Warning: file_get_contents(/data/phpspider/zhask/data//catemap/3/android/201.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
Java Kivy应用程序崩溃,无非静态方法OpenApkeExpansionInputStream_Java_Android_Python_Java Native Interface_Kivy - Fatal编程技术网

Java Kivy应用程序崩溃,无非静态方法OpenApkeExpansionInputStream

Java Kivy应用程序崩溃,无非静态方法OpenApkeExpansionInputStream,java,android,python,java-native-interface,kivy,Java,Android,Python,Java Native Interface,Kivy,在过去的一周左右,我一直在绞尽脑汁,真的需要一些帮助。我的apk构建得很好,运行main.py在linux上运行得很好,但是,在galaxy s6上运行apk时,它在打开后不久就崩溃了。我尝试过更新buildozer、kivy,确保所有依赖项都得到满足,并包含在规范文件中(如下)。以及尝试各种其他解决方案,如更改api、更新所有构建工具等 有人有什么想法吗?这是logcat的链接 它表示一个致命的信号6错误,以及一个JNI错误(复制如下),但我不确定它们在本例中到底与什么有关。我不太精通编程,

在过去的一周左右,我一直在绞尽脑汁,真的需要一些帮助。我的apk构建得很好,运行main.py在linux上运行得很好,但是,在galaxy s6上运行apk时,它在打开后不久就崩溃了。我尝试过更新buildozer、kivy,确保所有依赖项都得到满足,并包含在规范文件中(如下)。以及尝试各种其他解决方案,如更改api、更新所有构建工具等

有人有什么想法吗?这是logcat的链接

它表示一个致命的信号6错误,以及一个JNI错误(复制如下),但我不确定它们在本例中到底与什么有关。我不太精通编程,所以如果能得到一些支持,我将不胜感激

Logcat错误

06-19 16:05:20.381 22274 22301 F艺术: art/runtime/java_vm_ext.cc:410]JNI在应用程序:JNI中检测到错误 使用挂起的异常调用CallStaticVoidMethod java.lang.NoSuchMethodError:没有非静态方法 “Lorg/kivy/android/PythonActivity;.openapkexpansionputstream(Ljava/lang/String;)Ljava/io/InputStream;”

06-19 16:05:20.5213113 F调试:信号6(SIGABRT),代码-6 故障地址----06-19 16:05:20.5413113 F调试 :中止消息:“art/runtime/java_vm_ext.cc:410]JNI检测到错误 在应用程序中:使用挂起的异常调用JNI CallStaticVoidMethod java.lang.NoSuchMethodError:没有非静态方法 “Lorg/kivy/android/PythonActivity;.openapkexpansionputstream(Ljava/lang/String;)Ljava/io/InputStream;””

