=新随机();
int n=r.nextInt(7);
返回n;
}
公共无效StartName(){
//而(!areaOfGame.GameOver()){
//name.startName(generateNext())的区域;
// }
name.startName(generateNext())的区域;
}
公共静态void main(字符串[]args){
新BbbTest();
}
类AreaOfGame扩展了JPanel{
专用静态最终int右侧=370;
私有int底部;
私人int top;
私人国际邮政局;
私人内勤;
私钥监听器;
公共区域名称(){
超级();
底部=650;
top=50;
setLayout(空);
立根(20,50,350,600);
setVisible(真);
本图为背景色(颜色:浅灰色);
listener=newkeylis();
此参数为.setFocusable(true);
if(this.requestFocus(true))
System.out.println(“真”);
;
T
import java.awt.*;
import java.awt.event.*;
import java.util.Random;

import javax.swing.*;

public class BbbTest extends JFrame {

   private AreaOfGame areaOfGame;

   public BbbTest() {
      super("");
//      setVisible(true);
      this.setBackground(Color.darkGray);
      setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
      this.pack();
      setLayout(null);
      setBounds(200, 10, 400, 700);

      areaOfGame = new AreaOfGame();
      this.add(areaOfGame);
      setVisible(true);

      startGame();
   }

   public int generateNext() {
      Random r = new Random();
      int n = r.nextInt(7);
      return n;
   }

   public void startGame() {
      // while (!areaOfGame.GameOver()) {
      // areaOfGame.startGame(generateNext());
      // }

      areaOfGame.startGame(generateNext());
   }

   public static void main(String[] args) {
      new BbbTest();
   }

   class AreaOfGame extends JPanel {

      private static final int rightside = 370;

      private int bottom;
      private int top;

      private int currentPos;
      private int currentver;
      private KeyLis listener;

      public AreaOfGame() {
         super();

         bottom = 650;
         top = 50;
         setLayout(null);
         setBounds(20, 50, 350, 600);
         setVisible(true);

         this.setBackground(Color.lightGray);

         listener = new KeyLis();
         this.setFocusable(true);
         if (this.requestFocus(true))
            System.out.println("true");
         ;
         this.addKeyListener(listener);

         currentPos = 150;
         currentver = 0;
      }

      public void startGame(int n) {
         // while (verticallyInBound()) {
         // System.out.println("anything");
         // }

         int timeDelay = 50; // msecs delay
         new Timer(timeDelay , new ActionListener() {

            public void actionPerformed(ActionEvent arg0) {
               System.out.println("anything");
            }
         }).start();

      }

      public boolean verticallyInBound() {
         if (currentPos <= bottom - 50)
            return true;
         return false;
      }

      public boolean GameOver() {
         if (top >= bottom) {
            System.out.println("game over");
            return true;
         }

         else
            return false;
      }

      public boolean horizontalyInBounds() {
         if (currentPos <= rightside && currentPos >= 20)
            return true;
         else
            return false;
      }

      class KeyLis implements KeyListener {

         @Override
         public void keyPressed(KeyEvent e) {
            System.out.println("called");
            currentver += 5;
            switch (e.getKeyCode()) {
            case KeyEvent.VK_LEFT:
               if (horizontalyInBounds())
                  currentPos -= 5;
               break;
            case KeyEvent.VK_RIGHT:
               if (horizontalyInBounds())
                  currentPos += 5;
               break;
            }
            repaint();

         }

         @Override
         public void keyReleased(KeyEvent e) {
            // TODO Auto-generated method stub

         }

         @Override
         public void keyTyped(KeyEvent e) {
            System.out.println("called 3");
         }
      }
   }
}