Javascript HTML5画布getImageData安全性错误

Javascript HTML5画布getImageData安全性错误,javascript,html,canvas,html5-canvas,cors,Javascript,Html,Canvas,Html5 Canvas,Cors,我想将彩色图像更改为灰度,但在尝试使用getImageData时出现安全错误 Uncaught SecurityError: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The canvas has been tainted by cross-origin data. 我知道这个错误到处都在讨论,但没有一个明确的解决方案。请帮忙 <html> <script> function gra

我想将彩色图像更改为灰度,但在尝试使用getImageData时出现安全错误

Uncaught SecurityError: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The canvas has been tainted by cross-origin data. 
我知道这个错误到处都在讨论,但没有一个明确的解决方案。请帮忙

<html>
<script>
function grayscale()
{
    var myCanvas = document.getElementById("c1");
    var myCanvasContext = myCanvas.getContext("2d");

    var img = document.getElementById("myImage");
    img.crossOrigin = "anonymous";

    var imgWidth = img.width;
    var imgHeight = img.height;

    myCanvas.width = imgWidth;
    myCanvas.height = imgHeight;

    myCanvasContext.drawImage(img,0,0);

    var imageData = myCanvasContext.getImageData(0,0, imgWidth, imgHeight);

    for (j=0; j<imageData.height; i++)
    {
            for (i=0; i<imageData.width; j++)
            {
                    var index=(i*4)*imageData.width+(j*4);
                    var red=imageData.data[index];
                    var green=imageData.data[index+1];
                    var blue=imageData.data[index+2];
                    var alpha=imageData.data[index+3];
                    var average=(red+green+blue)/3;
                    imageData.data[index]=average;
                    imageData.data[index+1]=average;
                    imageData.data[index+2]=average;
                    imageData.data[index+3]=alpha;
            }
    }
}
</script>
<body>
<img id="myImage" onload="grayscale()" src="doggie.png"></img>

<canvas id = "c1" width = "200px" height = "200px" style="border:1px solid #000000;">

</canvas>

</body>
</html>

函数灰度()
{
var myCanvas=document.getElementById(“c1”);
var mycanvascoxt=myCanvas.getContext(“2d”);
var img=document.getElementById(“myImage”);
img.crossOrigin=“匿名”;
var imgWidth=img.width;
var imgHeight=img.高度;
myCanvas.width=imgWidth;
myCanvas.height=imgHeight;
myCanvasContext.drawImage(img,0,0);
var imageData=myCanvasContext.getImageData(0,0,imgWidth,imgHeight);

对于(j=0;j最近我也有同样的问题。 您必须在同一域(与代码)上有映像,或者在映像所在的服务器上设置交叉源


访问控制允许源代码:

这可能会有帮助:干杯!我遇到了相同的问题,除了我刚刚在Paint中创建并保存在与代码相同的目录中的图像出现了问题!这是什么!