Javascript 每次重新加载页面时停止重置此脚本
我一直在搜索,但无法使此脚本在重新加载页面后停止重置 脚本每x小时倒计时一次。问题是每次重新加载页面时,计时器都会重置 有谁能帮我在页面重新加载时如何保持倒计时 我给计时器打电话。示例计时器8:>div。。。etc id=“timeLeft8”Javascript 每次重新加载页面时停止重置此脚本,javascript,cookies,countdown,Javascript,Cookies,Countdown,我一直在搜索,但无法使此脚本在重新加载页面后停止重置 脚本每x小时倒计时一次。问题是每次重新加载页面时,计时器都会重置 有谁能帮我在页面重新加载时如何保持倒计时 我给计时器打电话。示例计时器8:>div。。。etc id=“timeLeft8” var events=新数组(); 事件[1]={name:'Blood Castle:',启动:新数组( {小时:0,分钟:25}, {小时:2,分钟:25}, {小时:4分钟:25}, {小时:6分,分钟:25}, {小时:8分,分钟:25}, {
var events=新数组();
事件[1]={name:'Blood Castle:',启动:新数组(
{小时:0,分钟:25},
{小时:2,分钟:25},
{小时:4分钟:25},
{小时:6分,分钟:25},
{小时:8分,分钟:25},
{小时:10分钟:25},
{小时:12,分钟:25},
{小时:14,分钟:25},
{小时:16,分钟:25},
{小时:18,分钟:25},
{小时:20,分钟:25},
{小时:22,分钟:25}
)}
事件[2]={name:'魔鬼广场:',启动:新数组(
{小时:1分钟:55},
{小时:3分,分钟:55},
{小时:5分,分钟:55},
{小时:7分,分钟:55},
{小时:9分,分钟:55},
{小时:11分,分钟:55},
{小时:13分,分钟:55},
{小时:15分,分钟:55},
{小时:17,分钟:55},
{小时:19分,分钟:55},
{小时:21,分钟:55},
{小时:23分,分钟:55}
)}
事件[3]={name:'Chaos Castle:',启动:新数组(
{小时:0,分钟:55},
{小时:2分钟:55},
{小时:4分钟:55},
{小时:6分,分钟:55},
{小时:8分,分钟:55},
{小时:10分钟:55},
{小时:12分,分钟:55},
{小时:14分,分钟:55},
{小时:16,分钟:55},
{小时:18分,分钟:55},
{小时:20分钟:55},
{小时:22分,分钟:55}
)}
事件[4]={name:'红龙:',启动:新数组(
{小时:0,分钟:0},
{小时:2,分钟:0},
{小时:4,分钟:0},
{小时:6,分钟:0},
{小时:8,分钟:0},
{小时:10,分钟:0},
{小时:12,分钟:0},
{小时:14,分钟:0},
{小时:16,分钟:0},
{小时:18,分钟:0},
{小时:20,分钟:0},
{小时:22,分钟:0}
)}
事件[5]={name:'黄金入侵:',启动:新数组(
{小时:0,分钟:0},
{小时:2,分钟:0},
{小时:4,分钟:0},
{小时:6,分钟:0},
{小时:8,分钟:0},
{小时:10,分钟:0},
{小时:12,分钟:0},
{小时:14,分钟:0},
{小时:16,分钟:0},
{小时:18,分钟:0},
{小时:20,分钟:0},
{小时:22,分钟:0}
)}
事件[6]={name:'白色向导:',启动:新数组(
{小时:0,分钟:0},
{小时:2,分钟:0},
{小时:4,分钟:0},
{小时:6,分钟:0},
{小时:8,分钟:0},
{小时:10,分钟:0},
{小时:12,分钟:0},
{小时:14,分钟:0},
{小时:16,分钟:0},
{小时:18,分钟:0},
{小时:20,分钟:0},
{小时:22,分钟:0}
)}
事件[7]={name:'Blue:',启动:新数组(
{小时:0,分钟:40},
{小时:1分钟:40},
{小时:2分钟:40},
{小时:3分钟:40},
{小时:4分钟:40},
{小时:5分钟:40},
{小时:6分,分钟:40},
{小时:7分,分钟:40},
{小时:8分,分钟:40},
{小时:9分,分钟:40},
{小时:10分钟:40},
{小时:11分,分钟:40},
{小时:12分,分钟:40},
{小时:13分,分钟:40},
{小时:14分,分钟:40},
{小时:15分钟:40},
{小时:16分,分钟:40},
{小时:17分,分钟:40},
{小时:18分,分钟:40},
{小时:19分,分钟:40},
{小时:20分钟:40},
{小时:21,分钟:40},
{小时:22分,分钟:40},
{小时:23分,分钟:40},
{小时:24,分钟:40}
)}
事件[7]={name:'Hide&Seek:',启动:新数组(
{小时:0,分钟:42},
{小时:1,分钟:22},
{小时:2,分钟:32},
{小时:3分,分钟:42},
{小时:4分,分钟:52},
{小时:6,分钟:02},
{小时:7,分钟:12},
{小时:8分,分钟:22},
{小时:9,分钟:32},
{小时:10分钟:42},
{小时:11分,分钟:52},
{小时:13分,分钟:02},
{小时:14,分钟:12},
{小时:15分,分钟:22},
{小时:16,分钟:32},
{小时:17,分钟:42},
{小时:18分,分钟:52},
{小时:20,分钟:02},
{小时:21,分钟:12},
{小时:22分,分钟:22},
{小时:23,分钟:32}
)}
事件[8]={name:'Sky:',启动:新数组(
{小时:1分钟:5},
{小时:4分钟:5},
{小时:7,分钟:5},
{小时:10分钟:5},
{小时:13分,分钟:5},
