Java 从ActionListener变量创建Jbuttons

Java 从ActionListener变量创建Jbuttons,java,jbutton,actionlistener,Java,Jbutton,Actionlistener,这里的任务是从ActionListener中的字符串创建JButton,但是我们需要一种方法来刷新GUI面板,以便它知道GUI中的按钮创建者现在有了变量。我有一种感觉,按钮创建者必须在ActionListener中,ActionListener中缺少一个类似repaint()或removeAll的命令 public JButton[] turneringer = null; JButton AntallTurneringer = new JButton("number of buttons");

这里的任务是从ActionListener中的字符串创建JButton,但是我们需要一种方法来刷新GUI面板,以便它知道GUI中的按钮创建者现在有了变量。我有一种感觉,按钮创建者必须在ActionListener中,ActionListener中缺少一个类似repaint()或removeAll的命令

public JButton[] turneringer = null;
JButton AntallTurneringer = new JButton("number of buttons");

JMenuBar meny = new JMenuBar();
JMenu fil = new JMenu("somthing");
JMenuItem angre = new JMenuItem("deleate on button");
JMenuItem angre2 = new JMenuItem("deleate all buttons");

int d;
int i;

public GUI(){
    this.setTitle("somthing");
    this.setSize(500,500);
    this.setLocationRelativeTo(null);
    this.setDefaultCloseOperation(EXIT_ON_CLOSE);
    this.setLayout(new FlowLayout());

    this.setJMenuBar(meny);
    meny.add(fil);
    fil.add(angre2);
    fil.add(angre);
    angre2.addActionListener(this);
    angre.addActionListener(this);

    AntallTurneringer.addActionListener(this);
    this.add(AntallTurneringer);
    AntallTurneringer.setVisible(true);

    if(d > 0){
    turneringer = new JButton[d];
    for(i = 0; i < d; i++){
        turneringer[d] = new JButton();
        turneringer[d].addActionListener(this);
        turneringer[d].setText("Turnering "+(i+1));
        turneringer[d].setVisible(true);
        this.add(turneringer[d]);
    }}
    this.setVisible(true);

您可以为按钮使用单独的面板。这会简化整个过程

private JPanel buttonPnl;

public void actionPerformed(ActionEvent e){
    buttonPnl.invalidate();

    buttonPnl.clear();

    //create the new buttons

    buttonPnl.validate();
    buttonPnl.repaint();
}    

我已经解决了,不需要重新粉刷或清理任何东西。代码中的第一个问题是我在数组中使用了[d],而不是[i]。第二个问题是for循环的位置。这是下的工作代码

public JButton[] turneringer = null;
JButton AntallTurneringer = new JButton("Velg antall turneringer");

JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();

int d;

public GUI(){
    this.setTitle("Squash Turnering");
    this.setLayout(new GridLayout());
    this.setSize(500,500);
    this.setLocationRelativeTo(null);
    this.setDefaultCloseOperation(EXIT_ON_CLOSE);
    panel1.setBackground(Color.BLACK);
    panel2.setBackground(Color.RED);

    AntallTurneringer.addActionListener(this);
    AntallTurneringer.setVisible(true);

    panel1.add(AntallTurneringer);
    add(panel1);

    add(panel2);
    panel2.setVisible(false);

    this.setVisible(true);
}
@Override
public void actionPerformed(ActionEvent arg0) {
    if(arg0.getSource().equals(AntallTurneringer)){
        String tu = JOptionPane.showInputDialog(null, "number of buttons you want to add");
        d = Integer.parseInt(tu);

        turneringer = new JButton[d];
        for(int i = 0; i < d; i++){
            turneringer[i] = new JButton();
            turneringer[i].addActionListener(this);
            turneringer[i].setText("Turnering "+(i+1));
            turneringer[i].setVisible(true);
            turneringer[i].setSize(100, 100);
            panel2.add(turneringer[i]);
        }
        panel1.setVisible(false);
        panel2.setVisible(true);
    }
}}
public JButton[]turneringer=null;
JButton antall turneringer=新JButton(“Velg antall turneringer”);
JPanel panel1=新的JPanel();
JPanel panel2=新的JPanel();
int d;
公共图形用户界面(){
本集标题为“壁球转弯”;
this.setLayout(新的GridLayout());
这个。设置大小(500500);
此.setLocationRelativeTo(空);
此.setDefaultCloseOperation(关闭时退出);
镶板1.立根背景(颜色:黑色);
镶板2.立根背景(颜色:红色);
AntallTurneringer.addActionListener(此);
AntallTurneringer.setVisible(真);
面板1.添加(安塔尔特纳格);
增加(第1组);
增加(第2组);
面板2.设置可见(假);
此.setVisible(true);
}
@凌驾
已执行的公共无效操作(操作事件arg0){
if(arg0.getSource().equals(AntallTurneringer)){
String tu=JOptionPane.showInputDialog(null,“要添加的按钮数”);
d=整数.parseInt(tu);
turneringer=新的JButton[d];
对于(int i=0;i
我添加了一些Jpanel。但是当我使用命令panel2.add(turneringer[d]);程序开始崩溃。您以前删除过所有按钮吗?添加两次按钮可能是导致此问题的原因。顺便说一句,
buttonPnl.clear()
实际上应该是
buttonPnl.removeAll()
public JButton[] turneringer = null;
JButton AntallTurneringer = new JButton("Velg antall turneringer");

JPanel panel1 = new JPanel();
JPanel panel2 = new JPanel();

int d;

public GUI(){
    this.setTitle("Squash Turnering");
    this.setLayout(new GridLayout());
    this.setSize(500,500);
    this.setLocationRelativeTo(null);
    this.setDefaultCloseOperation(EXIT_ON_CLOSE);
    panel1.setBackground(Color.BLACK);
    panel2.setBackground(Color.RED);

    AntallTurneringer.addActionListener(this);
    AntallTurneringer.setVisible(true);

    panel1.add(AntallTurneringer);
    add(panel1);

    add(panel2);
    panel2.setVisible(false);

    this.setVisible(true);
}
@Override
public void actionPerformed(ActionEvent arg0) {
    if(arg0.getSource().equals(AntallTurneringer)){
        String tu = JOptionPane.showInputDialog(null, "number of buttons you want to add");
        d = Integer.parseInt(tu);

        turneringer = new JButton[d];
        for(int i = 0; i < d; i++){
            turneringer[i] = new JButton();
            turneringer[i].addActionListener(this);
            turneringer[i].setText("Turnering "+(i+1));
            turneringer[i].setVisible(true);
            turneringer[i].setSize(100, 100);
            panel2.add(turneringer[i]);
        }
        panel1.setVisible(false);
        panel2.setVisible(true);
    }
}}