Javascript 如何使用Protobuf.js解码proto文件的Json格式?
我试图理解,Javascript 如何使用Protobuf.js解码proto文件的Json格式?,javascript,protocol-buffers,decode,encode,Javascript,Protocol Buffers,Decode,Encode,我试图理解,ProtoBuf.js是如何工作的 var ProtoBuf = dcodeIO.ProtoBuf; var protoURL = '../_doc/protobuf/gameSettings.proto'; var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text'; var builder = ProtoBuf.loadProtoFile( protoUR
ProtoBuf.js
是如何工作的
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
ProtoBuf-
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
我的proto文件gameSetting.proto
看起来像:
message GameSettings {
required string gameName = 1;
repeated Category categories = 2;
}
message Category {
required int32 categoryId = 1;
required string categoryAbbreviation = 2;
required string categoryName = 3;
required string numberInSquad = 4;
required string numberInTeam = 5;
required string captain = 6;
}
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
在这里,我使用数据解码和编码实现JavaScript代码:
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
代码//编码测试
和//解码测试
工作正常
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
但代码中存在一些问题:
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
var GS = GS_build.decode( data )
我怎样才能修好它 这里的API是:
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
Message.decode(缓冲区:Uint8Array | ArrayBuffer | buffer | string,编码:string=)
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
仅当缓冲区是字符串时,才需要使用编码。因此,为了能够解码数据块,您必须确保它是ArrayBuffer/Uint8Array,或者如果是字符串,则提供正确的编码
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
但是,使用jQuery的$.get
而不使用任何选项可能会损坏数据
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});
另请参见:6.8.0中似乎不存在此函数签名。是否有替代方案或计划重新添加该功能?
var ProtoBuf = dcodeIO.ProtoBuf;
var protoURL = '../_doc/protobuf/gameSettings.proto';
var dataURL = '../xmlapi?type=game-settings&competitionid=1&outputtype=text';
var builder = ProtoBuf.loadProtoFile( protoURL, function(err, builder) {
// WE CAN ALSO TRY USING JSON FORMAT FOR THE PROTO FILES:
// https://github.com/dcodeIO/ProtoBuf.js/wiki/Builder#using-json-without-the-proto-parser
// encoding test
var GS_build = builder.build( 'GameSettings' );
var GS = new GS_build({
"gameName": "games Test 2015",
"categories": [{
"categoryId": 1,
"categoryAbbreviation": "GK",
"categoryName": "Goalkeeper",
"numberInSquad": "2-2",
"numberInTeam": "1-1",
"captain": "0-1"
}]
});
// encode various types to test
var GS_buffer = GS.encode();
var GS_base64 = GS.encode64(); // this looks like something to use with AJAX
var GS_arrayBuffer = GS_buffer.toArrayBuffer();
// decoding test
var GS_buffer_decoded = GS_build.decode( GS_buffer );
var GS_buffer_decoded_raw = GS_buffer_decoded.toRaw();
var GS_base64_decoded = GS_build.decode64( GS_base64 );
var GS_base64_decoded_raw = GS_base64_decoded.toRaw();
var GS_arrayBuffer_decoded = GS_build.decode( GS_arrayBuffer );
var GS_arrayBuffer_decoded_raw = GS_arrayBuffer_decoded.toRaw();
// decoding AJAX test
$.get( dataURL, function( data ){
var GS = GS_build.decode( data );
});
});