Javascript 与其他变换函数异步设置不透明度动画
我需要对曲面进行Javascript 与其他变换函数异步设置不透明度动画,javascript,css,famo.us,famous-angular,Javascript,Css,Famo.us,Famous Angular,我需要对曲面进行opacity,以便从0转换为1,如下所示: stateModifier.setTransform( Transform.multiply(Transform.opacity(1), Transform.rotateX(0)), { duration : 500, curve: Easing.inOutSine } ); 但是Transform.opacity不存在。我知道这是基本的,但如何使用其他属性(如translate或rotate)变换不透明度 我知道modi
opacity
,以便从0
转换为1
,如下所示:
stateModifier.setTransform(
Transform.multiply(Transform.opacity(1), Transform.rotateX(0)),
{ duration : 500, curve: Easing.inOutSine }
);
但是Transform.opacity
不存在。我知道这是基本的,但如何使用其他属性(如translate
或rotate
)变换不透明度
我知道modifier
具有setOpacity
根据
更新
我认为
stateModifier.setOpacity
是异步的,可以与其他动画(如translate或scale)并行设置动画,但它不是异步的。它首先发生,然后移动到下一个动画。这就是我问这个问题的原因。在你更新了你的问题之后,我想我更了解你在寻找什么。下面是同时更改不透明度、大小和原点的代码。希望这是一个比我之前提供给你的更好的答案。当然,你可以看到这是一个工作小提琴
我创建了一个github repo,其中有一个示例,演示了如何只使用一个修饰符。 但是我在这里把代码作为一个例子。 在本例中,动画是在单击曲面时触发的,但可以按任何方式触发。这里还有一把小提琴 我使用了Tranform.rotateX,但您可以使用任何旋转变换。请注意,我为起始值设置了默认值。这种方法的好处是只使用一个修饰符,而不需要修饰符
var Engine = require("famous/core/Engine"),
Modifier = require("famous/core/Modifier"),
Surface = require("famous/core/Surface"),
Transitionable = require("famous/transitions/Transitionable"),
Transform = require("famous/core/Transform");
var context, mod, surf, opacityTransform, rotateTransform;
context = Engine.createContext();
context.setPerspective(1000);
//the opacities starting value is 1
opacityTransform = new Transitionable(1);
//the starting rotation is an angle of zero
//you can console log Transform.identity to see the value but its basically an angle of 0
rotateTransform = new Transitionable(Transform.identity);
//very basic modifier here
mod = new Modifier({
size: [100, 100],
origin: [0.5, 0.5],
align: [0.5, 0.5]
});
//very simple surface
surf = new Surface({
content: "Hello World",
properties: {
border: "1px red solid",
textAlign: "center",
lineHeight: "100px"
}
});
//gotta add everything to the context
context.add(mod).add(surf);
//here I tell the modifier to transform using my custom transitionables transforms
mod.transformFrom(rotateTransform);
mod.opacityFrom(opacityTransform);
//for illustration purposes I used a click event but trigger it any way you like
surf.on("click", function () {
//you can add an easing function here if you would like and even a callback as the 3rd argument
//more importantly here you see I set the opacity to 0 and the rotation to the new angle I want
opacityTransform.set(0, {duration: 1000});
rotateTransform.set(Transform.rotateX(1.4), {duration: 1000});
});
我无法让你的榜样发挥作用。另外,这不仅仅是褪色(我知道怎么做)。我在寻找褪色和其他变换组合我已经修改了我的答案,它能回答你的问题吗?
var Engine = require("famous/core/Engine"),
Modifier = require("famous/core/Modifier"),
Surface = require("famous/core/Surface"),
Transitionable = require("famous/transitions/Transitionable"),
Transform = require("famous/core/Transform");
var context, mod, surf, opacityTransform, rotateTransform;
context = Engine.createContext();
context.setPerspective(1000);
//the opacities starting value is 1
opacityTransform = new Transitionable(1);
//the starting rotation is an angle of zero
//you can console log Transform.identity to see the value but its basically an angle of 0
rotateTransform = new Transitionable(Transform.identity);
//very basic modifier here
mod = new Modifier({
size: [100, 100],
origin: [0.5, 0.5],
align: [0.5, 0.5]
});
//very simple surface
surf = new Surface({
content: "Hello World",
properties: {
border: "1px red solid",
textAlign: "center",
lineHeight: "100px"
}
});
//gotta add everything to the context
context.add(mod).add(surf);
//here I tell the modifier to transform using my custom transitionables transforms
mod.transformFrom(rotateTransform);
mod.opacityFrom(opacityTransform);
//for illustration purposes I used a click event but trigger it any way you like
surf.on("click", function () {
//you can add an easing function here if you would like and even a callback as the 3rd argument
//more importantly here you see I set the opacity to 0 and the rotation to the new angle I want
opacityTransform.set(0, {duration: 1000});
rotateTransform.set(Transform.rotateX(1.4), {duration: 1000});
});