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Java GLSL编译错误“;德国劳埃德船级社“位置”;_Java_Glsl - Fatal编程技术网

Java GLSL编译错误“;德国劳埃德船级社“位置”;

Java GLSL编译错误“;德国劳埃德船级社“位置”;,java,glsl,Java,Glsl,错误:0:9:“glPosition”:未声明的标识符 错误:0:9:“分配”:无法从“浮点的四分量向量”转换为“浮点” 救命啊!如何解决此问题顶点着色器的输出是gl\u位置而不是glPosition #version 150 core in vec3 position; in vec2 textureCoords; out vec2 pass_textureCoords; void main(void) { glPosition = vec4(p

错误:0:9:“glPosition”:未声明的标识符

错误:0:9:“分配”:无法从“浮点的四分量向量”转换为“浮点”


救命啊!如何解决此问题

顶点着色器的输出是
gl\u位置
而不是
glPosition

   #version 150 core

   in vec3 position;
   in vec2 textureCoords;

   out vec2 pass_textureCoords;

   void main(void) {
      glPosition = vec4(position.x, position.y, position.z, 1.0);
      pass_textureCoords = textureCoords;

   }

顶点着色器的输出是
gl\u Position
而不是
glPosition

   #version 150 core

   in vec3 position;
   in vec2 textureCoords;

   out vec2 pass_textureCoords;

   void main(void) {
      glPosition = vec4(position.x, position.y, position.z, 1.0);
      pass_textureCoords = textureCoords;

   }