NotificationManager中的java.lang.SecurityException?

NotificationManager中的java.lang.SecurityException?,java,android,unity3d,push-notification,securityexception,Java,Android,Unity3d,Push Notification,Securityexception,我们在游戏中使用推送通知,当游戏收到引擎发出的暂停/挂起呼叫时,通知用户游戏中的某些事情 我一直在从Google开发者控制台查看崩溃日志,其中很大一部分是由推送通知的使用导致的SecurityException引起的 调用堆栈: java.lang.RuntimeException: at android.app.ActivityThread.handleReceiver (ActivityThread.java:2697) at android.app.ActivityThrea

我们在游戏中使用推送通知,当游戏收到引擎发出的暂停/挂起呼叫时,通知用户游戏中的某些事情

我一直在从Google开发者控制台查看崩溃日志,其中很大一部分是由推送通知的使用导致的
SecurityException
引起的

调用堆栈:

 java.lang.RuntimeException: 

  at android.app.ActivityThread.handleReceiver (ActivityThread.java:2697)
  at android.app.ActivityThread.access$1500 (ActivityThread.java:178)
  at android.app.ActivityThread$H.handleMessage (ActivityThread.java:1466)
  at android.os.Handler.dispatchMessage (Handler.java:107)
  at android.os.Looper.loop (Looper.java:194)
  at android.app.ActivityThread.main (ActivityThread.java:5560)
  at java.lang.reflect.Method.invokeNative (Native Method)
  at java.lang.reflect.Method.invoke (Method.java:525)
  at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:844)
  at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:611)
  at dalvik.system.NativeStart.main (Native Method)

Caused by: java.lang.SecurityException: 
  at android.os.Parcel.readException (Parcel.java:1425)
  at android.os.Parcel.readException (Parcel.java:1379)
  at android.app.INotificationManager$Stub$Proxy.enqueueNotificationWithTag (INotificationManager.java:239)
  at android.app.NotificationManager.notify (NotificationManager.java:132)
  at android.app.NotificationManager.notify (NotificationManager.java:108)
  at tinytitan.tinylib.NotificationPublisher.onReceive (NotificationPublisher.java:21)
  at android.app.ActivityThread.handleReceiver (ActivityThread.java:2690)
“tinytitan”行来自我们的Java push notif插件。源代码:

package tinytitan.tinylib;

import android.app.Notification;
import android.app.NotificationManager;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;

public class NotificationPublisher extends BroadcastReceiver {

    public static String NOTIFICATION_ID = "notification-id";
    public static String NOTIFICATION = "notification";

    /**
     * Called when the BroadcastReceiver is receiving an Intent
     */
    public void onReceive(Context context, Intent intent) {
        NotificationManager notificationManager = (NotificationManager)context.getSystemService(Context.NOTIFICATION_SERVICE);
        Notification notification = intent.getParcelableExtra(NOTIFICATION);
        int id = intent.getIntExtra(NOTIFICATION_ID, 0);
        notificationManager.notify(id, notification); // <-- LINE# 21
    }
}
编辑:插件的其余代码:

/**
 * Shows a Notification with a delay
 */
public static void scheduleNotification(int id, long delayMs, String title, String message, boolean vibrate, boolean lightBlink, boolean sound, String largeImage, String smallImage)
{
    Notification notification = getNotification(title, message, vibrate, lightBlink, sound, smallImage, largeImage);

    Intent notificationIntent = new Intent(UnityPlayer.currentActivity, NotificationPublisher.class);
    notificationIntent.putExtra(NotificationPublisher.NOTIFICATION_ID, id);
    notificationIntent.putExtra(NotificationPublisher.NOTIFICATION, notification);
    PendingIntent pendingIntent = PendingIntent.getBroadcast(UnityPlayer.currentActivity, id, notificationIntent, PendingIntent.FLAG_UPDATE_CURRENT);

    long futureInMillis = SystemClock.elapsedRealtime() + delayMs;
    AlarmManager alarmManager = (AlarmManager)UnityPlayer.currentActivity.getSystemService(Context.ALARM_SERVICE);
    alarmManager.set(AlarmManager.ELAPSED_REALTIME_WAKEUP, futureInMillis, pendingIntent);
}

/**
 * Cancels a notification waiting to be added to the notification query or removes a notification
 * from the notification query.
 */
public static void cancelNotification(int id)
{
    //Remove it from the alarm manager (if present)
    AlarmManager am = (AlarmManager)UnityPlayer.currentActivity.getSystemService(Context.ALARM_SERVICE);
    Intent intent = new Intent(UnityPlayer.currentActivity, NotificationPublisher.class);
    PendingIntent pendingIntent = PendingIntent.getBroadcast(UnityPlayer.currentActivity, id, intent, PendingIntent.FLAG_UPDATE_CURRENT);
    am.cancel(pendingIntent);

    //remove it from the notification query (if present)
    android.app.NotificationManager notificationManager = (android.app.NotificationManager)UnityPlayer.currentActivity.getSystemService(Context.NOTIFICATION_SERVICE);
    notificationManager.cancel(id);
}

/**
 * Removes all notifications that are in the notification query
 */
public static void clearAll(){
    android.app.NotificationManager notificationManager = (android.app.NotificationManager)UnityPlayer.currentActivity.getSystemService(Context.NOTIFICATION_SERVICE);
    notificationManager.cancelAll();
}
来自C#的电话:


您应该使用此权限

<uses-permission android:name="android.permission.READ_PHONE_STATE" />

不是这个:

<uses-permission android:name="android.permission.android.permission.READ_PHONE_STATE" />


请在您的应用程序中共享权限mainfest@Hala.M完成。请检查我的编辑。嗨,你找到解决方案了吗?我也有同样的车祸reports@j2esu还没有,我们只是暂时禁用了推送通知。@vexe您找到解决方案了吗?谢谢您的回复。我已经得到了许可。我已经编辑了我使用的权限。显示你的通知对象@vexe抱歉,我不确定你所说的“通知对象”是什么意思。我发布了其余的插件代码。也许你指的是getNotification函数的结果?READ\u PHONE\u状态与崩溃有什么关系?
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.android.permission.READ_PHONE_STATE" />