{小时:16,分钟:5},
{小时:19,分钟:5},
{小时:23,分钟:5}
)}
事件[9]={name:'Boss攻击:',启动:新数组(
{小时:1分钟:50},
{小时:4分钟:50},
{小时:7分,分钟:50},
{小时:10分钟:50},
{小时:13分,分钟:50},
{小时:16分,分钟:50},
{小时:23分,分钟:50}
)}
事件[10]={name:'Happy Hour:',启动:新数组(
{小时:5分钟:5},
{小时:2,分钟:5},
{小时:8,分钟:5},
{小时:11,分钟:5},
{小时:14,分钟:5},
{小时:17,分钟:5},
{小时:20,分钟:5},
{小时:0,分钟:5}
)}
事件[11]={name:'Hit and Up:',启动:新数组(
{小时:0,分钟:20},
{小时:2,分钟:20},
{小时:5分钟:20},
{小时:8分,分钟:20},
{小时:11分,分钟:20},
{小时:14分,分钟:20},
{小时:20,分钟:20}
)}
事件[12]={name:'Raklion:',启动:新数组(
{小时:0,分钟:15},
{小时:3分钟:15},
{小时:6,分钟:15},
{小时:9,分钟:15},
{小时:12,分钟:15},
{小时:15,分钟:15},
{小时:18,分钟:15},
{小时:21,分钟:15}
)}
事件[13]={name:'Moss:',启动:新数组(
{小时:3分,分钟:35},
{小时:7,分钟:35},
{小时:11,分钟:35},
{小时:15分钟:35},
{小时:19,分钟:35},
{小时:23,分钟:35}
)}
事件[14]={name:'幻觉庙宇:',启动:新Arr
<script type="text/javascript">
var events = new Array();
events[1]={name: 'Blood Castle:', startUp: new Array(
{hour:0,minute:25},
{hour:2,minute:25},
{hour:4,minute:25},
{hour:6,minute:25},
{hour:8,minute:25},
{hour:10,minute:25},
{hour:12,minute:25},
{hour:14,minute:25},
{hour:16,minute:25},
{hour:18,minute:25},
{hour:20,minute:25},
{hour:22,minute:25}
)}
events[2]={name: 'Devil Square:', startUp: new Array(
{hour:1,minute:55},
{hour:3,minute:55},
{hour:5,minute:55},
{hour:7,minute:55},
{hour:9,minute:55},
{hour:11,minute:55},
{hour:13,minute:55},
{hour:15,minute:55},
{hour:17,minute:55},
{hour:19,minute:55},
{hour:21,minute:55},
{hour:23,minute:55}
)}
events[3]={name: 'Chaos Castle:', startUp: new Array(
{hour:0,minute:55},
{hour:2,minute:55},
{hour:4,minute:55},
{hour:6,minute:55},
{hour:8,minute:55},
{hour:10,minute:55},
{hour:12,minute:55},
{hour:14,minute:55},
{hour:16,minute:55},
{hour:18,minute:55},
{hour:20,minute:55},
{hour:22,minute:55}
)}
events[4]={name: 'Red Dragon:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[5]={name: 'Gold Invasion:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[6]={name: 'White Wizard:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[7]={name: 'Blue:', startUp: new Array(
{hour:0,minute:40},
{hour:1,minute:40},
{hour:2,minute:40},
{hour:3,minute:40},
{hour:4,minute:40},
{hour:5,minute:40},
{hour:6,minute:40},
{hour:7,minute:40},
{hour:8,minute:40},
{hour:9,minute:40},
{hour:10,minute:40},
{hour:11,minute:40},
{hour:12,minute:40},
{hour:13,minute:40},
{hour:14,minute:40},
{hour:15,minute:40},
{hour:16,minute:40},
{hour:17,minute:40},
{hour:18,minute:40},
{hour:19,minute:40},
{hour:20,minute:40},
{hour:21,minute:40},
{hour:22,minute:40},
{hour:23,minute:40},
{hour:24,minute:40}
)}
events[7]={name: 'Hide&Seek:', startUp: new Array(