#Buildozer规范文件
[应用程序]
#(str)您的申请的标题
标题=射击形状
#(str)包名
package.name=ShootyShapes
#(str)包域(android/ios包需要)
package.domain=org.test
#(str)main.py所在的源代码
source.dir=。
#(列出)要包括的源文件(设为空以包括所有文件)
source.include_exts=py、png、jpg、kv、atlas、ttf、txt、mp3
#(列表)使用模式匹配的夹杂物列表
#source.include_patterns=assets/*,images/*.png
#(列表)要排除的源文件(设为空不排除任何内容)
#source.exclude_exts=spec
#(列表)要排除的目录列表(设为空不排除任何内容)
source.exclude_dirs=tests、bin、images、buildddd、python for android
#(列表)使用模式匹配的排除列表
#source.exclude_patterns=许可证,图像/*/*.jpg
#(str)应用程序版本控制(方法1)
版本=0.1
#(str)应用程序版本控制(方法2)
#version.regex=\\\\\\['”](.*)['”]
#version.filename=%(source.dir)s/main.py
#(列表)申请要求
#逗号分隔,例如要求=sqlite3,kivy
要求=kivy==master、plyer、android、hostpython2
#(str)需求的自定义源文件夹
#使用配方为任何需求设置自定义源
#requirements.source.kivy=../../kivy
#(列表)花园要求
#园林绿化要求=
#(str)应用程序的预剥离
#presplash.filename=%(source.dir)s/data/presplash.png
#(str)应用程序的图标
#icon.filename=%(source.dir)s/data/icon.png
#(str)支撑方向(横向、纵向或全部)
方向=风景
#(列表)要声明的服务列表
#服务=名称:入口点到入口点,名称2:入口点2到入口点
#
#OSX特异性
#
#
#作者=©版权信息
#
#特定于Android的
#
#(bool)指示应用程序是否应全屏显示
全屏显示=1
#(列表)权限
android.permissions=互联网,振动
#(int)要使用的Android API
android.api=16
#(int)所需的最低API
#android.minapi=9
#(int)要使用的Android SDK版本
#android.sdk=20
#(str)要使用的Android NDK版本
#android.ndk=9c
#(bool)使用--private data storage(真)或--dir public storage(假)
#android.private_storage=True
#(str)Android NDK目录(如果为空,将自动下载。)
#android.ndk_路径=
#(str)Android SDK目录(如果为空,将自动下载。)
#android.sdk_路径=
#(str)ANT目录(如果为空,将自动下载。)
#android.ant_路径=
#(str)android git克隆目录的python(如果为空,将自动从github克隆)
android.p4a_dir=。
#(列表)用于android的python白名单
#android.p4a_白名单=
#(bool)如果为True,则跳过尝试更新Android sdk
#这有助于避免过多的互联网下载或节省时间
#当更新到期时,您只想测试/构建您的包
#android.skip_update=False
#(str)用于android构建的引导(仅限android_新版本)
#android.bootstrap=sdl2
#(str)Android入口点,基于Kivy的应用程序默认为ok
#android.entrypoint=org.renpy.android.PythonActivity
#(list)要添加到libs以便pyjnius可以访问的Java.jar文件列表
#他们的课。不要添加你不需要的罐子,因为额外的罐子会减慢速度
#在构建过程中。允许通配符匹配,例如:
#OUYA-ODK/libs/*.jar
#android.add_jars=foo.jar、bar.jar、path/to/more/*.jar
#(列表)要添加到android项目的Java文件列表(可以是Java或
#包含文件的目录)
#android.add\u src=
#(str)android branch使用的python,如果不是master,可以尝试
#尚未合并的功能。
#android.branch=master
#(str)OUYA控制台类别。应该是游戏或应用程序之一
#如果将此项留空,将不会启用OUYA支持
#android.ouya.category=游戏
#(str)OUYA控制台图标的文件名。它必须是732x412 png图像。
#android.ouya.icon.filename=%(source.dir)s/data/ouya_icon.png
#(str)XML文件,作为意图过滤器包含在标记中
#android.manifest.intent\u过滤器=
#(列表)要复制到libs/armeabi的Android附加库
#android.add_libs_armeabi=libs/android/*.so
#android.add_libs_armeabi_v7a=libs/android-v7/*.so
#android.add_libs_x86=libs/android-x86/*.so
#android.add_libs_mips=
#Buildozer spec file

[app]

# (str) Title of your application
title = Shooty shapes

# (str) Package name
package.name = ShootyShapes

# (str) Package domain (needed for android/ios packaging)
package.domain = org.test

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,ttf,txt,mp3

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
source.exclude_dirs = tests, bin, images, buildddd, python-for-android

# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 0.1

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py

# (list) Application requirements
# comma seperated e.g. requirements = sqlite3,kivy
requirements = kivy==master,plyer,android,hostpython2

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (list) Garden requirements
#garden_requirements =

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png

# (str) Supported orientation (one of landscape, portrait or all)
orientation = landscape

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 1

# (list) Permissions
android.permissions = INTERNET,VIBRATE

# (int) Android API to use
android.api = 16

# (int) Minimum API required
#android.minapi = 9

# (int) Android SDK version to use
#android.sdk = 20

# (str) Android NDK version to use
#android.ndk = 9c

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
android.p4a_dir = .

# (list) python-for-android whitelist
#android.p4a_whitelist =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False

# (str) Bootstrap to use for android builds (android_new only)
# android.bootstrap = sdl2

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (str) python-for-android branch to use, if not master, useful to try
# not yet merged features.
#android.branch = master

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Android additionnal libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s


[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
from kivy.core.window import Window
Window.set_icon("graphics/icon.png")