{hour:0,minute:42},
{hour:1,minute:22},
{hour:2,minute:32},
{hour:3,minute:42},
{hour:4,minute:52},
{hour:6,minute:02},
{hour:7,minute:12},
{hour:8,minute:22},
{hour:9,minute:32},
{hour:10,minute:42},
{hour:11,minute:52},
{hour:13,minute:02},
{hour:14,minute:12},
{hour:15,minute:22},
{hour:16,minute:32},
{hour:17,minute:42},
{hour:18,minute:52},
{hour:20,minute:02},
{hour:21,minute:12},
{hour:22,minute:22},
{hour:23,minute:32}
)}
events[8]={name: 'Sky:', startUp: new Array(
{hour:1,minute:5},
{hour:4,minute:5},
{hour:7,minute:5},
{hour:10,minute:5},
{hour:13,minute:5},
{hour:16,minute:5},
{hour:19,minute:5},
{hour:23,minute:5}
)}
events[9]={name: 'Boss Attack:', startUp: new Array(
{hour:1,minute:50},
{hour:4,minute:50},
{hour:7,minute:50},
{hour:10,minute:50},
{hour:13,minute:50},
{hour:16,minute:50},
{hour:23,minute:50}
)}
events[10]={name: 'Happy Hour:', startUp: new Array(
{hour:5,minute:5},
{hour:2,minute:5},
{hour:8,minute:5},
{hour:11,minute:5},
{hour:14,minute:5},
{hour:17,minute:5},
{hour:20,minute:5},
{hour:0,minute:5}
)}
events[11]={name: 'Hit and Up:', startUp: new Array(
{hour:0,minute:20},
{hour:2,minute:20},
{hour:5,minute:20},
{hour:8,minute:20},
{hour:11,minute:20},
{hour:14,minute:20},
{hour:20,minute:20}
)}
events[12]={name: 'Raklion:', startUp: new Array(
{hour:0,minute:15},
{hour:3,minute:15},
{hour:6,minute:15},
{hour:9,minute:15},
{hour:12,minute:15},
{hour:15,minute:15},
{hour:18,minute:15},
{hour:21,minute:15}
)}
events[13]={name: 'Moss:', startUp: new Array(
{hour:3,minute:35},
{hour:7,minute:35},
{hour:11,minute:35},
{hour:15,minute:35},
{hour:19,minute:35},
{hour:23,minute:35}
)}
events[14]={name: 'Illusion Temple:', startUp: new Array(
{hour:0,minute:25},
{hour:1,minute:25},
{hour:2,minute:25},
{hour:3,minute:25},
{hour:4,minute:25},
{hour:5,minute:25},
{hour:6,minute:25},
{hour:7,minute:25},
{hour:8,minute:25},
{hour:9,minute:25},
{hour:10,minute:25},
{hour:11,minute:25},
{hour:12,minute:25},
{hour:13,minute:25},
{hour:14,minute:25},
{hour:15,minute:25},
{hour:16,minute:25},
{hour:17,minute:25},
{hour:18,minute:25},
{hour:19,minute:25},
{hour:20,minute:25},
{hour:21,minute:25},
{hour:22,minute:25},
{hour:23,minute:25},
{hour:24,minute:25}
)}
events[15]={name: 'Castle Deep:', startUp: new Array(
{hour:1,minute:25},
{hour:7,minute:25},
{hour:13,minute:25},
{hour:19,minute:25}
)}
events[16]={name: 'CryWolf:', startUp: new Array(
{hour:1,minute:45},
{hour:4,minute:45},
{hour:7,minute:45},
{hour:10,minute:45},
{hour:13,minute:45},
{hour:16,minute:20},
{hour:19,minute:45},
{hour:22,minute:45}
)}
var curTime=1336998502
var dateTime=1336953600
function timeLeft(i){
for(j in events[i].startUp){
tmp=events[i].startUp[j].hour*3600+events[i].startUp[j].minute*60
if(dateTime+tmp>curTime){
return dateTime+tmp-curTime;
}
}
tmp=events[i].startUp[0].hour*3600+events[i].startUp[0].minute*60
return dateTime+86400+tmp-curTime;
}
function getFormatedLeftTime($seconds){
$second = $seconds % 60;
$minutes = parseInt(($seconds / 60) % 60);
$hour = parseInt(($seconds / 3600) % 24);
$days = parseInt($seconds / (24 * 3600));
$ret = '';
if ($days > 0)
if ($days == 1) $ret += '1 day ';
else $ret += $days + ' days ';
if ($hour > 0){
if ($hour < 10) $hour = '0' + $hour;
$ret += $hour + ':';
}else if ($days > 0) $ret += '00:';
if($minutes < 10) $minutes = '0' + $minutes;
$ret += $minutes + ':';
if ($second < 10) $second = '0' + $second;
$ret += $second;
return $ret;
}
function updateTimes(){
curTime++;
for (i in events){
document.getElementById("timeLeft"+i).innerHTML=getFormatedLeftTime(timeLeft(i));
}
}
for(i in events)
document.getElementById("eventList").innerHTML+="<div style='float:right; color: #FFFF00;' id='timeLeft"+i+"'>"+getFormatedLeftTime(timeLeft(i))+"</div><div style=\"color: #00FFFF;\"><strong>"+events[i].name+"</strong></div>";
setInterval("updateTimes()", 1000);
</script>
var counter = 0;
if(localStorage.counter) {
counter = Number(localStorage.counter);
} else {
counter = 1;
}
counter += 1;
localStorage.counter = counter;
<script type="text/javascript">
var events = new Array();
events[1]={name: 'Blood Castle:', startUp: new Array(
{hour:0,minute:25},
{hour:2,minute:25},
{hour:4,minute:25},
{hour:6,minute:25},
{hour:8,minute:25},
{hour:10,minute:25},
{hour:12,minute:25},
{hour:14,minute:25},
{hour:16,minute:25},
{hour:18,minute:25},
{hour:20,minute:25},
{hour:22,minute:25}
)}
events[2]={name: 'Devil Square:', startUp: new Array(
{hour:1,minute:55},
{hour:3,minute:55},
{hour:5,minute:55},
{hour:7,minute:55},
{hour:9,minute:55},
{hour:11,minute:55},
{hour:13,minute:55},
{hour:15,minute:55},
{hour:17,minute:55},
{hour:19,minute:55},
{hour:21,minute:55},
{hour:23,minute:55}
)}
events[3]={name: 'Chaos Castle:', startUp: new Array(
{hour:0,minute:55},
{hour:2,minute:55},
{hour:4,minute:55},
{hour:6,minute:55},
{hour:8,minute:55},
{hour:10,minute:55},
{hour:12,minute:55},
{hour:14,minute:55},
{hour:16,minute:55},
{hour:18,minute:55},
{hour:20,minute:55},
{hour:22,minute:55}
)}
events[4]={name: 'Red Dragon:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[5]={name: 'Gold Invasion:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[6]={name: 'White Wizard:', startUp: new Array(
{hour:0,minute:0},
{hour:2,minute:0},
{hour:4,minute:0},
{hour:6,minute:0},
{hour:8,minute:0},
{hour:10,minute:0},
{hour:12,minute:0},
{hour:14,minute:0},
{hour:16,minute:0},
{hour:18,minute:0},
{hour:20,minute:0},
{hour:22,minute:0}
)}
events[7]={name: 'Blue:', startUp: new Array(
{hour:0,minute:40},
{hour:1,minute:40},
{hour:2,minute:40},
{hour:3,minute:40},
{hour:4,minute:40},
{hour:5,minute:40},
{hour:6,minute:40},
{hour:7,minute:40},
{hour:8,minute:40},
{hour:9,minute:40},
{hour:10,minute:40},
{hour:11,minute:40},
{hour:12,minute:40},
{hour:13,minute:40},
{hour:14,minute:40},
{hour:15,minute:40},
{hour:16,minute:40},
{hour:17,minute:40},
{hour:18,minute:40},
{hour:19,minute:40},
{hour:20,minute:40},
{hour:21,minute:40},
{hour:22,minute:40},
{hour:23,minute:40},
{hour:24,minute:40}
)}
events[7]={name: 'Hide&Seek:', startUp: new Array(
{hour:0,minute:42},
{hour:1,minute:22},
{hour:2,minute:32},
{hour:3,minute:42},
{hour:4,minute:52},
{hour:6,minute:02},
{hour:7,minute:12},
{hour:8,minute:22},
{hour:9,minute:32},
{hour:10,minute:42},
{hour:11,minute:52},
{hour:13,minute:02},
{hour:14,minute:12},
{hour:15,minute:22},
{hour:16,minute:32},
{hour:17,minute:42},
{hour:18,minute:52},
{hour:20,minute:02},
{hour:21,minute:12},
{hour:22,minute:22},
{hour:23,minute:32}
)}
events[8]={name: 'Sky:', startUp: new Array(
{hour:1,minute:5},
{hour:4,minute:5},
{hour:7,minute:5},
{hour:10,minute:5},
{hour:13,minute:5},
{hour:16,minute:5},
{hour:19,minute:5},
{hour:23,minute:5}
)}
events[9]={name: 'Boss Attack:', startUp: new Array(
{hour:1,minute:50},
{hour:4,minute:50},
{hour:7,minute:50},
{hour:10,minute:50},
{hour:13,minute:50},
{hour:16,minute:50},
{hour:23,minute:50}
)}
events[10]={name: 'Happy Hour:', startUp: new Array(
{hour:5,minute:5},
{hour:2,minute:5},
{hour:8,minute:5},
{hour:11,minute:5},
{hour:14,minute:5},
{hour:17,minute:5},
{hour:20,minute:5},
{hour:0,minute:5}
)}
events[11]={name: 'Hit and Up:', startUp: new Array(
{hour:0,minute:20},
{hour:2,minute:20},
{hour:5,minute:20},
{hour:8,minute:20},
{hour:11,minute:20},
{hour:14,minute:20},
{hour:20,minute:20}
)}
events[12]={name: 'Raklion:', startUp: new Array(
{hour:0,minute:15},
{hour:3,minute:15},
{hour:6,minute:15},
{hour:9,minute:15},
{hour:12,minute:15},
{hour:15,minute:15},
{hour:18,minute:15},
{hour:21,minute:15}
)}
events[13]={name: 'Moss:', startUp: new Array(
{hour:3,minute:35},
{hour:7,minute:35},
{hour:11,minute:35},
{hour:15,minute:35},
{hour:19,minute:35},
{hour:23,minute:35}
)}
events[14]={name: 'Illusion Temple:', startUp: new Array(
{hour:0,minute:25},
{hour:1,minute:25},
{hour:2,minute:25},
{hour:3,minute:25},
{hour:4,minute:25},
{hour:5,minute:25},
{hour:6,minute:25},
{hour:7,minute:25},
{hour:8,minute:25},
{hour:9,minute:25},
{hour:10,minute:25},
{hour:11,minute:25},
{hour:12,minute:25},
{hour:13,minute:25},
{hour:14,minute:25},
{hour:15,minute:25},
{hour:16,minute:25},
{hour:17,minute:25},
{hour:18,minute:25},
{hour:19,minute:25},
{hour:20,minute:25},
{hour:21,minute:25},
{hour:22,minute:25},
{hour:23,minute:25},
{hour:24,minute:25}
)}
events[15]={name: 'Castle Deep:', startUp: new Array(
{hour:1,minute:25},
{hour:7,minute:25},
{hour:13,minute:25},
{hour:19,minute:25}
)}
events[16]={name: 'CryWolf:', startUp: new Array(
{hour:1,minute:45},
{hour:4,minute:45},
{hour:7,minute:45},
{hour:10,minute:45},
{hour:13,minute:45},
{hour:16,minute:20},
{hour:19,minute:45},
{hour:22,minute:45}
)}
var curTime=1336998502;
var dateTime=1336953600;
if(localStorage.curTime) {
curTime = Number(localStorage.curTime);
} else {
// use default set above
}
// not sure if we need to persist dateTime but doing it anyway!
if(localStorage.dateTime) {
dateTime = Number(localStorage.dateTime);
} else {
// use default set above
}
function timeLeft(i){
for(j in events[i].startUp){
tmp=events[i].startUp[j].hour*3600+events[i].startUp[j].minute*60
if(dateTime+tmp>curTime){
return dateTime+tmp-curTime;
}
}
tmp=events[i].startUp[0].hour*3600+events[i].startUp[0].minute*60
return dateTime+86400+tmp-curTime;
}
function getFormatedLeftTime($seconds){
$second = $seconds % 60;
$minutes = parseInt(($seconds / 60) % 60);
$hour = parseInt(($seconds / 3600) % 24);
$days = parseInt($seconds / (24 * 3600));
$ret = '';
if ($days > 0)
if ($days == 1) $ret += '1 day ';
else $ret += $days + ' days ';
if ($hour > 0){
if ($hour < 10) $hour = '0' + $hour;
$ret += $hour + ':';
}else if ($days > 0) $ret += '00:';
if($minutes < 10) $minutes = '0' + $minutes;
$ret += $minutes + ':';
if ($second < 10) $second = '0' + $second;
$ret += $second;
return $ret;
}
function updateTimes(){
curTime++;
localStorage.curTime = curTime; // save current time
for (i in events){
document.getElementById("timeLeft"+i).innerHTML=getFormatedLeftTime(timeLeft(i));
}
}
for(i in events)
document.getElementById("eventList").innerHTML+="<div style='float:right; color: #FFFF00;' id='timeLeft"+i+"'>"+getFormatedLeftTime(timeLeft(i))+"</div><div style=\"color: #00FFFF;\"><strong>"+events[i].name+"</strong></div>";
setInterval("updateTimes()", 1000);
</script>